Search found 34 matches
- March 31st, 2010, 5:12 am
- Forum: Strategies & Tips
- Topic: Defence strategies? (for the AI)
- Replies: 60
- Views: 31928
Re: Defence strategies? (for the AI)
They also need different flavors of AI like one set to spam, master, stalwart, Idiot, and normal. but I understand how difficult that is, well, no I don't, I suck at coding. I sympathize for you developers. You toil all day over mind numbing codes just to have us criticize you.
- March 31st, 2010, 5:07 am
- Forum: Strategies & Tips
- Topic: The Point of Goblins?
- Replies: 69
- Views: 18746
Re: The Point of Goblins?
Pointless? Useless? You're kidding right? :eng: They are great if you don't wanna break the bank they don't start needing upkeep until they level up. With a 6-3 attack they can do some serious damage and at 9 coins not only do you get a unit with a 6-3 melee you also get a 3-1 range attack too. When...
- November 19th, 2009, 1:53 am
- Forum: Strategies & Tips
- Topic: Factional jack or specialist?
- Replies: 91
- Views: 23664
Re: Factional jack or specialist?
Choose my own race based off of what i feel like.
i like northerners and loyalist myself,
i like northerners and loyalist myself,
- November 19th, 2009, 1:41 am
- Forum: Strategies & Tips
- Topic: You think a faction is overpowered? Come here!
- Replies: 451
- Views: 153416
Re: You think a faction is overpowered? Come here!
I think an impact on a thunderer would not be that useful, this has been said before but, fighter have an impact and so do footpads. It would not be to advantageous to change the thunderers melee attack to impact. maybe, add a fire attack (like shooting a phosphorus round) to dragon guards(sorry if ...
- June 11th, 2009, 7:31 am
- Forum: Strategies & Tips
- Topic: Tactical uses of units
- Replies: 18
- Views: 5504
Re: Tactical uses of units
ah i love seeing copyrighted things appear in the forumsSkrim wrote: Zerg:
- Goblin Spearman
- Walking Corpse
but that is a pretty good way of doing it
- June 9th, 2009, 10:15 am
- Forum: Strategies & Tips
- Topic: You think a faction is overpowered? Come here!
- Replies: 451
- Views: 153416
Re: You think a faction is overpowered? Come here!
i think that we can all agree that it matters more how you play then what faction you play as
- June 8th, 2009, 8:07 am
- Forum: Users’ Forum
- Topic: Keep the AI away from my units!
- Replies: 16
- Views: 3613
Re: Keep the AI away from my units!
and in most campaigns it makes sense to allow you to have shroud/fog of war and not the enemy because it is most of the time their terrain and also AI ARE psychic because the amount of time and effort gone into the ai has made them super powerful (ALL HAIL OUR COMPUTER OVERLORDS!!!) but Velensk is r...
- June 8th, 2009, 6:45 am
- Forum: Strategies & Tips
- Topic: Worst Trait/Unit Combinatons
- Replies: 39
- Views: 11398
Re: Worst Trait/Unit Combinatons
weak is my least favorite trait
it my my weak goblins into useless hobos
(no offense to the active hobos)
the most obvious choice is usually the best
it my my weak goblins into useless hobos
(no offense to the active hobos)
the most obvious choice is usually the best
- June 8th, 2009, 6:28 am
- Forum: Strategies & Tips
- Topic: Drakes vs. Undead
- Replies: 17
- Views: 4423
Re: Drakes vs. Undead
that's disturbing but trueshodan wrote:on a small map like isar's cross where the drakes don't have far to retreat to undead can rape over and over
- June 8th, 2009, 6:25 am
- Forum: Strategies & Tips
- Topic: Tactical uses of units
- Replies: 18
- Views: 5504
Re: Tactical uses of units
no and it was a legitimate question, but now you don't need to ask those questions
- June 8th, 2009, 1:19 am
- Forum: Strategies & Tips
- Topic: You think a faction is overpowered? Come here!
- Replies: 451
- Views: 153416
Re: You think a faction is overpowered? Come here!
i just think that 1 gold and a range attack is worth more than 10-20% on some terrain.
this fight will never end lets just change topic, so how bout that airline food?
this fight will never end lets just change topic, so how bout that airline food?
- June 8th, 2009, 1:07 am
- Forum: Strategies & Tips
- Topic: Tactical uses of units
- Replies: 18
- Views: 5504
Re: Tactical uses of units
Some units are multipurpose, or at least can be used as such by those who are short on gold. I wouldn't stick to these catagories too rigidly. EXACTLY!!! all these categories are ment to do is to help with strategy building if you already have a good strategy then don't listen do what works for you...
- June 7th, 2009, 7:57 pm
- Forum: Strategies & Tips
- Topic: You think a faction is overpowered? Come here!
- Replies: 451
- Views: 153416
Re: You think a faction is overpowered? Come here!
I see what your saying, but the skirmisher is powerfull for its cost and it is a chaotic unit in a lawful faction Even better! This means that when your line units are at their weakest, your supporting skirmishers are at their strongest, and can either act as a scarecrow to make attackers wary or s...
- June 7th, 2009, 7:44 pm
- Forum: Strategies & Tips
- Topic: Tactical uses of units
- Replies: 18
- Views: 5504
Re: Tactical uses of units
ElvenKing, you could probably condense that into one quote with ellipses to make it less space-consuming of a sig :P csparrow... Well, you covered pretty much the entirely obvious characteristics of most units. I was especially impressed by "Horseman-Piercer, they do tons of damage due to char...
- June 7th, 2009, 12:15 pm
- Forum: Strategies & Tips
- Topic: Tactical uses of units
- Replies: 18
- Views: 5504
Tactical uses of units
There are plenty of units in Wesnoth and here is a ways to categorize how to use them. General melee units-these guys are you bread butter knife and cutting board they should be the back bone of your army. General range units-these are almost as important as the g.m.u.s, but since they tend to be mo...