Search found 122 matches

by Kolbur
March 31st, 2012, 12:40 pm
Forum: Multiplayer Development
Topic: Official new ladder thread
Replies: 69
Views: 16021

Re: Official new ladder thread

For some people the registration code link wasn't working (might be because they were in a game and not in the lobby) so someone posted a code in the chat and it could be used for another to register. That sounds like a hole in the registration process. :wink:
by Kolbur
January 26th, 2012, 2:23 pm
Forum: Tournaments
Topic: [Complete] WTT : Wesnoth Time Twister, a 1v1, 1.9 tournament
Replies: 429
Views: 43307

Re: WTT : Wesnoth Time Twister, a 1v1, 1.9 tournament

This tournament should get a subtitle:

Wesnoth Time Twister: Back to the Present
:P
by Kolbur
January 19th, 2012, 12:27 pm
Forum: Multiplayer Development
Topic: [mainline] Loyalist Bowman
Replies: 79
Views: 8807

Re: [mainline] Loyalist Bowman

I don't really see a valid reason here why this should be done. As already said units are not balanced against units but factions against factions. Do you think there is a match up where loyalists need to be improved? I don't. They already are a faction full of very efficient units, why should one ...
by Kolbur
January 17th, 2012, 5:57 pm
Forum: Technical Support
Topic: Time running out bug 1.9.14
Replies: 8
Views: 995

Re: Time running out bug 1.9.14

Yes, this bug is really annoying and I hope it can be fixed before 1.10 will be released. @Anonymissimus: The problem is that the players are very likely to not notice that it even happened until the OOS errors start at a later point when they probably won't know what caused them. (You know this alr...
by Kolbur
January 15th, 2012, 4:10 pm
Forum: Technical Support
Topic: New spearman animations are too slow !
Replies: 4
Views: 629

Re: New spearman animations are too slow !

The attacks of clashers (only spear it seems), skirmishers and guards and maybe some other units with new attack animations (haven't checked all right now) are also slower than in 1.8.
by Kolbur
January 8th, 2012, 8:25 pm
Forum: Multiplayer Development
Topic: B.U.R.S. (Bizarre and Unusual Recruit Styles)
Replies: 176
Views: 35695

Re: B.U.R.S. (Bizarre and Unusual Recruit Styles)

Horus2 is right. How can this thread be allowed to sink almost to page 3? :evil: Today I played a practise game vs TheChosenOne that turned out to be a Knalgan mirror on Fallenstar Lake. It was a quite hilarious one to be precise, I used only thieves, footpads, gryphs and ulfs. Gryphulfodor so to sa...
by Kolbur
January 3rd, 2012, 9:51 am
Forum: Multiplayer Development
Topic: [mainline] Loyalist Bowman
Replies: 79
Views: 8807

Re: [mainline] Loyalist Bowman

I don't really see a valid reason here why this should be done. As already said units are not balanced against units but factions against factions. Do you think there is a match up where loyalists need to be improved? I don't. They already are a faction full of very efficient units, why should one o...
by Kolbur
December 30th, 2011, 12:40 pm
Forum: Multiplayer Development
Topic: The Dwarven Dilemma
Replies: 36
Views: 4238

Re: The Dwarven Dilemma

Uhm, I have to say I am a little shocked about the unknowingness in this thread. The Healthy trait as it is now already reduces the poison damage to 6! As Cackfiend pointed out it is essentially a mini-regeneration without the cure poison ability. It does not only heal injured dwarves 2 hp everytime...
by Kolbur
December 25th, 2011, 9:52 am
Forum: Multiplayer Development
Topic: Ladder2000 add-on & Fame Race Tournament
Replies: 23
Views: 5497

Re: Ladder2000 add-on

Gallifax wrote:Where am I supposed to see anything of this addon?

I got it installed quite some time and never see anything anywhere.
You need to start it like a game, then right click somewhere and open the data base.
by Kolbur
December 22nd, 2011, 9:45 am
Forum: Multiplayer Development
Topic: Will the footpad be nerfed in 1.10?
Replies: 17
Views: 2625

Re: Will the footpad be nerfed in 1.10?

That would mean a much bigger nerf vs skeletons and ghouls though. The discussion is pointless now anyway since the change is already in and 1.9 is in feature freeze, that means there won't be any unit changes for the upcoming 1.10.
by Kolbur
December 22nd, 2011, 9:31 am
Forum: Multiplayer Development
Topic: Ladder2000 add-on & Fame Race Tournament
Replies: 23
Views: 5497

Re: Ladder2000 add-on

No, it was the Alternate Era from The_Black_Sword that caused this OOS error I believe. Also the thunderer problem is supposed to be fixed in the latest update of it afaik.
This addon just shows you a lot of interesting numbers, so it safe to use! :D
by Kolbur
December 20th, 2011, 12:31 pm
Forum: Multiplayer Development
Topic: SHould need Account
Replies: 8
Views: 1003

Re: SHould need Account

This will not happen as a main feature. It should be possible to make a server that does this, and keep it fully compatible with the standard Wesnoth client. I'm actually surprised nobody at the ladder has thought of this yet. I'm pretty sure some already did think about it. But it would mean a com...
by Kolbur
December 16th, 2011, 8:16 am
Forum: Ideas
Topic: [engine] Friendly Unit Cell "Swap"
Replies: 26
Views: 2865

Re: [engine] Friendly Unit Cell "Swap"

Skirmish units can do that already btw. :wink:
by Kolbur
December 12th, 2011, 10:46 pm
Forum: Multiplayer Development
Topic: Best maps for tournament play?
Replies: 2
Views: 530

Re: Best maps for tournament play?

If you are asking for balanced 1v1 maps for the stable version (1.8.x) you can get the RMP or RBY addon. They both include the most recent versions of the default mainline 1v1 maps + some newer maps. With both addons you can either choose the maps you want to play or choose a map pack where a map wi...