Search found 60 matches
- February 21st, 2010, 7:32 pm
- Forum: Game Development
- Topic: Wesnoth Online World?
- Replies: 94
- Views: 26937
Re: Wesnoth Online World?
An MMORPG set in Wesnoth would be the coolest thing ever. It would be set on the eve of Konrad and Lisar's takeover, one of the biggest quests in the game would follow that story. other campaigns could be added later as new big quests. quests in this game would have to be divided into two categories...
- October 9th, 2009, 12:34 am
- Forum: Add-on Feedback
- Topic: Rebellion During the Dark Age
- Replies: 85
- Views: 31394
Re: Rebellion During the Dark Age
there are no sprites for commander allora...
EDIT: the problem is her sprits are set as commander+female, when it should be comanderess
check the spelling, i might have spelled it wrong.
Spoiler:
check the spelling, i might have spelled it wrong.
- October 9th, 2009, 12:33 am
- Forum: Add-on Feedback
- Topic: Dead Water (add-on for 1.8)
- Replies: 26
- Views: 13605
Re: Dead Water
maybe i didn't do it right then...
i've gotten a lot better since i last played it, maybe i'll try it again this weekend
i've gotten a lot better since i last played it, maybe i'll try it again this weekend
- October 8th, 2009, 2:50 am
- Forum: Add-on Feedback
- Topic: Dead Water (add-on for 1.8)
- Replies: 26
- Views: 13605
Re: Dead Water
(1) What difficulty levels and game versions have you played the campaign on? (2) How difficult did you find the campaign? (1-10) (3) How clear did you find the campaign objectives? (4) How clear and interesting did you find the dialog and storyline? (5) What were your major challenges in meeting t...
- October 8th, 2009, 1:09 am
- Forum: Delfador’s Memoirs
- Topic: Scenario 13: The Return of Trouble
- Replies: 44
- Views: 50963
Re: Scenario Review: DM 13 - The Return of Trouble
i beat the campaign already, but thanks anyway.
- October 7th, 2009, 11:31 pm
- Forum: Strategies & Tips
- Topic: Rise of Wesnoth: The Rise of Wesnoth
- Replies: 12
- Views: 2810
Re: Rise of Wesnoth: The Rise of Wesnoth
this your first campaign?
because it took me maybe a week or two the first time i did this one
because it took me maybe a week or two the first time i did this one
- October 7th, 2009, 9:18 pm
- Forum: Strategies & Tips
- Topic: Rise of Wesnoth: The Rise of Wesnoth
- Replies: 12
- Views: 2810
Re: Rise of Wesnoth: The Rise of Wesnoth
the guys from the second battle, they're loyal heavy infantry. i assume you let them die?
don't next time
and yes, i recommend 3 white mages and 3 great mages
also, a few more royal guards wouldn't hurt
don't next time
and yes, i recommend 3 white mages and 3 great mages
also, a few more royal guards wouldn't hurt
- October 7th, 2009, 12:58 am
- Forum: Scenario & Campaign Development
- Topic: The Brotherhood of Stone
- Replies: 18
- Views: 3821
Re: The Brotherhood of Stone
k, i'll do that
thanks everybody, you've all been very helpful.
thanks everybody, you've all been very helpful.
- October 7th, 2009, 12:57 am
- Forum: Strategies & Tips
- Topic: dm- return of trouble
- Replies: 6
- Views: 1962
Re: dm- return of trouble
wow, nice strategy, but i beat the campaign already... thanks anyway though.
- October 5th, 2009, 7:59 pm
- Forum: Scenario & Campaign Development
- Topic: The Brotherhood of Stone
- Replies: 18
- Views: 3821
Re: The Brotherhood of Stone
guess what?
i actually started programing it
is it cool to use art from other campaigns?
i actually started programing it
is it cool to use art from other campaigns?
- October 5th, 2009, 2:56 pm
- Forum: Add-on Feedback
- Topic: Rebellion During the Dark Age
- Replies: 85
- Views: 31394
Re: Rebellion During the Dark Age
k, that's cool
- October 5th, 2009, 2:11 pm
- Forum: Add-on Feedback
- Topic: Rebellion During the Dark Age
- Replies: 85
- Views: 31394
Re: Rebellion During the Dark Age
Huston wrote:uhm you don't fix it, i do but first i need to know a few more details like were there other error messages? and if so what were they?
that was kinda it, no other messages, i just picked the campaign, picked a difficulty, then this happened.
- October 5th, 2009, 1:39 am
- Forum: WML Workshop
- Topic: couple questions...
- Replies: 3
- Views: 797
couple questions...
how do make a unit move, like in a mini cut scene before a scenario?
and how do i make the screen shake?
and how do i make the screen shake?
- October 4th, 2009, 1:05 am
- Forum: Add-on Feedback
- Topic: Rebellion During the Dark Age
- Replies: 85
- Views: 31394
Re: Rebellion During the Dark Age
what does this mean and how do i fix it?
i'm on a mac, 10.5.8
i'm on wesnoth 1.7.6
it says:unknown scenario: '1_the_beginning'
i'm on a mac, 10.5.8
i'm on wesnoth 1.7.6
it says:unknown scenario: '1_the_beginning'
- October 3rd, 2009, 8:57 pm
- Forum: Users’ Forum
- Topic: Shouldn't Unit X be able to advance to Unit Y?
- Replies: 13
- Views: 3410
Re: Shouldn't Unit X be able to advance to Unit Y?
occasionally the do level up
also, in south guard, you have no anti undead soldiers, no mages or heavy infantry. this makes it hard to kill them before they kill you.
also, in south guard, you have no anti undead soldiers, no mages or heavy infantry. this makes it hard to kill them before they kill you.