Search found 52 matches

by FAAB
November 15th, 2015, 4:44 pm
Forum: Faction & Era Development
Topic: Nightmares of Meloen faction
Replies: 121
Views: 36031

Re: Nightmares of Meloen faction

I've always liked the nightmares but some of the code definitely is quirky. Dear sir Velensk, your kind words always was the best support this faction had. We are grateful to you! Balance though is an interesting complaint though as I've always felt that once you get used to them they actually have...
by FAAB
November 1st, 2015, 12:52 pm
Forum: Faction & Era Development
Topic: Nightmares of Meloen faction
Replies: 121
Views: 36031

Re: Nightmares of Meloen faction

Wow, two years... At the time, I don't think the faction was known for her "bugginess". About imbalance, that is difficult to say as it was not known for having many players either. Was it hot and hugely played in some parallel universe? It is ok for someone to put the add-on on the latest server if...
by FAAB
April 22nd, 2013, 2:06 pm
Forum: Multiplayer Development
Topic: Desirable support for multiplayer campaigns
Replies: 14
Views: 2692

Re: Desirable support for multiplayer campaigns

Please feel free to answer any questions you like and add any other comments you think are appropriate. Will do. As everyone mentioned, fixing bugs should be a priority. Don't they say "fix bug first, add feature later"? But I can understand it is difficult to define an exciting plan for GSoC based...
by FAAB
March 13th, 2013, 12:26 pm
Forum: Technical Support
Topic: wrong units from the recall list get deleted
Replies: 5
Views: 1053

Re: wrong units from the recall list get deleted

hi i when i use the filter function of the recall list and then delete units the units that were deleted aren't always the unit i ckicked, i could reproduce that. version 1.10.3 ger OS win7 x64 Hi. Thanks for the report. Can you update to 1.10.5 and try again? A bug in the same dialog (possibly rel...
by FAAB
March 9th, 2013, 12:30 pm
Forum: Faction & Era Development
Topic: Nightmares of Meloen faction
Replies: 121
Views: 36031

Re: Nightmares of Meloen faction

Lord-Knightmare wrote:May I please use this faction in my campaign? :)
Feel free to do it. Please update your post to put a link to the thread for development of the campaign if you start it.
Good luck!
by FAAB
March 4th, 2013, 2:41 pm
Forum: Coder’s Corner
Topic: What happened to MP (UMC/ML) campaign support development?
Replies: 1
Views: 1104

Re: What happened to MP (UMC/ML) campaign support developmen

should I perhaps list all the bugs I know of here (lists on the forum elsewhere are very incomplete and not tailored to developers fixing problems)? Hi Coffee, the usefulness would depend on how much work you can put in it. Referencing a bunch of old reports would not be of much help as the attache...
by FAAB
December 10th, 2012, 7:38 am
Forum: Faction & Era Development
Topic: Nightmares of Meloen faction
Replies: 121
Views: 36031

Version 1.1.3 is available for BFW 1.11

A new version 1.1.2 is available on the BFW 1.11.x's add-on server of devel era (listed as " Default+(dev)Nightmares "). It includes the following fixes: - Remove curse healing from enemy healers. - Fix jinx floating label when used in defense. - Do not count upkeep for banding group around loyal cr...
by FAAB
November 22nd, 2012, 6:12 am
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 18786

UMC support in World Conquest NM

I have put an add-on (named "World Conquest UMC") on BFW 1.11 server that introduce "native" support for UMC factions in World Conquest NM. This is done using the very promising new concept of MP modification (announced here ) and consequently requires 1.11.0+svn (trunk). By "native", I mean that it...
by FAAB
November 22nd, 2012, 3:00 am
Forum: Multiplayer Development
Topic: How to safely reload MP campaigns
Replies: 3
Views: 5263

Re: How to safely reload MP campaigns

Do not delete any units in your recall list. Ever. Even if the unit is useless, deleting a unit in your recall list will cause OOS for other players. This is fixed by release 1.10.5: * Miscellaneous and bug fixes: * Fix OOS when dismissing a recall in a multiplayer campaign (bug #19924). There are ...
by FAAB
November 15th, 2012, 1:59 am
Forum: Art Workshop
Topic: Nightmares
Replies: 83
Views: 20047

Re: Nightmares

Tentative sketch for a final concept The level 2 is looking great! The level 1 on the other hand is a bit over the border between flesh and shell. I would believe they have a kind of flesh like the ghoul or what you have put around the wrist of the level 2. The proposal seems a bit close to a crab'...
by FAAB
November 14th, 2012, 10:13 am
Forum: Users’ Forum
Topic: Wesnoth 1.10.4 for iphone/ipad is nearly complete
Replies: 46
Views: 7848

Re: Wesnoth 1.10.4 for iphone/ipad is nearly complete

dailin wrote:After i release source code ,you will find them. :)
So another port of this GPL licensed game where the source is not publicly available?
That can't be good. :annoyed:
by FAAB
November 12th, 2012, 9:16 am
Forum: Art Workshop
Topic: Nightmares
Replies: 83
Views: 20047

Re: Nightmares

Hi LordBob, thanks again for doing this :) I'm also note sure wether the things on top of the sprite are meant to be arms, tentacles, pedunculated eyes, ... So I did various attempts. Do tell if one is more fitting. Those are definitely arms. Both the way for them to be connected to the body and the...
by FAAB
November 7th, 2012, 1:59 am
Forum: Art Workshop
Topic: Nightmares
Replies: 83
Views: 20047

Re: Nightmares

Wow, these drawings are great. I am not the most qualified so forgive me if my comment is not helpful. Thanks for the comments. My own choice would be : - 3 because the pause and feral aspect seem the most fit for a nightmarish creature, as opposed to your average lazy pet cat. The threat from the c...
by FAAB
October 19th, 2012, 6:46 am
Forum: Faction & Era Development
Topic: Nightmares of Meloen faction
Replies: 121
Views: 36031

Version 1.0.4 is on server for BFW 1.10.x

A new version 1.0.4 is available on the BFW 1.10.x's add-on server. It includes: - New sprites for Quake form of the Unstable Elemental. - Updated German translation. This is the only change in stable era (listed as " Default+Nightmares "). This version will get no update anymore and eventually be d...
by FAAB
August 23rd, 2012, 2:13 am
Forum: Users’ Forum
Topic: A farewell from Mythological
Replies: 12
Views: 3076

Re: A farewell from Mythological

Hi, you haven't been on much lately but it was always good to see you once in a while, bringing up good memories. You have been a prominent MP player, a talented mod and a dedicated developer. You have been amongst the finest, patient with the newcomer and tolerant to the noob. I have learned a lot ...