Search found 48 matches

by Spell
August 5th, 2012, 7:44 pm
Forum: Users’ Forum
Topic: If Wesnoth has different AI difficulty to choose...
Replies: 22
Views: 6684

Re: If Wesnoth has different AI difficulty to choose...

Thanks, AF. Let me also point out what I have said in other places though: All of those AI's are specialized one way or another, and would lose badly against the default AI in an average setting (averaged over all maps, factions, etc.). Or they would simply not work at all. For example, the Pass De...
by Spell
August 5th, 2012, 2:21 pm
Forum: Art Workshop
Topic: Spells Art
Replies: 20
Views: 6629

Re: Spells Art

Hey guys, been a while :whistle:

Well, in the 2 years I did do some pixel art, nothing Wesnothian though, until yesterday.

Image
by Spell
July 9th, 2010, 2:33 pm
Forum: Art Contributions
Topic: Bridges
Replies: 237
Views: 59621

Re: stone bridge

You really should improve the contrast of the bridge. Looking at it is kinda difficult. My suggestion would be an bit changed color and more highlights (which shouldn't be brown.)
by Spell
July 8th, 2010, 7:56 pm
Forum: Art Development
Topic: Orc Portrait Series
Replies: 300
Views: 187278

Re: Orc Portrait Series

Not really. There are also flaming arrows with peaks. It is actually necassary for hitting something. How else should it stick for example into an roof or an armor without it? (Thats what fire arrows made for: burning structures. And that cannot really be done without peak) (In sports/fun you don't ...
by Spell
July 3rd, 2010, 2:20 pm
Forum: Users’ Forum
Topic: CC0 Content Question
Replies: 3
Views: 944

Re: CC0 Content Question

Usually you can have multiple licenses where everyone can choose which license they use. So you could dual-license your work with the GPL and the CC-0. It would be GPL then, and thus suitable for the addon server but at the same time everyone who needs the rights of the CC-0 license can use your stu...
by Spell
July 3rd, 2010, 8:27 am
Forum: Users’ Forum
Topic: How about the Wesnoth for PSP ?
Replies: 13
Views: 4129

Re: How about the Wesnoth for PSP ?

hm. Shouldn't ports be much easier now, since the iPhone version is ready? I mean, the specs of an iPhone should be about the same as of an PSP. You would only need to change some parts but not the memory stuff since it allready has been minimized. It would be atleast less work than the iPhone Port.
by Spell
June 28th, 2010, 9:46 pm
Forum: Off-Topic
Topic: The User Art Topic
Replies: 318
Views: 170241

Re: The User Art Topic

Ehm. No. I had completly no reference or something for that pic. (What is EoM btw?)
by Spell
June 28th, 2010, 9:41 pm
Forum: Off-Topic
Topic: A Hopefully Non-Sexist Survey
Replies: 105
Views: 26061

Re: A Hopefully Non-Sexist Survey

If kitty would enter the OffTopic forum it would be at least 85 vs 1 :P
by Spell
May 30th, 2010, 2:29 am
Forum: Technical Support
Topic: Graphics Smear on the Mac version.
Replies: 15
Views: 4319

Re: Graphics Smear on the Mac version.

Seems like the bluring fiter behind the transparent dialog fields are applied on the wrong region. It usally should be only behind that window/dialog-thingy.
by Spell
May 29th, 2010, 7:55 pm
Forum: Game Development
Topic: [WTactics] Name cards & Describe the art
Replies: 6
Views: 2753

Re: [WTactics] Name cards & Describe the art

# As long as target opponent has more creatures in play than you: Put any number of creatures that cost 3 or less into play for free. Name: Call To Arms Art: Some sort of general on a podest reading an letter aloud (to some big crowd, but those don't need to be drawn I guess) # At the beginning of e...
by Spell
May 21st, 2010, 10:26 pm
Forum: Users’ Forum
Topic: Does the RNG really even work?
Replies: 21
Views: 7577

Re: Does the RNG really even work?

Maybe you should make some Testrow. You do onehundret strikes and look if about 70% of them hit. (or thousand)
by Spell
May 19th, 2010, 5:28 pm
Forum: Art Contributions
Topic: Bridges
Replies: 237
Views: 59621

Re: stone bridge

You should try to put the bridge in front of the castle. Then you will see how the perspective have to be.
by Spell
May 16th, 2010, 5:01 pm
Forum: Users’ Forum
Topic: Top 10 Reasons Why Wesnoth is the best game of all time EVER
Replies: 20
Views: 7970

Re: Top 10 Reasons Why Wesnoth is the best game of all time EVER

Just to mention it: Wesnoth might be not the only game on which all these points are fitting.
by Spell
May 13th, 2010, 8:11 pm
Forum: Users’ Forum
Topic: 90 Q. Wesnoth unit quiz (couldn't resist)
Replies: 116
Views: 24631

Re: 90 Q. Wesnoth unit quiz (couldn't resist)

I guess Hulavuta doesn't like thread necromancing.
by Spell
May 8th, 2010, 6:23 pm
Forum: Users’ Forum
Topic: 90 Q. Wesnoth unit quiz (couldn't resist)
Replies: 116
Views: 24631

Re: 90 Q. Wesnoth unit quiz (couldn't resist)

You Scored as Elvish Fighter You are an Elvish Fighter. You hug trees and fight stuff. Good job. Elvish Fighter 85% Troll Whelp 75% Orcish Grunt 70% Mage 70% Dark Adept 65% Thief 60% Horseman 60% Skeleton 55% Spearman 55% Ghost 50% Saurian Skirmisher 50% Wose 50% Dwarvish Fighter 50% Drake Clasher 4...