Search found 422 matches
- March 2nd, 2014, 3:08 pm
- Forum: Art Workshop
- Topic: Unit sprites for After the Storm
- Replies: 117
- Views: 46351
Re: Unit sprites for After the Storm
The designs are interesting in concept though I have some issues with them. Fire dryad and dryad look like they have their wings attached upside down. I'm used to convention that the wings have solid upper edges and the bottom ones can be jagged (like those of butterflies). The birds and the bats al...
- February 22nd, 2014, 5:38 pm
- Forum: Art Contributions
- Topic: Ricefields and dikes
- Replies: 4
- Views: 5176
Re: Ricefields and dikes
Thanks for answers. I think I wasn't clear in my last post: In game the dikes are supposed to function the same way as fences as an embellishment (Icopy-pasted the code for fence and only changed symbols) - not to be literally the fences. Their function is to provide a passage between fields so they...
- February 2nd, 2014, 3:12 pm
- Forum: Art Contributions
- Topic: Ricefields and dikes
- Replies: 4
- Views: 5176
Ricefields and dikes
I october I posted effects of my work on ricefield and dikes on workshop forum. I think that I should repost the files here to know if they are considered of good enough quality to be included into mainline. So far I have got ready dikes (equivalent of fences) and rice vegetation (equivalent of farm...
- October 26th, 2013, 5:00 pm
- Forum: Art Workshop
- Topic: Mefisto in vegetative state
- Replies: 314
- Views: 106941
Re: Mefisto in vegetative state
OK. I'll stay with version "dike". I don't want any slang connotations. It appeared that I made too many variants of straight emelents - the editor sees only two first of each direction. So I remade the set. I would like to ask about water. I wanted to make my own muddy water by overlaying...
- October 24th, 2013, 4:58 pm
- Forum: Art Workshop
- Topic: Mefisto in vegetative state
- Replies: 314
- Views: 106941
Re: Mefisto in vegetative state
I think I know what's happened. Because of installing version 1.9.10 under wine I was able to modify files just adding lines into .cfg files and steadily updating experimental graphics. And I forgot that there are lines which regulated transitions of farm vegetation which I took as a model for rice ...
- October 20th, 2013, 11:32 am
- Forum: Scenario & Campaign Development
- Topic: After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]
- Replies: 653
- Views: 343213
Re: After the Storm 0.9.7 [Wesnoth 1.10.x/1.11.6] (complete!
Be sure that I'm going to spend some spare time on your campaign when I get some spare time. I didn't have much of it lately. I played ItfU long time ago and provably even finished it but then real life grabbed me and prevented me from making proper review. I'll try to redeem myself and post somethi...
- October 20th, 2013, 11:22 am
- Forum: Art Contributions
- Topic: Items
- Replies: 135
- Views: 57839
Re: Items
I'm answering so late because only now I have some time. Doofus-01, the barrell needs some work. It has pillow shading and the plunks should apper bent and are straight. Take a look at the globe and how the meridians are shaping when you observe them from higher latitudes. Or just find some referenc...
- October 20th, 2013, 11:00 am
- Forum: Art Workshop
- Topic: Mefisto in vegetative state
- Replies: 314
- Views: 106941
Re: Mefisto in vegetative state
Time to remind everybody that I have my thread here. ;) One of projects I've been working on last few years was tropical vegetation. I finished the forests successfully and I'm closer than ever to finish ricefields. Right now I'm happy with rice but the dikes are looking like green spaghetti (as you...
- October 7th, 2013, 6:13 pm
- Forum: Art Workshop
- Topic: Unit sprites for After the Storm
- Replies: 117
- Views: 46351
Re: Unit sprites for After the Storm
@shadowm - I understand. The reason for delay in my work was also quite a few other important things to do. Eh, I still find some pixels which have colours slightly off. I think I'll make a revision next weekend and post it; right now I have the other things to do. @ChaosRider - it would require hav...
- October 5th, 2013, 5:48 pm
- Forum: Art Workshop
- Topic: Unit sprites for After the Storm
- Replies: 117
- Views: 46351
Re: Unit sprites for After the Storm
OK. I hoped I would get some feedback. I made some minor corrections - lost pixels, palette modifications, slightly changed the head of armageddon imp to make it more distinguishable from gutwrencher. I consider the work finished. EDIT: I just realized that I never wrote that I used to use shadowm's...
- September 29th, 2013, 4:41 pm
- Forum: Art Workshop
- Topic: Unit sprites for After the Storm
- Replies: 117
- Views: 46351
Re: Unit sprites for After the Storm
I have had a flow this weekend. I finished lvl 4. I had to remove the tail because it couldn't fit into a hex and still be visible. Slightly reworked a sword. I decide to stick to already used palette and not introduce new colours just for one small thing. It's easier to recolour if needed. But I co...
- September 28th, 2013, 5:19 pm
- Forum: Art Workshop
- Topic: Unit sprites for After the Storm
- Replies: 117
- Views: 46351
Re: Unit sprites for After the Storm
GIMP uses external libraries or plugins to save in formats other than XCF. There might be some DLLs you could install that would enable the same functionality under WINE. I know. I used the same installer which I used to install GIMP on my computer at work, under Windows 7. It works there and it wo...
- September 22nd, 2013, 1:09 pm
- Forum: Art Workshop
- Topic: Unit sprites for After the Storm
- Replies: 117
- Views: 46351
Re: Unit sprites for After the Storm
I've been working on sprites of imps till yesterday. That was before your comments so I just carried on what I started. The progress so far is shown below. For palette I used some colours from artisticdude's demonic line and some from old minor imp pictures. I wanted to create more gradual luminosit...
- September 20th, 2013, 2:52 pm
- Forum: Art Workshop
- Topic: Unit sprites for After the Storm
- Replies: 117
- Views: 46351
Re: Unit sprites for After the Storm
Sorry for long delay in posting. Quite a few things happened, I've got a lot of work in Real Life, new computer and new GIMP which drives me crazy. Fortunately the data was not lost, especially the graphical projects, I just didn't have time to sit on them properly. I'm asking if reimagined imps are...
- February 6th, 2013, 8:39 am
- Forum: Art Contributions
- Topic: LordBob's commissionned work
- Replies: 683
- Views: 230120
Re: LordBob's commissionned work
I wanted kung-fu master Delfador and I got kung-fu master Delfador. I like the stance, after all this is the guy who is a Gandalf of this world, dabbling in politics, travelling across the whole continent, and fighting actively. He must be able to do some acrobatic exercises better than average bure...