Search found 9 matches

by ramses66
January 30th, 2009, 6:32 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Fall of Silvium
Replies: 169
Views: 55224

Re: Campaign: Fall of Silvium

I'm encountering a bug playing version 0.4.2 (01-16-08) in Wesnoth 1.5.8. In the scenario 3_Down_the_Silvia_River I can't progress beyond my first turn, after ending my turn the screen centers on the enemy's keep and the following error pops up: "Error while playing the game: game_error: Unknow...
by ramses66
January 25th, 2009, 2:30 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 3. A Stirring in the Night
Replies: 89
Views: 79263

Re: Scenario Review: (UTBS) 3. A Stirring in the Night

I'm playing UTBS in 1.5.8 and encountered a problem in "A Stirring in the Night". When Garak (sp?) gets blessed his attacks change from a regular sword and bow to just a special sword. On the right-hand side description under his sword attack it says fire damage, berserk, magical and first...
by ramses66
January 23rd, 2009, 9:00 pm
Forum: Scenario & Campaign Development
Topic: Imperial Era Campaign: Alfhelm the Wise
Replies: 68
Views: 26477

Re: Imperial Era Campaign: Alfhelm the Wise

Nothing happened when Alfhelm reached 35 xp, no crash or reaction of any kind. When I load the autosave from the beginning of 1_4_For_Honor Alfhelm has 36/35 xp. Edit: And there is no "Advances to:" in the unit description page for his unit type. That's why I first thought he might get upg...
by ramses66
January 23rd, 2009, 6:58 pm
Forum: Scenario & Campaign Development
Topic: Imperial Era Campaign: Alfhelm the Wise
Replies: 68
Views: 26477

Re: Imperial Era Campaign: Alfhelm the Wise

I'll just manually level him up then for now. Also, several attack animations seem to be missing, the png files being linked to don't exist in the Imperial Era images folder. One example is the image "units/human-marauders/warrior-attack.png" Alfhelm himself should be using (twice) accordi...
by ramses66
January 23rd, 2009, 1:04 pm
Forum: Scenario & Campaign Development
Topic: Imperial Era Campaign: Alfhelm the Wise
Replies: 68
Views: 26477

Re: Imperial Era Campaign: Alfhelm the Wise

Is Alfhelm supposed to not level up? (There seem to be two warrior types, Alfhelm is the one that doesn't seem to have an upgrade tree.) I'm assuming this is the intended behaviour, related to the story. Also, in the first scenario WML errors (*) kept popping up on the screen during the enemy's turn...
by ramses66
January 19th, 2009, 7:18 pm
Forum: Mainline Campaign Development
Topic: Delfador's Memoirs
Replies: 130
Views: 89967

Re: Delfadors Memoirs announcements and bug repots

Had the bug where a unit could't be stored at the end of scenario 12 "The terror at the ford of Parthyn" (not sure about the scenario numbers since I just uninstalled 1.5.7 to install 1.5.8 ) I assume this was Chantal since a) When she arrives to talk to Kalenz at the end of scenario 13 (t...
by ramses66
January 11th, 2009, 11:24 am
Forum: Mainline Campaign Development
Topic: Eastern Invasion
Replies: 568
Views: 355217

Re: Campaign: Eastern Invasion

Worked like a charm now! Day-night cycle and scenario ending and all. Unfortunately Owaec killed the undead so quick so I couldn't properly harvest bandit xp (bandit king spawned in nr 3 encounter), my fault for playing on easy! :p Edit: Btw, the day-night cycle seems to be absent in the Xenophobia ...
by ramses66
January 10th, 2009, 4:38 pm
Forum: Mainline Campaign Development
Topic: Eastern Invasion
Replies: 568
Views: 355217

Re: Campaign: Eastern Invasion

The bandit spawnings worked now (except that I killed the leader 3 times, after the first time he appeared he also appeared in the 2 remaining bandit encounter) Also, there appears to be no day-night cycle, at least the picture is gone (and I have no remaining enemies to test it with). Lastly, the s...
by ramses66
January 10th, 2009, 11:35 am
Forum: Mainline Campaign Development
Topic: Eastern Invasion
Replies: 568
Views: 355217

Re: Campaign: Eastern Invasion

I'm playing the Eastern Invasion campaign in Wesnoth 1.5.7 and am having problems on the "The Northern Outpost " scenario. When I send a unit into a village where there are bandits I get the following error message before it sends me back to the Wesnoth main menu.. "Error The game cou...