Search found 18 matches

by shisui
June 3rd, 2010, 7:37 pm
Forum: Multiplayer Development
Topic: Brotherhood of Light - Multiplayer RPG Scenario
Replies: 232
Views: 58772

Re: Brotherhood of Light - Multiplayer RPG Scenario (0.5.9)

Bug report -- When any mage talks to Gerridan, there is no exit from the dialogue (except to quit Wesnoth or kill the Wesnoth process). Using Brotherhood of Light v. 0.5.9 in Wesnoth 1.8.0 (not 1.8.1). On Mac OS X 10.6.3 Intel 4core x 64bit. *** Edit: Same problem with meeting Baron Grinn. Yet, this...
by shisui
May 23rd, 2010, 10:51 pm
Forum: Multiplayer Development
Topic: Gobowars is back! 2p MP campaign for Wesnoth 1.10.x
Replies: 41
Views: 13153

Re: 2p MP campaign Gobowars

> I'm sorry to hear that. I can't seem to reload your saves (invalid ID). Though I suspect you are using the start-of-scenario save. Yes. These are the "start of scenario" saves. > There is a known bug with these start-of-scenario saves in MP campaigns. It is advised that you manually save before pl...
by shisui
May 22nd, 2010, 11:35 pm
Forum: Multiplayer Development
Topic: Gobowars is back! 2p MP campaign for Wesnoth 1.10.x
Replies: 41
Views: 13153

Re: 2p MP campaign Gobowars

v. 1.8.0 on Mac Pro (1997) OS X 10.6.3 (1.1). *** (1) in both scenarios 1 & 2, we both promoted our leaders only to have them revert to level 1 with no experience at the next scenario. (2) No units were recallable in Scenario 2 or 3. --> the campaign was abandoned at the start of Scenario 3. Scenari...
by shisui
January 6th, 2010, 4:08 am
Forum: Scenario & Campaign Development
Topic: The Sojournings of Grog (3.4.0 is out)
Replies: 612
Views: 104266

Re: The Sojournings of Grog (1.7)

[quote="Eros"]OK. Everything works (I think) :? [/quote] *** An error due to possibly invalid WML occurred The error message is: Unknown unit type: Dwarvish Runesmith while scoring units. When reporting the bug please include the following error message: Condition 'enemy_info' failed at /Users/ben/p...
by shisui
December 18th, 2009, 6:36 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 45980

Re: 1.6.x and 1.7/1.8.x SP Drake Campaign, Brave Wings

>> In "Legend of a Dragon", Deathtron appears to have resistances of 80%+ against all attacks . . . > Those are exactly how I set up by using the [object] tag. Then I accept this as intentional. In playing this scenario, it never occurred to me to attack Deathtron with kasii because he was so very, ...
by shisui
December 13th, 2009, 1:11 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 45980

Re: 1.6.x and 1.7/1.8.x SP Drake Campaign, Brave Wings

Skyone writes: > I have played video games for more than a quarter century since the first Nintendo appeared, so I do not create a game with annoying like that. I am not attacking you. I am reporting what I observe on the assumption that you (also) would prefer that it behave differently. Attacking ...
by shisui
December 13th, 2009, 12:56 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 93170

Re: 1.6.x and 1.7/1.8.x SP campaign, Fate of a Princess

Scenario: Zlud's last Stand -- On the turn in which I kill the 3rd leader, Eämeral parked a Captain on tile (4,18) -- which causes some inconvenience in satisfying the revised victory conditions. On subsequent turns, I could not move the captain as he had nowhere better that he wanted to be --> unwi...
by shisui
December 9th, 2009, 1:02 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 45980

Re: 1.6.x and 1.7/1.8.x SP Drake Campaign, Brave Wings

Skyone writes: > But Shadow Bane is not just a weapon to be effective to Deathtron. Any arcane attack types are effective for him. Then you did not do this correctly: lightning orb attacks and Kasii's crystal attack both were discounted 80%. ONLY shadowbane had 0% resistance; but Shadowbane, being a...
by shisui
December 8th, 2009, 2:08 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 93170

Re: 1.6.x and 1.7/1.8.x SP campaign, Fate of a Princess

skyone writes: > (how was Hydra Cavern on FoaP? I have struggled for long time to balance it.) That was by far the hardest scenario, as far as I got. • In my first attempt, I recruited for speed & was the first to reach the contact cavern. There wasn't much left by the time that [edit: Merllow] caug...
by shisui
December 8th, 2009, 1:32 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 45980

Re: 1.6.x and 1.7/1.8.x SP Drake Campaign, Brave Wings

In "Legend of a Dragon", Deathtron appears to have resistances of 80%+ against all attacks except ShadowBane. However, he also seems to have no natural healing when he rests for a turn. I note that the description for this unit is as I would expect for this type. Is this intentional ? Personally, I ...
by shisui
December 6th, 2009, 7:15 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 45980

Re: 1.6.x and 1.7/1.8.x SP Drake Campaign, Brave Wings

Since you like the "Treachary" idea -- (1) Suppose the bomb destroys all units adjacent to the tower --> then you know the sandy field is empty, just begging for a new base camp. In this case, at the start of the scenario, Dultas should warn Wyngilla that Tomahawk will blow up real purty "when Wyngi...
by shisui
December 6th, 2009, 5:58 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 45980

Re: 1.6.x and 1.7/1.8.x SP Drake Campaign, Brave Wings

Scenario: "Tomahawk" Rescuing Montas before placing the bomb results in a loss, because Montas can no longer be rescued when that victory condition is triggered. YET, to me, the rescue should come first because Montas' guard will attack Wyngilla when he approaches the tower. (Your current way to avo...
by shisui
December 6th, 2009, 2:46 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 45980

Re: 1.6.x and 1.7/1.8.x SP Drake Campaign, Brave Wings

Another unit bug -- this time with Dultas. 1) In "Dwarvish Bandits", when Dultas dismounts from his gryphon, he keeps his airborne hit points. This reduces to full hits at the beginning of "Hidden Cave". 2) More serious -- although Dultas' unit description (as expected) indicates deep water impassib...
by shisui
December 6th, 2009, 2:38 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 93170

Re: 1.6.x and 1.7/1.8.x SP campaign, Fate of a Princess

Thank you for the fix. While I have faith it will work, I will test it tomorrow. No, this drake is in reserve until dawn. I did enjoy discovering your easter egg. I was tempted to give it to Turuk, for the irony, but I had a local drake who needed it more. *** Edit: Guess I need to go back to 11 & r...
by shisui
December 3rd, 2009, 11:39 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 93170

Re: 1.6.x and 1.7/1.8.x SP campaign, Fate of a Princess

It appears that Princess Ameck has no Zone of Control.
If this is intentional, I would appreciate being told when she first joins me.