Search found 368 matches

by norbert
June 29th, 2018, 1:29 pm
Forum: Multiplayer Development
Topic: 3 player colosseum
Replies: 14
Views: 1957

Re: 3 player colosseum

Shiki wrote:
June 29th, 2018, 1:03 pm
I worked on it.
Thanks.
Shiki, is it okay if I private message you the _server.pbl for this add-on?
This should allow you to update the version, change the author and email, and get this latest version out there.
I currently don't have Wesnoth installed and the (Linux Mint) repo only has 1.12.
by norbert
May 6th, 2018, 3:31 pm
Forum: Multiplayer Development
Topic: 3 player colosseum
Replies: 14
Views: 1957

Re: 3 player colosseum

https://puu.sh/AfrKH/2a66dc41cb.png the f1 help behaves, let's say "akwardly" in-game. i suppose you should avoid this :D Thanks for the feedback phaZZi. I'll take a look this weekend, if I can get that fixed. This should be fixed now. With 1.14, the Factions menu entry has been renamed to Eras (wi...
by norbert
May 3rd, 2018, 9:28 pm
Forum: Multiplayer Development
Topic: 3 player colosseum
Replies: 14
Views: 1957

Re: 3 player colosseum

phaZZi wrote:
May 3rd, 2018, 8:21 pm
https://puu.sh/AfrKH/2a66dc41cb.png
the f1 help behaves, let's say "akwardly" in-game. i suppose you should avoid this :D
Thanks for the feedback phaZZi.
I'll take a look this weekend, if I can get that fixed.
by norbert
September 16th, 2010, 9:05 pm
Forum: Users’ Forum
Topic: WSRSW (voting on scenarios and campaigns)
Replies: 63
Views: 25753

Re: WSRSW (voting on scenarios and campaigns)

Hi all, This is my last post on this forum, because I've decided to leave. Over the last couple of months it has become clear that I cannot get along (well) with some of the moderators/developers. It's better for all of us if I leave. I wish all of you the best, including the people I've had argumen...
by norbert
September 16th, 2010, 8:38 pm
Forum: Game Development
Topic: Biolab Disaster - Flash-quality game written in pure HTML5
Replies: 22
Views: 3483

Re: Biolab Disaster - Flash-quality game written in pure HTM

dipseydoodle wrote:This is probably the best online action game I've played.
:shock: You've been missing out on some good games then:
http://www.newgrounds.com/game/actiongames
http://www.newgrounds.com/portal/list.p ... order=vote
by norbert
September 16th, 2010, 8:28 pm
Forum: Technical Support
Topic: Small bug(?) in MP lobby
Replies: 1
Views: 164

Re: Small bug(?) in MP lobby

[...] MP lobby and apply the filter in any way, I get about a two second wait period complete with hourglass on the mouse followed by a two second period where I can perform actions, this happens over and over again and does not stop. I have the same thing on the computer I use to play Wesnoth (≈1 ...
by norbert
September 16th, 2010, 7:45 pm
Forum: Off-Topic
Topic: Can Wesnoth be used as an evangelization tool
Replies: 3
Views: 730

Re: Can Wesnoth be used as an evangelization tool

For your information, on September 2nd, I've sent an e-mail to the forum moderators complaining about (anti-)religious statements on the forum (and MP server). About a week later, one of them informed me that they are in the process of revising the signature guidelines. I'm also unhappy with (anti-)...
by norbert
September 16th, 2010, 6:46 pm
Forum: Technical Support
Topic: Where are the SAVED files located on hard drive?
Replies: 6
Views: 535

Re: Where are the SAVED files located on hard drive?

TERMINATOR wrote:my saved files [...] version 1.8.4 on Windows XP
According to this, they should be in the saves\ directory in "MyDocuments\My Games\Wesnoth1.8".
by norbert
September 16th, 2010, 7:29 am
Forum: Technical Support
Topic: Add-on Server Number
Replies: 1
Views: 169

Re: Add-on Server Number

Fog wrote:I had changed the value that follows addons.server.wesnoth.org:, and I don't know what the number is for 1.8x.
If you just use add-ons.wesnoth.org, that will work.
(The port for 1.8 add-ons is 15001.)
by norbert
September 14th, 2010, 11:35 pm
Forum: Multiplayer Development
Topic: First attempt at map creation
Replies: 7
Views: 585

Re: First attempt at map creation

tactical thinking. Strategic thinking I suspect you mean. What's the difference? Over-simplified, the difference between tactical and strategic thinking, is respectively short term/how versus long term/what-why-whereto. See also: http://www.hainescentre.com/systems-thinking/strategic-vs-tactical.ht...
by norbert
September 14th, 2010, 6:09 pm
Forum: Faction & Era Development
Topic: Add-on rejected
Replies: 9
Views: 826

Re: Add-on rejected

Max2008 wrote:i was able to upload it without any problems. using version 1.8.2.
Yeah, me too.
So, the problem has nothing to do with the add-on or the .pbl file.
Leuteinant, you should probably upgrade your Wesnoth version to 1.8.4 and try again.
by norbert
September 14th, 2010, 2:32 pm
Forum: Faction & Era Development
Topic: Add-on rejected
Replies: 9
Views: 826

Re: Add-on rejected

author="Leuteinant" description="Batlle in the medieval ages." icon="/units/human-loyalists/lieutenant-leading.png" title="Medieval age" type="era" version="0.1" Anonymissimus, 0.1 seems similar to the first example of a good version value? Leuteinant, where did you put the file? Also, you could tr...
by norbert
September 14th, 2010, 8:25 am
Forum: Scenario & Campaign Development
Topic: Player made campaigns wont work.
Replies: 21
Views: 960

Re: Player made campaigns wont work.

So now I ask what do I do with these files to get the addon to work? Let's get back to your original post. If something isn't working, you should give the exact error message (screenshot if you have to; "it could not read the file" is not enough) and mention what add-on you tried to use ( "some pla...
by norbert
September 14th, 2010, 7:36 am
Forum: Users’ Forum
Topic: "cheating" at wesnoth
Replies: 8
Views: 1420

Re: "cheating" at wesnoth

Using this script is especially ironic on "Descent into Darkness." You forgot to describe what your script does, that it changes a save file to give more gold and such. There's an even quicker way to spoil your game, hedges333. You can use the debugging commands when running in Debug Mode . For exa...
by norbert
September 13th, 2010, 7:31 pm
Forum: Scenario & Campaign Development
Topic: Player made campaigns wont work.
Replies: 21
Views: 960

Re: Player made campaigns wont work.

No I have no userdata folder.. The folder's name is not "userdata" . That word is merely used to describes the folder that contains, among other things, /data/add-ons/, because its location differs depending on the OS used. In your case, with Vista, check in these directories (the latter may be hid...