Search found 9 matches
- December 4th, 2016, 5:24 pm
- Forum: Multiplayer Development
- Topic: Make Hosted Game Lobby More Noob Friendly
- Replies: 2
- Views: 2224
Re: Make Hosted Game Lobby More Noob Friendly
My bad, I didn't think to read about the new version of lobby, If my first idea is out of question, can we talk about other possibilities to fullfill the same purpose ? For instance right now there is a limit in the chat : you can't copy and paste whole blocks of text. Is there a way to remove this ...
- December 3rd, 2016, 3:26 pm
- Forum: Multiplayer Development
- Topic: Make Hosted Game Lobby More Noob Friendly
- Replies: 2
- Views: 2224
Make Hosted Game Lobby More Noob Friendly
Hi all, Often hosting multiplayers game with uncommon eras, people join and stuggle to understand what are the map or the era about. This is especially true with eras which doesn't require the newcomer to download the add-on : conquest, a new land, undead empire, world conquest, era of high sorcery....
- January 10th, 2015, 2:47 pm
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 121012
Re: Era of High Sorcery
Another great battle, another defeat : I guess I got carried away with devour soul. A few things I noticed : Altar works with apprentices, isn't it a bit overpowered ? Dispelling touch prompts a lua error when you open EoHS menu on a empty hex keeping you from summoning or using a spell as long as y...
- January 4th, 2015, 3:40 am
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 121012
Re: Era of High Sorcery
Just to say : awesome ! Compared to the firt EoHS battles, this version seems to be more balanced, less focused on having an overpowered leader. Even at lvl 2, apprentices are a real threat since they are immune to spells. A few ideas : Mages should maybe become partially immune to "overloading...
- May 29th, 2013, 2:06 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1352
- Views: 386350
Re: Strange Legacy - 1.0 RPG World - finished
Hi and thanks for this great work, I really enjoy the quests, the specials and the items you created. Some ideas I throw in the discussion : Bugs : - In nothern map, you don't always get bounty for killing orcs. In one mission I received money for killing orcish archers for instance but not for thei...
- February 12th, 2013, 11:17 pm
- Forum: Multiplayer Development
- Topic: The Altaz Mariners (2p pirate RPG) now with French translation!
- Replies: 364
- Views: 494028
Re: The Altaz Mariners - finally finished!
Thanks a lot for this campaign I notice a bug Once you get the rogue mage, if you return to the temple of ice, he will appaear on the island and once in the temple you will loose him to never see him again And i need help I finished the brake blade quest, did all the island, found the sroll to Icewi...
- February 10th, 2013, 2:30 pm
- Forum: Multiplayer Development
- Topic: GambCiv • A civ-like Wesnoth add-on
- Replies: 98
- Views: 36527
Re: GambCiv • A civ-like Wesnoth add-on
@Lipk : I am new to map testing and didn't manage to launch it even if it looks great. It appears in m list of add-ons but not in my list of maps in mp. How can it be done ? Nonetheless, i took a look at the code : why does selected and unselected hexes have a unit type ( darwish foot, 1 hp, etc ) ?...
- February 9th, 2013, 2:55 am
- Forum: Multiplayer Development
- Topic: GambCiv • A civ-like Wesnoth add-on
- Replies: 98
- Views: 36527
Re: GambCiv • A civ-like Wesnoth add-on
Hi and thanks for all your work doing this great add-on. It's great to combine wesnoth with economy and new strategies After a few hours of a FFA, some thoughts came while playing and here is my feedback on some points Interface et speed of the game : Wesnoth is usually a slow game and GambCiv addin...
- March 19th, 2012, 2:30 am
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 121012
Re: Era of High Sorcery
Hi, First my thanks for this great era, each game is a surprise. Nonetheless, playing today we noticed a few bugs with the latest version of Wesnoth : - Wraith form doesn't work at all. When we use it, we get a several lines error message - We don't get picks when we lvl up devouring a soul. Lvling ...