Search found 4 matches

by yosefm
October 23rd, 2008, 3:18 pm
Forum: Users’ Forum
Topic: bump of Luck in Wesnoth: Rationale
Replies: 2
Views: 976

Re: bump of Luck in Wesnoth: Rationale

Also, I don't agree that it should be possible to manage luck in any case. Part of the fun is to find out when you played well and still lost, or played bad and won - this requires more analytical skill, but will advance your skills more.
by yosefm
October 23rd, 2008, 3:11 pm
Forum: Scenario & Campaign Development
Topic: Information about the desert and its population?
Replies: 4
Views: 1336

Re: Information about the desert and its population?

What I'm thinking of is not really dependent on having a desert, but it would make a make a nice setting for some of the scenario ideas I have for it. I don't know how much of it I will follow through with, but the basic idea is to do a Wesnoth translation of "The Black Guard", a non-ficti...
by yosefm
October 23rd, 2008, 6:45 am
Forum: Scenario & Campaign Development
Topic: Information about the desert and its population?
Replies: 4
Views: 1336

Information about the desert and its population?

I'm thinking about an outline for a campaign, that I want to partly be located in a desert. The wesnoth world does have a desert, but there's very little information about it. so, before I let my imagination run wild, I wanted to know if there's anything more specific - some other page, an appearanc...
by yosefm
October 12th, 2008, 3:09 pm
Forum: Scenario & Campaign Development
Topic: Forgotten Legacy - Unfinished (5 Scenarios Ready)
Replies: 103
Views: 44401

Re: Forgotten Legacy - Unfinished (5 Scenarios Ready)

First of all, I really enjoyed the campaign. Looking forward to more scenarios - maybe I can even help with the development, though I'm also a busy man :) Played with the campaign server version downloaded 3-4 days ago, at the medium level. Attached is a patch to fix a small problem that resulted in...