Search found 7 matches
- October 18th, 2008, 2:38 am
- Forum: Technical Support
- Topic: Map Editor 1.5.3
- Replies: 1
- Views: 948
Map Editor 1.5.3
My map editor in 1.5.3 isn't exactly working, cause when i go to generate new map, instead of letters, rectangular white boxes show up instead, and even if i try to press it, it is very very slow. I can barely move my cursor, should i download again or is it just a bug in the game
- October 17th, 2008, 3:27 pm
- Forum: Ideas
- Topic: Choose what scenario to play in Campaign Menu
- Replies: 26
- Views: 6502
Re: Choose what scenario to play in Campaign Menu
I like the idea, cause sometimes i want to replay a certain scenario, but when i open the load thing it takes a long time cause i don't want to delete my saves except for multiplayer
- October 17th, 2008, 3:20 pm
- Forum: Ideas
- Topic: Voice Activated Commands
- Replies: 14
- Views: 3974
Re: Voice Activated Commands
For the coordinates, you could say something like "Show Coordinates" or maybe something easier and the coordinates will show up on each hex so it doesn't have to look ugly
- October 12th, 2008, 10:38 am
- Forum: Ideas
- Topic: "Temperature" in terrain blocks
- Replies: 12
- Views: 3097
Re: "Temperature" in terrain blocks
An idea is that maybe in some scenarios, there is a typhoon/hurricane and units moving against the wind will have less movement and units moving with the wind have more movement. Same goes for water currents
ZoC
I think that one unit can at most hold 2 or 3 units in his ZoC and all the other units should be able to get past it without being affect by their ZoC, although it may be a little complicated it should make sense.
- October 11th, 2008, 3:48 pm
- Forum: The Hammer of Thursagan
- Topic: Scenario Review: THoT 12 - The Underlevels
- Replies: 71
- Views: 179723
Re: Scenario Review: THoT 12 - The Underlevels
(1) What difficulty levels have you played the scenario on? Normal. (2) How difficult did you find the scenario? (1-10) 6.5/10. Slightly harder than the previous scenarios, but still appropriately challenging. (3) How clear did you find the scenario objectives? Defeat the lich-dwarf. No problem. (4...
- October 11th, 2008, 1:05 pm
- Forum: Tutorial
- Topic: Wesnoth Tutorial: Part II
- Replies: 24
- Views: 37940
Re: Scenario Review - Tutorial Part II
I'd say that the tutorial was pretty good, but i suggest making it longer and introducing all the races, and other stuff such as items, other objectives, different attack specials, and so on.