Search found 9 matches

by Gregor
December 4th, 2016, 5:24 pm
Forum: Multiplayer Development
Topic: Make Hosted Game Lobby More Noob Friendly
Replies: 2
Views: 2224

Re: Make Hosted Game Lobby More Noob Friendly

My bad, I didn't think to read about the new version of lobby, If my first idea is out of question, can we talk about other possibilities to fullfill the same purpose ? For instance right now there is a limit in the chat : you can't copy and paste whole blocks of text. Is there a way to remove this ...
by Gregor
December 3rd, 2016, 3:26 pm
Forum: Multiplayer Development
Topic: Make Hosted Game Lobby More Noob Friendly
Replies: 2
Views: 2224

Make Hosted Game Lobby More Noob Friendly

Hi all, Often hosting multiplayers game with uncommon eras, people join and stuggle to understand what are the map or the era about. This is especially true with eras which doesn't require the newcomer to download the add-on : conquest, a new land, undead empire, world conquest, era of high sorcery....
by Gregor
January 10th, 2015, 2:47 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 121012

Re: Era of High Sorcery

Another great battle, another defeat : I guess I got carried away with devour soul. A few things I noticed : Altar works with apprentices, isn't it a bit overpowered ? Dispelling touch prompts a lua error when you open EoHS menu on a empty hex keeping you from summoning or using a spell as long as y...
by Gregor
January 4th, 2015, 3:40 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 121012

Re: Era of High Sorcery

Just to say : awesome ! Compared to the firt EoHS battles, this version seems to be more balanced, less focused on having an overpowered leader. Even at lvl 2, apprentices are a real threat since they are immune to spells. A few ideas : Mages should maybe become partially immune to "overloading...
by Gregor
May 29th, 2013, 2:06 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1352
Views: 386350

Re: Strange Legacy - 1.0 RPG World - finished

Hi and thanks for this great work, I really enjoy the quests, the specials and the items you created. Some ideas I throw in the discussion : Bugs : - In nothern map, you don't always get bounty for killing orcs. In one mission I received money for killing orcish archers for instance but not for thei...
by Gregor
February 12th, 2013, 11:17 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p pirate RPG) now with French translation!
Replies: 364
Views: 494028

Re: The Altaz Mariners - finally finished!

Thanks a lot for this campaign I notice a bug Once you get the rogue mage, if you return to the temple of ice, he will appaear on the island and once in the temple you will loose him to never see him again And i need help I finished the brake blade quest, did all the island, found the sroll to Icewi...
by Gregor
February 10th, 2013, 2:30 pm
Forum: Multiplayer Development
Topic: GambCiv • A civ-like Wesnoth add-on
Replies: 98
Views: 36527

Re: GambCiv • A civ-like Wesnoth add-on

@Lipk : I am new to map testing and didn't manage to launch it even if it looks great. It appears in m list of add-ons but not in my list of maps in mp. How can it be done ? Nonetheless, i took a look at the code : why does selected and unselected hexes have a unit type ( darwish foot, 1 hp, etc ) ?...
by Gregor
February 9th, 2013, 2:55 am
Forum: Multiplayer Development
Topic: GambCiv • A civ-like Wesnoth add-on
Replies: 98
Views: 36527

Re: GambCiv • A civ-like Wesnoth add-on

Hi and thanks for all your work doing this great add-on. It's great to combine wesnoth with economy and new strategies After a few hours of a FFA, some thoughts came while playing and here is my feedback on some points Interface et speed of the game : Wesnoth is usually a slow game and GambCiv addin...
by Gregor
March 19th, 2012, 2:30 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 121012

Re: Era of High Sorcery

Hi, First my thanks for this great era, each game is a surprise. Nonetheless, playing today we noticed a few bugs with the latest version of Wesnoth : - Wraith form doesn't work at all. When we use it, we get a several lines error message - We don't get picks when we lvl up devouring a soul. Lvling ...