Search found 30 matches

by 13arrage
May 15th, 2016, 5:34 am
Forum: Users’ Forum
Topic: [POLL] What user made campaigns you like most?
Replies: 67
Views: 26354

Re: [POLL] What user made campaigns you like most?

I almost never actually bother logging to post anymore, but this seems interesting and some of my favourites aren't getting much love, so:

1.Soldier of Wesnoth
2.Invasion from the unknown and it's sequel After the Storm
3.To Lands Unknown
4. Alariel's Journey: A Faerie Tale
5. Elvish Dynasty RPG
by 13arrage
December 23rd, 2011, 9:26 pm
Forum: Off-Topic
Topic: Happy holidays and happy New Year!
Replies: 57
Views: 12557

Re: Happy Holidays

You mean Merry Christmas.
by 13arrage
December 22nd, 2011, 3:33 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.9.13 a.k.a. 1.10-beta4
Replies: 21
Views: 9514

Re: Wesnoth 1.9.13 a.k.a. 1.10-beta4

They seem to have accidentally replaced tropical trees with some kind of ugly hippie hedge-bush. Will that be reversible?
by 13arrage
October 13th, 2011, 12:17 am
Forum: Users’ Forum
Topic: Is the Northern Alliance more "modern"?
Replies: 12
Views: 3156

Re: Is the Northern Alliance more "modern"?

Well, they can only appear in campaigns that actually take place within their sphere of influence, between the orc tribes and wesnoth proper.

Honestly, I wouldn't mind seeing the northern alliance again, it's interesting, if horribly cliche.
by 13arrage
July 28th, 2011, 11:16 pm
Forum: Users’ Forum
Topic: Wesnoth article/review
Replies: 6
Views: 1869

Re: Wesnoth article/review

I think linking to TV tropes when it doesn't even vaguely relate to what you're saying is kind cruel and petty.
by 13arrage
July 28th, 2011, 11:09 pm
Forum: Users’ Forum
Topic: I need help!
Replies: 7
Views: 1726

Re: I need help!

For the record it's actually a poor idea to recruit level 2s on Age of Heroes. But hope your opponent does!
by 13arrage
July 26th, 2011, 10:43 pm
Forum: Strategies & Tips
Topic: Bad Moon Rising part II is making me insane
Replies: 2
Views: 1448

Re: Bad Moon Rising part II is making me insane

The scenerio is fine. Block the bridges before the calvary get there and you can easily bottleneck the whole force for basically as long as you like. And get lots of lovely, lovely experience in the process. Just don't overextend and making leveling a healer a priority.
by 13arrage
July 7th, 2011, 12:26 am
Forum: Art Workshop
Topic: Vulcan Portraits
Replies: 123
Views: 24742

Re: Vulcan Portraits

powershot wrote:Maybe it could be Vulcan Zombie, but it's not high quality.


:augh:


Well, of course it's not high quality. Otherwise it'd stick out.
by 13arrage
July 1st, 2011, 12:02 am
Forum: Strategies & Tips
Topic: A New Start
Replies: 48
Views: 10927

Re: A New Start

I usually send a few units to draw Darken south and hold off recruiting 'till he and the Paladin start duking it out. Usually he loses horribly but managed to take out about half the undead termination squad with him.
by 13arrage
June 29th, 2011, 2:48 am
Forum: Strategies & Tips
Topic: Banking=evil?
Replies: 29
Views: 16204

Re: Banking=evil?

powershot wrote:Ok, I love banking

1.My dad usually distracts units while I build my Vulcan Super strategy ]

2.Then I blast them out with my high damage low-health Vulcans

It's that simple. :D


You realize that didn't actually make sense, right?
by 13arrage
June 25th, 2011, 7:19 pm
Forum: Strategies & Tips
Topic: Banking=evil?
Replies: 29
Views: 16204

Re: Banking=evil?

Replay or it didn't happen... :lol2: When I tried the Khalifate for the first on a 3P Morituri against two computer opponents, I managed to defeat one side almost solely with falcons. But using their large number of moves to claim most of the map's villages helped, I suppose. As for banking: of cou...
by 13arrage
March 8th, 2011, 3:07 am
Forum: Multiplayer Development
Topic: Conquest Minus
Replies: 158
Views: 69080

Re: Conquest Minus

Slowthinker, you're my hero.
by 13arrage
June 2nd, 2010, 8:35 pm
Forum: Scenario & Campaign Development
Topic: Gambits Empire Builder 3.0
Replies: 168
Views: 33016

Re: Gambits Empire Builder 3.0

Next problem: Hatches (and possibly pick axes) overlays on peasants don't show up. I get the broken image on any peasant that buys axes. Also, the automated peasant limit is a nice touch. For small maps. It does, however, make your 200x200 and my 200x200 custom GEB map basically unplayable. I sugges...
by 13arrage
May 31st, 2010, 5:27 pm
Forum: Scenario & Campaign Development
Topic: Gambits Empire Builder 3.0
Replies: 168
Views: 33016

Re: Gambits Empire Builder 3.0

Also downloaded the 1.8 version. In the midst of tweaking it a bit for my own uses, I discovered a few problems it probably got from the port over. 1. Desert elves don't work. Their images don't show up and if you try to recruit one the game crashes. 2. Images for other units at the tavern also don'...
by 13arrage
February 7th, 2010, 2:14 am
Forum: Scenario & Campaign Development
Topic: Gambits Empire Builder 3.0
Replies: 168
Views: 33016

Re: Gambits Empire Builder 3.0

I think I've got it, thanks. I'm tinkering with only making the teleports one way from the starting location, however, to make for more realistic expansion/reinforcements. I'm tinkering. Admittedly I'm mostly butchering what you've already got, but I'm doing basically the same thing anyway. Will you...