Search found 34 matches
- January 25th, 2023, 6:39 am
- Forum: Users’ Forum
- Topic: Old version of Wesnoth?
- Replies: 5
- Views: 1051
Re: Old version of Wesnoth?
According to the DistroWatch.com list of KNOPPIX releases , there were 3 "Games KNOPPIX" releases: 4.0.2-0.3 on 2005-09-14 3.7-0.2 on 2005-01-07 3.7 on 2004-12-06 All of those were before Wesnoth 1.0 was released - so it would probably have included one of the Wesnoth 0.9.x versions, or a...
- January 24th, 2023, 9:55 pm
- Forum: Users’ Forum
- Topic: Old version of Wesnoth?
- Replies: 5
- Views: 1051
Re: Old version of Wesnoth?
Hi! I was first introduced to Battle for Wesnoth many years ago via a Linux distribution called Knoppix Games. Just for old times' sake, does anyone know which version of Battle for Wesnoth came with it? Do you remember how many years ago specifically this was? I'm thinking about 16-18 years ago, a...
- January 24th, 2023, 7:44 pm
- Forum: Users’ Forum
- Topic: Old version of Wesnoth?
- Replies: 5
- Views: 1051
Old version of Wesnoth?
Hi! I was first introduced to Battle for Wesnoth many years ago via a Linux distribution called Knoppix Games. Just for old times' sake, does anyone know which version of Battle for Wesnoth came with it?
- January 21st, 2023, 9:40 pm
- Forum: Scenario & Campaign Development
- Topic: vs survival?
- Replies: 2
- Views: 266
Re: vs survival?
It was similar to those maps, but there was also a 1v1 map as well. IIRC players didn't have to survive all the waves to win, just survive longer than their opponent(s).
- January 21st, 2023, 4:53 am
- Forum: Scenario & Campaign Development
- Topic: vs survival?
- Replies: 2
- Views: 266
vs survival?
Hi! I'm not really sure where I should ask this, or even whether it should be in the General or Development section, but are there any plans for Coffee's 2- and 3-player "vs survival" maps to be added to the addon repository for version 1.16? I think they would be a good addition. p.s. I u...
- October 28th, 2012, 4:45 pm
- Forum: Users’ Forum
- Topic: Facts of Funny and Ridiculous settings series.
- Replies: 76
- Views: 15763
Re: Facts of Funny and Ridiculous settings series.
Another funny/ridiculous setting I thought of--
Why is the Cuttlefish's ink attack a "pierce" attack?
Why is the Cuttlefish's ink attack a "pierce" attack?
- October 28th, 2012, 4:43 pm
- Forum: Users’ Forum
- Topic: Facts of Funny and Ridiculous settings series.
- Replies: 76
- Views: 15763
Re: Facts of Funny and Ridiculous settings series.
I only brought up the thing about trolls not being made of rock because someone earlier had made a point about trolls vs. HI based on their weight (using the density of rock as the trolls' density). And while Wesnoth is not Lord of the Rings (or any other particular fantasy series/world), it borrows...
- October 27th, 2012, 11:19 pm
- Forum: Users’ Forum
- Topic: Facts of Funny and Ridiculous settings series.
- Replies: 76
- Views: 15763
Re: Facts of Funny and Ridiculous settings series.
And by the way, Mushroom Groves ARE groves of giant mushrooms, and mushrooms DO require decaying organic matter in real life. Also, I would suggest that the Cuttlefish is not identical to the real-life cuttlefish of the same name, that doesn't have tentacles capable of killing humans and even toughe...
- October 27th, 2012, 10:41 pm
- Forum: Users’ Forum
- Topic: Facts of Funny and Ridiculous settings series.
- Replies: 76
- Views: 15763
Re: Facts of Funny and Ridiculous settings series.
To anyone who thinks this is a "nitpicking" and "complaining" thread: Please read the title of the thread. This thread is for ENTERTAINMENT, and should be participated in for enjoyment (all this talk of "realistic" fire-creatures clearly demonstrates this :) ) Now that ...
- June 23rd, 2009, 12:11 am
- Forum: Users’ Forum
- Topic: 90 Q. Wesnoth unit quiz (couldn't resist)
- Replies: 116
- Views: 24611
Re: 90 Q. Wesnoth unit quiz (couldn't resist)
You Scored as Orcish Grunt. You are an Orcish Grunt: cheap, powerful, but effective. What? I "disagreed" when it asked whether I didn't get along with religious people and whether I enjoyed inflicting pain on others, and agreed when it asked whether I went to church, etc., etc. Perhaps I'm...
- May 27th, 2009, 12:23 am
- Forum: Users’ Forum
- Topic: Enemy Units!
- Replies: 29
- Views: 6237
Re: Enemy Units!
I had some trouble on that scenario as well. It turned out that I needed to go back and level some more units, and work up a larger amount of gold. Plus, you might find that your level-2 elvish archers (I'm especially talking about marksmen) won't win you this scenario. They can be very helpful, eve...
- May 26th, 2009, 11:52 pm
- Forum: Users’ Forum
- Topic: You've been playing Wesnoth too long when...
- Replies: 1231
- Views: 232368
Re: You've been playing Wesnoth too long when...
I believe that we had a series of more meaningful and on-topic posts around 1110 or 1120.
- May 22nd, 2009, 9:55 pm
- Forum: Users’ Forum
- Topic: You've been playing Wesnoth too long when...
- Replies: 1231
- Views: 232368
Re: You've been playing Wesnoth too long when...
There are a lot of posts earlier on this thread that could legitimately go into a new thread called "you know you've been browsing the forums (or this forum in particular) when..." 1119: You read up on the history of the Great Barrier Reef and think, "What? I thought Reefs didn't come...
- May 22nd, 2009, 9:45 pm
- Forum: Users’ Forum
- Topic: On what version did you first play Wesnoth?
- Replies: 305
- Views: 80851
Re: On what version did you first play Wesnoth?
I discovered Wesnoth just a few years ago on a CD of an older version of Knoppix (a Linux distribution, for those of you who don't already know that). I also found Wesnoth 0.8 available on tucows, which looked similar to the one that I'd played earlier, so I've decided to go with 0.8. Running Linux ...
- May 19th, 2009, 12:16 am
- Forum: Strategies & Tips
- Topic: You think a faction is overpowered? Come here!
- Replies: 451
- Views: 153506
Re: You think a faction is overpowered? Come here!
I'm still not sure why everyone has such problems with the assassins marksmanship. The assassin was already very likely to hit at least once. The marksmanship just makes it so that it works reguardless of what the targets defence and improves the odds that the assassin will hit more often for relat...