Search found 34 matches

by randomdragoon
August 5th, 2009, 12:08 am
Forum: Users’ Forum
Topic: What's this unit worth cost wise?
Replies: 15
Views: 1094

Re: What's this unit worth cost wise?

Wait, does 0 damage even work in Wesnoth? I thought the minimum is 1...
by randomdragoon
July 29th, 2009, 3:25 pm
Forum: Users’ Forum
Topic: Favourite map
Replies: 17
Views: 1636

Re: Favourite map

I like Hamlets for a quick, fun game. It also has the added plus of being visually pleasing, something that is almost impossible for maps with cave terrain (for my tastes). I'd rather have balance than visuals, to be sure, but why not have both. Fallenstar Lake is also one of my favorites, for this ...
by randomdragoon
July 28th, 2009, 5:09 am
Forum: Users’ Forum
Topic: Favorite Weapon?
Replies: 83
Views: 4769

Re: Favorite Weapon?

Not claiming that the sword might not require more complex training, but think of it this way. If you have not been trained with a spear, and someone is coming at you, you have once chance to get a thrust in before he's inside your reach... then you're done. ;) Not in Wesnoth, you have 33+ hp, don'...
by randomdragoon
July 25th, 2009, 3:49 pm
Forum: Users’ Forum
Topic: Multiplayer loser leaving the game
Replies: 5
Views: 601

Re: Multiplayer loser leaving the game

I think what OP means is: When he kills the enemy leader in a 1v1 game, it pops up with a "You have emerged victorious!" and then the screen does the textured effect and the whole victory thing. But, if his opponent hits "End scenario" before he does, he still gets the message "Opponent has left the...
by randomdragoon
July 17th, 2009, 8:36 pm
Forum: Strategies & Tips
Topic: Unit weapon upgrades
Replies: 13
Views: 2339

Re: Unit weapon upgrades

"On the HttT Snow Plains level, you have to move someone to the big tree near the enemy leader's keep to find the flame sword. I think only Konrad can pick it up, though, or something like that." According to WML only leader. This includes Li'sar, FYI, not just Konrad. I believe Elvish captains and...
by randomdragoon
June 13th, 2009, 10:29 pm
Forum: Users’ Forum
Topic: Some things I appreciate.
Replies: 16
Views: 2026

Re: Some things I appreciate.

Whoever put gryphon riders and thieves in the same faction.
by randomdragoon
June 10th, 2009, 5:55 pm
Forum: Strategies & Tips
Topic: The "strong" and "dextrous" traits, and you.
Replies: 49
Views: 8025

Re: The "strong" and "dextrous" traits, and you.

Flip side, of course:

Cavalryman at night: 5-3
Strong cavalryman at night 5-3 meh :\
by randomdragoon
June 10th, 2009, 5:12 pm
Forum: Multiplayer Development
Topic: Simple Request...
Replies: 6
Views: 838

Re: Simple Request...

To open the message box you press m. The command line is opened by pressing colon. This is show by the fact that all of the commands listed in the commands section of the help (named as such) have a colon before them. Think this could be made more explicit in help? Many people don't know how to ope...
by randomdragoon
June 10th, 2009, 5:08 pm
Forum: Users’ Forum
Topic: Stolen nicks
Replies: 26
Views: 2495

Re: Stolen nicks

I wonder about this as well. Why don't more games with registerable nicks use fonts where I and l are easily distinguishable.

like this

Code: Select all

I l
by randomdragoon
May 26th, 2009, 5:03 am
Forum: Multiplayer Development
Topic: feedback wanted on 3 custom maps (really)
Replies: 7
Views: 1365

Re: feedback wanted for 2 custom maps

if u could specify why u think it would get bogged down, that would be more helpful. The paths between castles are very narrow. It would be easy to form lines of units that can be rotated with fresh units when the original units get damaged. Note that you only need 2-3 units to stop enemies from co...
by randomdragoon
May 11th, 2009, 5:45 am
Forum: Users’ Forum
Topic: When is it that hard to calculated estimated damage done?
Replies: 5
Views: 988

Re: When is it that hard to calculated estimated damage done?

Mainly situations where the attacking unit has a possibility to die from a counterattack before he gets all of his shots in. That and ulfserkers of course
by randomdragoon
May 2nd, 2009, 6:35 am
Forum: Users’ Forum
Topic: I'm Not Clear As To Who Are Loyalists, Rebels, and Outlaws
Replies: 13
Views: 1522

Re: I'm Not Clear As To Who Are Loyalists, Rebels, and Outlaws

However, consider the opportunity cost of XP. Would you rather promote a priestess, or another Grand Knight? (Which takes less XP, by the way) Keep in mind the priestess is only useful on certain levels, while the Grand Knight is useful almost all the time (except on the river crossing and the cave ...
by randomdragoon
May 1st, 2009, 6:38 am
Forum: Ideas
Topic: Readability of the map: Village or not?
Replies: 24
Views: 3504

Re: Readability of the map: Village or not?

I know one can already check on the information area top-right of the screen, but it does not seem like an intuitive solution to me.
I for one have tried to capture a windmill when I was first starting out.
I also once tried to capture the rock in the second HttT scenario.
by randomdragoon
May 1st, 2009, 6:34 am
Forum: Strategies & Tips
Topic: Necromancer vs Lich
Replies: 45
Views: 9618

Re: Necromancer vs Lich

In addition to the other things that people have said, the lich gets better movement -- 6 movement and can move through deep water.
by randomdragoon
May 1st, 2009, 6:32 am
Forum: Users’ Forum
Topic: Concealed Units
Replies: 12
Views: 1334

Re: Concealed Units

Although, having a unit with both teleport and concealment would be pretty interesting.