Search found 12 matches

by Thunderlord
April 9th, 2009, 9:01 pm
Forum: Technical Support
Topic: The Map Editor
Replies: 7
Views: 747

Re: The Map Editor

Argh... now I feel like an idiot.
by Thunderlord
April 9th, 2009, 4:47 pm
Forum: Writers’ Forum
Topic: Proposed additions to Manual
Replies: 22
Views: 4139

Re: Proposed additions to Manual

Oh. I sort of considered the in-game help to be a manual...
I should have read through the rest of the topic more thoroughly!
by Thunderlord
April 9th, 2009, 3:01 pm
Forum: Technical Support
Topic: The Map Editor
Replies: 7
Views: 747

Re: The Map Editor

Dang. Is there a guide to that somewhere?
by Thunderlord
April 9th, 2009, 2:31 pm
Forum: Technical Support
Topic: The Map Editor
Replies: 7
Views: 747

Re: The Map Editor

What about the scenarios that already have units in them? Or statues, like in The Basilik's Cave?
by Thunderlord
April 9th, 2009, 2:28 pm
Forum: Writers’ Forum
Topic: Proposed additions to Manual
Replies: 22
Views: 4139

Re: Proposed additions to Manual

Would it be possible to make something in the unit description that says something to the effect of "that what most units are like, but here's how the one you examined compares:" ?
This would essentially only apply with special items in campaigns, and units similar to Kaleh in UtBS.
by Thunderlord
April 9th, 2009, 2:25 pm
Forum: Writers’ Forum
Topic: Introductions
Replies: 28
Views: 4577

Re: Introductions

I'm willing to contribute in this area. I'm pretty much horrible at art, and I would like contribute to Wesnoth somehow. However, I may not be able to work as often as several others... and I procrastinate a lot.
by Thunderlord
April 9th, 2009, 2:08 pm
Forum: Technical Support
Topic: The Map Editor
Replies: 7
Views: 747

The Map Editor

How do I place units and events in custom maps in 1.6? I was told that in 1.4 you just right clicked, but that has a different function in 1.6
by Thunderlord
March 31st, 2009, 9:06 pm
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 133435

Re: You've been playing Wesnoth too long when...

1043: You catch a lizard and try to make him hold a spear. 1044: Disappointed, you try to find a glowing staff and give him that instead. 1045: When the above plans fail, you are afraid to kill it in frustration for fear that the lizard's Drake buddies will burn your house down. 1046: You have a dre...
by Thunderlord
March 26th, 2009, 7:58 pm
Forum: Strategies & Tips
Topic: You think a faction is overpowered? Come here!
Replies: 451
Views: 113502

Re: You think a faction is overpowered? Come here!

Any faction is powerful in the hands of an experienced player, therefore I say:

Experienced players are an unbalanced faction. :eng:
by Thunderlord
March 24th, 2009, 2:14 pm
Forum: Users’ Forum
Topic: Wesnoth Soundtrack
Replies: 8
Views: 3199

Re: Wesnoth Soundtrack

Okay. Guess I didn't look hard enough. Thank you!
by Thunderlord
March 24th, 2009, 2:08 pm
Forum: Users’ Forum
Topic: Wesnoth Soundtrack
Replies: 8
Views: 3199

Re: Wesnoth Soundtrack

I'm using Microsoft.
I figured the music files would be in the program files, but I only found a few sound effects.
by Thunderlord
March 24th, 2009, 1:49 pm
Forum: Users’ Forum
Topic: Wesnoth Soundtrack
Replies: 8
Views: 3199

Wesnoth Soundtrack

Before saying anything more, I would like to say that the composers have done a great job with the soundtrack. It's great music, and I was wondering if there was anywhere I could download the music so as to play it without having the game running.