Search found 11 matches

by ortega
January 13th, 2011, 10:54 pm
Forum: Scenario & Campaign Development
Topic: The Settlers of Light (1.9.12+)
Replies: 142
Views: 43231

Re: The Settlers of Light (1.9.2+)

This is strange, it works fine for me...
any ideas how to solve it? Though I don't know any WML could it be some broken file, that contains some corrupted tile-data??
by ortega
January 9th, 2011, 2:35 pm
Forum: Scenario & Campaign Development
Topic: The Settlers of Light (1.9.12+)
Replies: 142
Views: 43231

Re: The Settlers of Light (1.9.2+)

Hey there, great campaign. I have Wesnoth 1.9.3 installed and after turn 3 in "The Siege of New-Elensefar" the game always crashes with no error message. The stderr.txt file says: 20110109 15:31:35 error config: Illegal tile in map: (Dd^Cd) 'Dd^Cd' 20110109 15:31:35 error config: map could...
by ortega
May 2nd, 2010, 7:49 pm
Forum: Scenario & Campaign Development
Topic: Our Longest Year (SP campaign with two playable sides)
Replies: 72
Views: 19011

Re: Our Longest Year (SP campaign with two playable sides)

Hi once again,

there's another itch during the Guerilla Scenario. I've chosen to kill all enemies but after I do that, just nothing happens and the scenario doesn't end.

I've attached the save-file.
by ortega
May 1st, 2010, 7:08 pm
Forum: Scenario & Campaign Development
Topic: Our Longest Year (SP campaign with two playable sides)
Replies: 72
Views: 19011

Re: Our Longest Year (SP campaign with two playable sides)

thx for the fast reply.

I've attached the errorous save file packed as rar.
I'm using the latest Wesnoth release and downloaded the campaign just today.

Can you find something?
by ortega
May 1st, 2010, 6:39 pm
Forum: Scenario & Campaign Development
Topic: Our Longest Year (SP campaign with two playable sides)
Replies: 72
Views: 19011

Re: Our Longest Year (SP campaign with two playable sides)

Hey there,

nice campaign.
In the scenario "Sad Autumn" I'm getting an error msg after first move:

"Unknown Unit type: Swordman while scoring units"
"Condition 'enemy_info' failed at src\ai\default\ai.cpp: 1348 in function 'get_combat_score_vs'."

How can I fix that?
by ortega
April 13th, 2010, 10:27 pm
Forum: Scenario & Campaign Development
Topic: RELEASE: Coming of the Storm - v0.3.2- 10.07.2020
Replies: 535
Views: 145608

Re: RELEASE: Coming of the Storm - v1.15

great to hear. Your work is highly appreciated...can't wait to run the campaign in 1.8!
by ortega
April 8th, 2010, 2:43 am
Forum: Scenario & Campaign Development
Topic: RELEASE: Coming of the Storm - v0.3.2- 10.07.2020
Replies: 535
Views: 145608

Re: RELEASE: Coming of the Storm - v1.15

yeah, one of the best addon-campaigns made. Lots of creativity here.

I feel it's unfinished,too. So whats the plan??
by ortega
December 20th, 2008, 8:27 pm
Forum: Legend of Wesmere (single player)
Topic: V1.5/1.6 - Scenario Bug Report: LoW 7 - Elves' Last Stand
Replies: 12
Views: 12934

Re: Scenario Review: LoW 7 - Elves' Last Stand

Hey fabi,

thanks for this advice. Lazy Galtric is in the mood to help me out, now ;-)

By the way. What do the different main folders (trunk, branches, tags) contain or what is the intention behind them?

Thanks for the quick help!
by ortega
December 20th, 2008, 7:44 am
Forum: Legend of Wesmere (single player)
Topic: V1.5/1.6 - Scenario Bug Report: LoW 7 - Elves' Last Stand
Replies: 12
Views: 12934

Re: Scenario Review: LoW 7 - Elves' Last Stand

what I did was to download the svn-scenario folder and overwrite my original scenario folder.
Then I've started the game from the previous scenarios' last turn. Should be fine, right?

But lazy Galtric still doesn't recruit! Any ideas? Or should I start the whole campaign from the beginning?
by ortega
December 19th, 2008, 9:39 pm
Forum: Legend of Wesmere (single player)
Topic: V1.5/1.6 - Scenario Bug Report: LoW 7 - Elves' Last Stand
Replies: 12
Views: 12934

Re: Scenario Review: LoW 7 - Elves' Last Stand

bunti wrote: Hi, in this level I have a general problem: Galtrid, the leader in the middel of the map does not recruit troops. This makes the map quite tough, because you have to send troops to defend him. Or you move all troops to the middel of the map, but then you can not attack the trolls immed...