Search found 94 matches

by manored
July 18th, 2009, 4:14 pm
Forum: Strategies & Tips
Topic: The "strong" and "dextrous" traits, and you.
Replies: 49
Views: 9574

Re: The "strong" and "dextrous" traits, and you.

Pentarctagon wrote:while it doesn't mean that you will lose, taking a unit's traits into account would help you win.
I agree.
by manored
July 17th, 2009, 6:40 pm
Forum: Strategies & Tips
Topic: The "strong" and "dextrous" traits, and you.
Replies: 49
Views: 9574

Re: The "strong" and "dextrous" traits, and you.

It is, its just not necessary. Its like ghosts: They arent necessary, but that doesnt means they arent usefull. having traits at all is not 'necessary', but there are traits. they serve a purpose. to ignore them is to ignore an entire aspect of the game. Im aware of that. Doesnt necessarly means im...
by manored
July 16th, 2009, 5:08 pm
Forum: Strategies & Tips
Topic: The "strong" and "dextrous" traits, and you.
Replies: 49
Views: 9574

Re: The "strong" and "dextrous" traits, and you.

Wesnoth isnt about skill, its about strategy. And... Taking traits into account is somehow not strategy? It is, its just not necessary. Its like ghosts: They arent necessary, but that doesnt means they arent usefull. More to the point, strategy's somehow not a skill? Strategy is generated by skill,...
by manored
July 16th, 2009, 4:56 pm
Forum: Users’ Forum
Topic: "Earth names" for named units
Replies: 100
Views: 8859

Re: "Earth names" for named units

Turuk wrote: Thanks for answering my question about the unit naming everyone, it's nice to know that I am not the only one who thinks of them as pieces to be controlled as I crush my enemies.
Dont forget the "and to be sacrified at any moment I deem advantageous" part :)
by manored
July 16th, 2009, 12:12 am
Forum: Users’ Forum
Topic: "Earth names" for named units
Replies: 100
Views: 8859

Re: "Earth names" for named units

Just like you place labels: right click on the unit, click on rename, have a little discussion with your imagination, your sense of taste and maybe your decency. Hmm... i could have sworn i had looked for that before... Oh well, certainly found it after you told me! Nice Bla-rum-y-rran Ho-ra-ti-o I...
by manored
July 16th, 2009, 12:07 am
Forum: Users’ Forum
Topic: ...One of the Most interesting games yet
Replies: 3
Views: 843

Re: ...One of the Most interesting games yet

The1exile wrote:
JezterMan wrote:... Thought someone might like to hear the story.... tried to post the save file but file format is not allowed :)
You probably want to post the replay, not the save.
Arent then the same?
by manored
July 15th, 2009, 4:09 pm
Forum: Users’ Forum
Topic: "Earth names" for named units
Replies: 100
Views: 8859

Re: "Earth names" for named units

I hardly ever notice the names. Of course, i also come from more of an RTS background(and didn't pay attention to the names of the ones in the RPG games i played...). By the way, how do you rename units? Is it a command? Just like you place labels: right click on the unit, click on rename, have a l...
by manored
July 15th, 2009, 4:05 pm
Forum: Strategies & Tips
Topic: The "strong" and "dextrous" traits, and you.
Replies: 49
Views: 9574

Re: The "strong" and "dextrous" traits, and you.

In a close match against an opponent near your skill level details like that are vital. Play around a bit with Maboul's Fight Simulator and you can see how huge the difference can be that the presence of the resilient, strong or dextrous trait can cause, not to mention how quick units can sometimes...
by manored
July 15th, 2009, 12:12 am
Forum: Users’ Forum
Topic: "Earth names" for named units
Replies: 100
Views: 8859

Re: "Earth names" for named units

thespaceinvader, but how could i possible take seriously someone who condemns people only based on level of intolerance! Great reply! I wish I keept a list of great replies to put yours on! =) By the way, what is that thing in your avatar? Today the random name generator thingamajig tossed me a dra...
by manored
July 14th, 2009, 11:42 pm
Forum: Strategies & Tips
Topic: The "strong" and "dextrous" traits, and you.
Replies: 49
Views: 9574

Re: The "strong" and "dextrous" traits, and you.

you usually should not try and plan for every possible outcome that every trait could somehow affect. what you say is strong/resilient: it goes in the combat area. quick: goes on the flanks intelliegent: basically can go anywhere since it's combat ability is not modified. then you just combine thes...
by manored
July 11th, 2009, 8:53 pm
Forum: Strategies & Tips
Topic: The "strong" and "dextrous" traits, and you.
Replies: 49
Views: 9574

Re: The "strong" and "dextrous" traits, and you.

I generall find plenty of time within the standard 4:30 minutes in the ladder to consider the traits when I place my units. Ya, but you could spend that time into more planning if you wanted to, and no matter how much you planned you wouldnt run out of planning to do in time to take traits into acc...
by manored
July 11th, 2009, 8:50 pm
Forum: Users’ Forum
Topic: "Earth names" for named units
Replies: 100
Views: 8859

Re: "Earth names" for named units

I think the best way to make names that dont sound commonish is to just invent then. Unhappyfully its hard to do that winhout people noticing you just invented names :)
by manored
July 10th, 2009, 7:43 pm
Forum: Users’ Forum
Topic: "Earth names" for named units
Replies: 100
Views: 8859

Re: "Earth names" for named units

Probably removing all Earth-human names (all English language names, even) is an impossible task to do permanently - after all, there'll soon be a whole generation of geeks naming their kids after Wesnoth characters :P There is one man in brazil named: "Marciano Verde" Marciano = Martian Verde = Gr...
by manored
July 10th, 2009, 7:05 pm
Forum: Strategies & Tips
Topic: The "strong" and "dextrous" traits, and you.
Replies: 49
Views: 9574

Re: The "strong" and "dextrous" traits, and you.

its -5 hp. Thats considerable, but I try to play as to make it so my units dont need those 5 missing hp :) It's -5% hp. That equates to -5 hp if your unit has 100 base hp, but if your unit has 40 base hp it's only -2 hp. I need better eyes then :) I wouldnt say very important, it does have a consid...
by manored
July 9th, 2009, 11:19 pm
Forum: Strategies & Tips
Topic: The "strong" and "dextrous" traits, and you.
Replies: 49
Views: 9574

Re: The "strong" and "dextrous" traits, and you.

Usually I dont pay attention to traits, except the "quick" one wich is the best in my opinion. Its not that they dont make enough difference to be accounted for, but because I dont like to complicate things much so I use units the same way indendependly of their traits :) Trait is a very important ...