Search found 92 matches
- May 8th, 2018, 1:59 am
- Forum: Technical Support
- Topic: Crash starting A Tale of Two Brothers campaign
- Replies: 3
- Views: 2031
- May 6th, 2018, 11:50 pm
- Forum: Technical Support
- Topic: Crash starting A Tale of Two Brothers campaign
- Replies: 3
- Views: 2031
Crash starting A Tale of Two Brothers campaign
Version 1.14.0 (f5fd48d-Clean) installed through Steam Running on Windows 10 (10.0.16299) When starting a new campaign, choosing A Tale of Two Brothers, and selecting the Horseman (Beginner) difficulty, my game crashes to the desktop with no error message. Oddly, it seems to only affect that difficu...
- June 18th, 2010, 10:20 pm
- Forum: Art Contributions
- Topic: Bridges
- Replies: 237
- Views: 59683
Re: stone bridge
I'm so glad someone is working on stone bridges. Keep up the good work!
- February 13th, 2010, 9:35 pm
- Forum: Art Contributions
- Topic: the flame of warmth
- Replies: 53
- Views: 23562
Re: the flame of warmth
I really like the torch. Could an unlit torch be made available as well? It would be cool to see the torches become lit as the player moves through a dungeon in campaigns. Lit and unlit torches could also serve as hints for the player in complex, maze-like levels.
- February 1st, 2010, 10:32 pm
- Forum: Art Contributions
- Topic: water animation
- Replies: 162
- Views: 58201
Re: water animation
I really like all the work you've done. Keep it coming.
- January 19th, 2010, 5:53 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.7.12 aka 1.8-beta5
- Replies: 15
- Views: 8628
Re: Wesnoth 1.7.12 aka 1.8-beta5
Might want to fix the date on the website's front page announcement. We're in 2010 now.
- December 15th, 2009, 7:47 pm
- Forum: Multiplayer Development
- Topic: MP Lobby Tweaking
- Replies: 0
- Views: 898
MP Lobby Tweaking
I noticed the lobby's speed was improved and the resizing bug was fixed in 1.7.10. However, I found a few other small inconsistencies that might be worth fixing before 1.8. Most of the game detail icons have text descriptions that appear at the bottom of the screen when the mouse hovers over the ico...
- December 2nd, 2009, 6:41 am
- Forum: Multiplayer Development
- Topic: Winter 2009 - Map Making Contest Entry
- Replies: 11
- Views: 4381
Re: Winter 2009 - Map Making Contest Entry
I had a feeling this would happen...
- November 17th, 2009, 2:25 am
- Forum: Website
- Topic: Addons for 1.8
- Replies: 2
- Views: 1248
Re: Addons for 1.8
Thanks for fixing it.
- November 16th, 2009, 9:55 pm
- Forum: Website
- Topic: Addons for 1.8
- Replies: 2
- Views: 1248
Addons for 1.8
How come the online addons page for 1.8 hasn't been updated since Nov 10? I know more addons have been added to the server since then and the other versions on the website are still being updated.
See: http://www.wesnoth.org/addons/
See: http://www.wesnoth.org/addons/
- November 16th, 2009, 8:55 pm
- Forum: Art Contributions
- Topic: WSAS: Milestone Three
- Replies: 441
- Views: 104491
Re: WSAS: Milestone Three
I noticed that too. It's not just the Flare, it also affects the Flameheart.Velensk wrote:The drake flare in 1.7.8 seems to have a problem with his team colour.
- November 11th, 2009, 6:46 pm
- Forum: Website
- Topic: Stats Page
- Replies: 0
- Views: 826
Stats Page
The stats webpage is still being updated with the newest 1.7.x version numbers, but there's no data available in any of the graphs. I remember it working back when the new stats page was first introduced, but now all the 1.7.x versions seem to be dead (with the exception of some old data in the kill...
- October 26th, 2009, 10:49 pm
- Forum: Art Development
- Topic: Orc Portrait Series
- Replies: 300
- Views: 188142
Re: Orc Portrait Series
Sweet. I like the "night" colors.
BTW, the devs on IRC were toying with the idea of releasing 1.7.8 this weekend to test the new MP lobby. If they go through with that plan, it should mean you've still got a while until 1.8 comes out.
BTW, the devs on IRC were toying with the idea of releasing 1.7.8 this weekend to test the new MP lobby. If they go through with that plan, it should mean you've still got a while until 1.8 comes out.
- October 24th, 2009, 5:24 am
- Forum: Multiplayer Development
- Topic: Mabee Maps Feedback
- Replies: 3
- Views: 1060
Re: Mabee Maps Feedback
As requested, I've attached screenshots to the original post. You can also download these maps from the 1.7 add-on server.
- October 21st, 2009, 9:20 pm
- Forum: Multiplayer Development
- Topic: Mabee Maps Feedback
- Replies: 3
- Views: 1060
Mabee Maps Feedback
I'm looking for feedback on the maps in my map-pack, Mabee Maps, which is posted on the add-on server for version 1.7. I know someone has played them because the map-pack has been downloaded 400 times and I've seen the maps show up occasionally on the server's list of replays. With all that interest...