Search found 102 matches

by MrEPIC
January 11th, 2012, 6:00 am
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 101
Views: 17726

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.18 [Compl

Hello, AxalaraFlame. The issue you are experiencing (judging from your other thread) seems like a problem with reloading the campaign. In a local game, you must reload the game from the "Multiplayer" menu. Online, you and other players should be careful of who is the host. Also, avoid start-of-scena...
by MrEPIC
December 11th, 2010, 4:05 pm
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 101
Views: 17726

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.18 [Compl

Thanks for telling me about this, I have now fixed the issue in 1.6.18.
Please download that and then reload your final Knalgan Council save and allow it to take you to the next scenario. You should have the third leader. Good luck!
by MrEPIC
July 24th, 2010, 7:07 am
Forum: Multiplayer Development
Topic: (1.8) 1v1 Campaign: Tug of War v0.4.0
Replies: 10
Views: 2141

Re: (1.8) 1v1 Campaign: Tug of War v0.4.0

My brother was playing this add-on last night, and found a crazy error. I think it was somewhere in the second scenario. A lua error pops up in the upper left-hand corner, and the whole world goes to pot. The turns are ending themselves without any input from the player, and just going and going an...
by MrEPIC
July 9th, 2010, 12:23 pm
Forum: Users’ Forum
Topic: 1.6 addons to 1.8?
Replies: 5
Views: 618

Re: 1.6 addons to 1.8?

The MP campaign I made for 1.6 can't be selected in 1.8 and I'm not sure why. I know I need to change the drake unit names, that's easy to do, but I'm not exactly sure why it isn't even listed in the map selection screen. There must be some kind of change with the _main.cfg file or something... Are...
by MrEPIC
July 3rd, 2010, 3:06 pm
Forum: WML Workshop
Topic: A couple of questions
Replies: 28
Views: 1980

Re: A couple of questions

Although almost 10 months have passed since the last post here, I decided to continue to use this as my workshop help thread. Now I arrive with a new question about lua: Although I have never tried coding anything in lua, and in my knowledge in this area is next to none, I decided to try to make a s...
by MrEPIC
July 3rd, 2010, 2:39 pm
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 187
Views: 58361

Re: Bob's RPG Era

Check the scenario file: I remember that the map_name field near the top has Fall_OF_Trent.map. Correct that and you will be able to play. Thanks, the map file name is: The_Fall_O F _Trent_Map whereas the config file says: data/add-ons/The_Fall_Of_Trent/The_Fall_Of_Trent.cfg: map_data="{~add-ons/Th...
by MrEPIC
July 2nd, 2010, 7:48 am
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 101
Views: 17726

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.16 [Complete]

Well, it's been a while since I last posted here, but progress on this campaign has not ceased. Now I arrive with a new question about lua. Although I have never tried coding anything in lua, and in my knowledge in this area is next to none, I decided to try to make a simple script that would itera...
by MrEPIC
July 1st, 2010, 3:59 pm
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 187
Views: 58361

Re: Bob's RPG Era

Check the scenario file: I remember that the map_name field near the top has Fall_OF_Trent.map. Correct that and you will be able to play.
by MrEPIC
June 10th, 2010, 1:58 pm
Forum: Multiplayer Development
Topic: (1.8) 1v1 Campaign: Tug of War v0.4.0
Replies: 10
Views: 2141

Re: (1.8) 1v1 Campaign: Tug of War v0.3.6

a fun campaign in fact! some points u should reconsider: the map looks like a field full of flowers. i like colors but this is a little too much. try to make em look more like in one season, more green or brown or grey. but not all colors crossing all over. in scenario 2 i got some funny OOS with a...
by MrEPIC
May 25th, 2010, 4:09 am
Forum: Multiplayer Development
Topic: (1.8) 1v1 Campaign: Tug of War v0.4.0
Replies: 10
Views: 2141

Re: (1.8) 1v1 Campaign: Tug of War v0.3.6

Hm, you know, I think I did load it from the main menu - I almost never load games at all, really, since I seldom play large maps or anything that lasts too long (just don't have large blocks of time anymore... sigh). I bet that's it. Hopefully it is, and you'll have your problem fixed soon. Just m...
by MrEPIC
May 23rd, 2010, 8:34 pm
Forum: Multiplayer Development
Topic: (1.8) 1v1 Campaign: Tug of War v0.4.0
Replies: 10
Views: 2141

Re: (1.8) 1v1 Campaign: Tug of War v0.3.6

I LOVE this idea - I tried to implement something like this back in 1.4 (or maybe 1.2 - haven't played much in a LONG time), using a base scenario by Ken Oh. Ukraneean deserves all credit for this idea. But I definitely am glad you like it. One thing... I was playing against the computer (haven't h...
by MrEPIC
May 9th, 2010, 3:06 pm
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 101
Views: 17726

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.10 [Complete]

Playing through it with three local players, using the latest version as of 5/8/2010 from the in-game addons. This is totally sweet! Thanks! Intro board typo: "Have you every played this campaign" (every=ever) Ah, good catch. I'll release a fix soon. First scenario bug: We chose P1=Loyalists/Shock ...
by MrEPIC
May 3rd, 2010, 9:49 pm
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 101
Views: 17726

Re: Recall problem

I hope this is the right place to ask for help.. I really do like this campaign but after finishing scenario two all players have lost their experience and bought extras and it's not possible to recall your fighters. (we do play it as a local multiplayer game) Are there any suggestions what I'm doi...
by MrEPIC
April 28th, 2010, 2:42 pm
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 101
Views: 17726

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.9 [Complete]

Hi ozean, I'm glad to hear the compliments. Everybody will start the next scenario with the same amount of gold if they ended the previous one with less than the minimum starting gold of the next scenario. For example, the starting gold of the 'Escape to the Caves' scenario is 200 gold. If you ended...
by MrEPIC
April 25th, 2010, 2:37 pm
Forum: Multiplayer Development
Topic: (1.8) 1v1 Campaign: Tug of War v0.4.0
Replies: 10
Views: 2141

(1.8) 1v1 Campaign: Tug of War v0.4.0

Hello again everyone! I feel ready to present to you a 1v1 campaign: Tug of War. In this campaign, two large armies clash on a neutral battlefield. Then, the loser of the battle retreats to a map where he has a substantial advantage. Here, he must make his last stand and drive back the winner of the...