Search found 52 matches
- November 15th, 2015, 4:44 pm
- Forum: Faction & Era Development
- Topic: Nightmares of Meloen faction
- Replies: 121
- Views: 57490
Re: Nightmares of Meloen faction
I've always liked the nightmares but some of the code definitely is quirky. Dear sir Velensk, your kind words always was the best support this faction had. We are grateful to you! Balance though is an interesting complaint though as I've always felt that once you get used to them they actually have...
- November 1st, 2015, 12:52 pm
- Forum: Faction & Era Development
- Topic: Nightmares of Meloen faction
- Replies: 121
- Views: 57490
Re: Nightmares of Meloen faction
Wow, two years... At the time, I don't think the faction was known for her "bugginess". About imbalance, that is difficult to say as it was not known for having many players either. Was it hot and hugely played in some parallel universe? It is ok for someone to put the add-on on the latest...
- April 22nd, 2013, 2:06 pm
- Forum: Multiplayer Development
- Topic: Desirable support for multiplayer campaigns
- Replies: 14
- Views: 5313
Re: Desirable support for multiplayer campaigns
Please feel free to answer any questions you like and add any other comments you think are appropriate. Will do. As everyone mentioned, fixing bugs should be a priority. Don't they say "fix bug first, add feature later"? But I can understand it is difficult to define an exciting plan for ...
- March 13th, 2013, 12:26 pm
- Forum: Technical Support
- Topic: wrong units from the recall list get deleted
- Replies: 5
- Views: 2238
Re: wrong units from the recall list get deleted
hi i when i use the filter function of the recall list and then delete units the units that were deleted aren't always the unit i ckicked, i could reproduce that. version 1.10.3 ger OS win7 x64 Hi. Thanks for the report. Can you update to 1.10.5 and try again? A bug in the same dialog (possibly rel...
- March 9th, 2013, 12:30 pm
- Forum: Faction & Era Development
- Topic: Nightmares of Meloen faction
- Replies: 121
- Views: 57490
Re: Nightmares of Meloen faction
Feel free to do it. Please update your post to put a link to the thread for development of the campaign if you start it.Lord-Knightmare wrote:May I please use this faction in my campaign?
Good luck!
- March 4th, 2013, 2:41 pm
- Forum: Coder’s Corner
- Topic: What happened to MP (UMC/ML) campaign support development?
- Replies: 1
- Views: 1708
Re: What happened to MP (UMC/ML) campaign support developmen
should I perhaps list all the bugs I know of here (lists on the forum elsewhere are very incomplete and not tailored to developers fixing problems)? Hi Coffee, the usefulness would depend on how much work you can put in it. Referencing a bunch of old reports would not be of much help as the attache...
- December 10th, 2012, 7:38 am
- Forum: Faction & Era Development
- Topic: Nightmares of Meloen faction
- Replies: 121
- Views: 57490
Version 1.1.3 is available for BFW 1.11
A new version 1.1.2 is available on the BFW 1.11.x's add-on server of devel era (listed as " Default+(dev)Nightmares "). It includes the following fixes: - Remove curse healing from enemy healers. - Fix jinx floating label when used in defense. - Do not count upkeep for banding group aroun...
- November 22nd, 2012, 6:12 am
- Forum: Multiplayer Development
- Topic: World Conquest NM
- Replies: 104
- Views: 32585
UMC support in World Conquest NM
I have put an add-on (named "World Conquest UMC") on BFW 1.11 server that introduce "native" support for UMC factions in World Conquest NM. This is done using the very promising new concept of MP modification (announced here ) and consequently requires 1.11.0+svn (trunk). By &quo...
- November 22nd, 2012, 3:00 am
- Forum: Multiplayer Development
- Topic: How to safely reload MP campaigns
- Replies: 3
- Views: 7598
Re: How to safely reload MP campaigns
Do not delete any units in your recall list. Ever. Even if the unit is useless, deleting a unit in your recall list will cause OOS for other players. This is fixed by release 1.10.5: * Miscellaneous and bug fixes: * Fix OOS when dismissing a recall in a multiplayer campaign (bug #19924). There are ...
- November 15th, 2012, 1:59 am
- Forum: Art Workshop
- Topic: Nightmares
- Replies: 83
- Views: 37196
Re: Nightmares
Tentative sketch for a final concept The level 2 is looking great! The level 1 on the other hand is a bit over the border between flesh and shell. I would believe they have a kind of flesh like the ghoul or what you have put around the wrist of the level 2. The proposal seems a bit close to a crab'...
- November 14th, 2012, 10:13 am
- Forum: Users’ Forum
- Topic: Wesnoth 1.10.4 for iphone/ipad is nearly complete
- Replies: 46
- Views: 14886
Re: Wesnoth 1.10.4 for iphone/ipad is nearly complete
So another port of this GPL licensed game where the source is not publicly available?dailin wrote:After i release source code ,you will find them.
That can't be good.
- November 12th, 2012, 9:16 am
- Forum: Art Workshop
- Topic: Nightmares
- Replies: 83
- Views: 37196
Re: Nightmares
Hi LordBob, thanks again for doing this :) I'm also note sure wether the things on top of the sprite are meant to be arms, tentacles, pedunculated eyes, ... So I did various attempts. Do tell if one is more fitting. Those are definitely arms. Both the way for them to be connected to the body and the...
- November 7th, 2012, 1:59 am
- Forum: Art Workshop
- Topic: Nightmares
- Replies: 83
- Views: 37196
Re: Nightmares
Wow, these drawings are great. I am not the most qualified so forgive me if my comment is not helpful. Thanks for the comments. My own choice would be : - 3 because the pause and feral aspect seem the most fit for a nightmarish creature, as opposed to your average lazy pet cat. The threat from the c...
- October 19th, 2012, 6:46 am
- Forum: Faction & Era Development
- Topic: Nightmares of Meloen faction
- Replies: 121
- Views: 57490
Version 1.0.4 is on server for BFW 1.10.x
A new version 1.0.4 is available on the BFW 1.10.x's add-on server. It includes: - New sprites for Quake form of the Unstable Elemental. - Updated German translation. This is the only change in stable era (listed as " Default+Nightmares "). This version will get no update anymore and event...
- August 23rd, 2012, 2:13 am
- Forum: Users’ Forum
- Topic: A farewell from Mythological
- Replies: 12
- Views: 6224
Re: A farewell from Mythological
Hi, you haven't been on much lately but it was always good to see you once in a while, bringing up good memories. You have been a prominent MP player, a talented mod and a dedicated developer. You have been amongst the finest, patient with the newcomer and tolerant to the noob. I have learned a lot ...