Search found 92 matches

by mabeenot
May 8th, 2018, 1:59 am
Forum: Technical Support
Topic: Crash starting A Tale of Two Brothers campaign
Replies: 3
Views: 974

Re: Crash starting A Tale of Two Brothers campaign

shadowm wrote:
May 7th, 2018, 4:09 am
Does going into Preferences → Cache and choosing Purge make a difference?
That appears to have fixed it. Thanks!
by mabeenot
May 6th, 2018, 11:50 pm
Forum: Technical Support
Topic: Crash starting A Tale of Two Brothers campaign
Replies: 3
Views: 974

Crash starting A Tale of Two Brothers campaign

Version 1.14.0 (f5fd48d-Clean) installed through Steam Running on Windows 10 (10.0.16299) When starting a new campaign, choosing A Tale of Two Brothers, and selecting the Horseman (Beginner) difficulty, my game crashes to the desktop with no error message. Oddly, it seems to only affect that difficu...
by mabeenot
June 18th, 2010, 10:20 pm
Forum: Art Contributions
Topic: Bridges
Replies: 237
Views: 32854

Re: stone bridge

I'm so glad someone is working on stone bridges. Keep up the good work!
by mabeenot
February 13th, 2010, 9:35 pm
Forum: Art Contributions
Topic: the flame of warmth
Replies: 53
Views: 14859

Re: the flame of warmth

I really like the torch. Could an unlit torch be made available as well? It would be cool to see the torches become lit as the player moves through a dungeon in campaigns. Lit and unlit torches could also serve as hints for the player in complex, maze-like levels.
by mabeenot
February 1st, 2010, 10:32 pm
Forum: Art Contributions
Topic: water animation
Replies: 162
Views: 36795

Re: water animation

I really like all the work you've done. Keep it coming. :D
by mabeenot
January 19th, 2010, 5:53 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.7.12 aka 1.8-beta5
Replies: 15
Views: 6280

Re: Wesnoth 1.7.12 aka 1.8-beta5

Might want to fix the date on the website's front page announcement. We're in 2010 now. :eng:
by mabeenot
December 15th, 2009, 7:47 pm
Forum: Multiplayer Development
Topic: MP Lobby Tweaking
Replies: 0
Views: 477

MP Lobby Tweaking

I noticed the lobby's speed was improved and the resizing bug was fixed in 1.7.10. However, I found a few other small inconsistencies that might be worth fixing before 1.8. Most of the game detail icons have text descriptions that appear at the bottom of the screen when the mouse hovers over the ico...
by mabeenot
December 2nd, 2009, 6:41 am
Forum: Multiplayer Development
Topic: Winter 2009 - Map Making Contest Entry
Replies: 11
Views: 2413

Re: Winter 2009 - Map Making Contest Entry

I had a feeling this would happen...
by mabeenot
November 17th, 2009, 2:25 am
Forum: Website
Topic: Addons for 1.8
Replies: 2
Views: 719

Re: Addons for 1.8

Thanks for fixing it.
by mabeenot
November 16th, 2009, 9:55 pm
Forum: Website
Topic: Addons for 1.8
Replies: 2
Views: 719

Addons for 1.8

How come the online addons page for 1.8 hasn't been updated since Nov 10? I know more addons have been added to the server since then and the other versions on the website are still being updated.

See: http://www.wesnoth.org/addons/
by mabeenot
November 16th, 2009, 8:55 pm
Forum: Art Contributions
Topic: WSAS: Milestone Three
Replies: 441
Views: 62898

Re: WSAS: Milestone Three

Velensk wrote:The drake flare in 1.7.8 seems to have a problem with his team colour.
I noticed that too. It's not just the Flare, it also affects the Flameheart.
by mabeenot
November 11th, 2009, 6:46 pm
Forum: Website
Topic: Stats Page
Replies: 0
Views: 391

Stats Page

The stats webpage is still being updated with the newest 1.7.x version numbers, but there's no data available in any of the graphs. I remember it working back when the new stats page was first introduced, but now all the 1.7.x versions seem to be dead (with the exception of some old data in the kill...
by mabeenot
October 26th, 2009, 10:49 pm
Forum: Art Development
Topic: Orc Portrait Series
Replies: 300
Views: 92996

Re: Orc Portrait Series

Sweet. I like the "night" colors.

BTW, the devs on IRC were toying with the idea of releasing 1.7.8 this weekend to test the new MP lobby. If they go through with that plan, it should mean you've still got a while until 1.8 comes out.
by mabeenot
October 24th, 2009, 5:24 am
Forum: Multiplayer Development
Topic: Mabee Maps Feedback
Replies: 3
Views: 505

Re: Mabee Maps Feedback

As requested, I've attached screenshots to the original post. You can also download these maps from the 1.7 add-on server.
by mabeenot
October 21st, 2009, 9:20 pm
Forum: Multiplayer Development
Topic: Mabee Maps Feedback
Replies: 3
Views: 505

Mabee Maps Feedback

I'm looking for feedback on the maps in my map-pack, Mabee Maps, which is posted on the add-on server for version 1.7. I know someone has played them because the map-pack has been downloaded 400 times and I've seen the maps show up occasionally on the server's list of replays. With all that interest...