Search found 140 matches
- January 3rd, 2011, 3:12 am
- Forum: WML Workshop
- Topic: Insane Hermit bugs
- Replies: 48
- Views: 7743
Re: Insane Hermit bugs
. . .
I am truly in your debt. Hell, all the work you did deserves a special mention in the description.
I'll get to balancing this and hopefully I'll get it on the server in a few days.
I am truly in your debt. Hell, all the work you did deserves a special mention in the description.
I'll get to balancing this and hopefully I'll get it on the server in a few days.
- January 2nd, 2011, 11:38 pm
- Forum: WML Workshop
- Topic: Insane Hermit bugs
- Replies: 48
- Views: 7743
Re: Insane Hermit bugs
This is a really embarrassing position for me, I spent a year and a half not thinking about this campaign and then finally start rewriting it in the last few months. I'm mostly having trouble with making it work, at first I got only a "scenario not found" error and after a discussion with ...
- September 6th, 2010, 8:35 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.9.0
- Replies: 118
- Views: 48276
Re: Wesnoth 1.9.0
1.9.0 isn't showing up on the Ubunutu repositories (I have both the binary and sources repositories and the stable release is showing, so I know it's not on my end). Is this just a delay with the packagers?
- June 29th, 2010, 12:48 am
- Forum: Art Workshop
- Topic: Zero's art
- Replies: 926
- Views: 297241
Re: Zero's art. Working on UtBS art.
That explains why I subscribed to a thread that I never subscribed to.
- June 11th, 2010, 4:08 am
- Forum: Music & Sound Development
- Topic: Elven Dance
- Replies: 31
- Views: 13564
Re: Elven Dance
Interesting, at first it struck me as a cross between the orcish and elvish themes, almost symbolizing the classic warfare between the two factions. But I'm starting to think it fits best off of the battlefield and a sort of elvish court environment, like a cutscene. And it seems to be in that area ...
- June 11th, 2010, 4:01 am
- Forum: Music & Sound Development
- Topic: Silvan Sanctuary (possible replacement for "Elf land")
- Replies: 80
- Views: 18532
Re: Silvan Sanctuary (possible replacement for "Elf land")
Just listened to it and I think it might be able to replace Elf Land, although I see it more as a cutscene music. It just almost seems like several pieces linked together. It's good to have an opening slightly different from the rest of the song, but yours seems to have several "parts" tha...
- June 7th, 2010, 2:20 am
- Forum: Art Contributions
- Topic: Zerovirus' sprites for UtBS
- Replies: 181
- Views: 63393
Re: Zero's art. Gambit has this way of getting me to do art.
Neither had thermite, so their origins are from some other culture.thespaceinvader wrote:Nagas are inspired by the near/middle east, and the indian subcontinent, rather than rome and greece.
- June 6th, 2010, 8:12 pm
- Forum: Art Contributions
- Topic: Zerovirus' sprites for UtBS
- Replies: 181
- Views: 63393
Re: Zero's art. Gambit has this way of getting me to do art.
I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome is now shattered.
- May 22nd, 2010, 3:10 pm
- Forum: Art Workshop
- Topic: Zero's art
- Replies: 926
- Views: 297241
Re: Zero's art. Gambit has this way of getting me to do art.
Well, yeah, I was busy on stuff. You know, the busy kind of stuff. Completely disregard my sig, cuz it's that kind of stuff.
- May 21st, 2010, 2:10 pm
- Forum: Art Workshop
- Topic: Zero's art
- Replies: 926
- Views: 297241
Re: Zero's art. Gambit has this way of getting me to do art.
You were inactive? I hardly even noticed.Dragonchampion wrote:Hehe, yeah. I just got back after 4 months of inactivity. XD
- May 17th, 2010, 9:59 pm
- Forum: Users’ Forum
- Topic: 90 Q. Wesnoth unit quiz (couldn't resist)
- Replies: 116
- Views: 24718
Re: 90 Q. Wesnoth unit quiz (couldn't resist)
It means percentage of the answers that fit that character's criteria. There's a lot of crossover to get accuracy.IPS wrote:What means these percents? I need to know T.T
- May 15th, 2010, 3:55 am
- Forum: Scenario & Campaign Development
- Topic: Insane Hermit
- Replies: 46
- Views: 15442
Re: Insane Hermit
EDIT: Never, mind. I'm gonna rework the dialogue enough anyway and I doubt I'll get enough volunteers if any. Also, in development news, spawn system will be readjusted and enemy recruitment is gonna be fixed . . . big time. I'll either shrink scenario 6 map or cut it into two scenarios, though I'll...
- May 10th, 2010, 4:00 am
- Forum: Scenario & Campaign Development
- Topic: User-Made Campaign List
- Replies: 15
- Views: 13414
Re: User-Made Campaign List
Insane Hermit is on haitus and pulled from the server. So when you update the list for 1.8 you can just remove it completely or mark is as broken and unavailable.
- May 2nd, 2010, 6:19 am
- Forum: Art Workshop
- Topic: Zero's art
- Replies: 926
- Views: 297241
Re: Zero's art. Gambit has this way of getting me to do art.
Crapdammit, you beat me to putting out a swordchuck user for Wesnoth.
Also, if you're gonna draw Black Mage then you have to draw his power-of-ruling-hell-times-two version.
You should make the fighter one your avatar for the forums on 8-bit.
Also, if you're gonna draw Black Mage then you have to draw his power-of-ruling-hell-times-two version.
You should make the fighter one your avatar for the forums on 8-bit.
- April 29th, 2010, 10:00 pm
- Forum: Art Workshop
- Topic: Zero's art
- Replies: 926
- Views: 297241
Re: Zero's art. Gambit has this way of getting me to do art.
Red Mage does NOT wield a feather!!! He sets himself on fire and lets someone else wear him as a hat!!
EDIT: You think it might be possible to make that happen in wesnoth? With the coding and all.
EDIT: You think it might be possible to make that happen in wesnoth? With the coding and all.