Search found 54 matches
- July 6th, 2010, 2:40 pm
- Forum: Ideas
- Topic: Separation of Movement & Line of Sight
- Replies: 36
- Views: 6760
Re: Separation of Movement & Line of Sight
Not adding it because it would require changes to default is a bit silly. Extra work shouldn't block progress, though I see the point. Add it as a possibility, then set some time aside somewhere down the road to figure out the sight lengths for units. Hell, just do it a little at a time. It's just n...
- July 5th, 2010, 11:44 pm
- Forum: Ideas
- Topic: A great idea for how to implement "illusion" units
- Replies: 12
- Views: 2874
Re: A great idea for how to implement "illusion" units
No idea if certain bits can be done, but I have an idea. Always misses, always dodges. Dies the turn after it's attacked (So their turn they send two units to attack, both miss every attack, when your turn comes around it goes kaput) Select illusion to use via a right click menu that brings up your ...
- April 8th, 2010, 10:13 pm
- Forum: Scenario & Campaign Development
- Topic: Dead Water 1.0 for BfW 1.8
- Replies: 177
- Views: 54478
Re: Dead Water 1.0 for BfW 1.8
Heh. Thats...Pretty damn impressive.
- April 7th, 2010, 10:28 am
- Forum: Scenario & Campaign Development
- Topic: Dead Water 1.0 for BfW 1.8
- Replies: 177
- Views: 54478
Re: Dead Water 1.0 for BfW 1.8
Huh, this is going mainline? That's great. Always thought this was brilliant.
- April 7th, 2010, 10:26 am
- Forum: Scenario & Campaign Development
- Topic: Children of Dragons
- Replies: 188
- Views: 64169
Re: Children of Dragons
Is it just me, or is Khan almost entirely useless? Really weak for a level 1, so I tried feeding him kills hoping he'd have a great level 2/3 (See Konrad). But the level 2 is naff aswell
Not got too far, since I'm terrible and the campaign got hard, but is there a reason he's so weak?
Not got too far, since I'm terrible and the campaign got hard, but is there a reason he's so weak?
- April 5th, 2010, 7:47 pm
- Forum: Delfador’s Memoirs
- Topic: Scenario 9: Houses of the Dead
- Replies: 39
- Views: 31938
Re: Scenario Review: DM 9 - Houses of the Dead
1) What difficulty levels have you played the scenario on? Easy 1.8 (2) How difficult did you find the scenario? (1-10) 1 (3) How clear did you find the scenario objectives? 'Find the signpost'. Can't really misinterpret that. Though if picking up the staff is required (As guy above said - I went ex...
- December 31st, 2009, 1:49 am
- Forum: Strategies & Tips
- Topic: Elvish Archer or Elvish Fighter?
- Replies: 24
- Views: 9919
Re: Elvish Archer or Elvish Fighter?
I tend to go for archers. Forests are pretty damn common, and most big hitters are melee. Actually, most units are melee period. Rebels have the best ranged units (Arguably), especially if you get dexterous. The frist thing you'll fight are usually scouts - Cavalry have no range attack and are weak ...
- May 8th, 2009, 3:05 pm
- Forum: Strategies & Tips
- Topic: Necromancer vs Lich
- Replies: 45
- Views: 15934
Re: Necromancer vs Lich
Dunno why I thought Silver mages had the arcane resist.
On a completely off topic and unrelated note, playing the AI and not recruiting anything but ulfserkers is fun.
On a completely off topic and unrelated note, playing the AI and not recruiting anything but ulfserkers is fun.
- May 6th, 2009, 9:27 pm
- Forum: Users’ Forum
- Topic: "Elves are not warlike by nature..." rant (spoilers)
- Replies: 74
- Views: 13633
Re: "Elves are not warlike by nature..." rant (spoilers)
For the elves, I think of them as annoying arrogant buggers with a tendency to start fights needlessly. Qucik point: the novice campaign that introduces you to elf tactics etc, along with orc units. I forget the name. Some orcs cut down some trees - They might have needed the warmth. They could have...
- May 6th, 2009, 8:01 pm
- Forum: Strategies & Tips
- Topic: Necromancer vs Lich
- Replies: 45
- Views: 15934
Re: Necromancer vs Lich
Couple of mages of light. Silver mages do the job well too, since they have that great arcane defence.
Alternatively, thirty six dwarven ulfserkers.
Alternatively, thirty six dwarven ulfserkers.
- May 6th, 2009, 3:14 am
- Forum: Add-on Feedback
- Topic: The War of Terrador
- Replies: 147
- Views: 296416
Re: The War of Terrador
The second campaign (Not the normal terrador one) doesnt work for me. I forget what was in it, but I got one of those error messages you have to click okay on 10 or so times to exit when I tried to start it.
- May 4th, 2009, 11:26 pm
- Forum: Art Workshop
- Topic: Saurian Barbarian/Rebel
- Replies: 30
- Views: 9542
Re: Saurian Barbarian/Rebel
For the axe, try going back to the first design for it. I could tell from a glance that was an axe. Try to keep that overall shape.
- May 4th, 2009, 11:23 pm
- Forum: Strategies & Tips
- Topic: Scenario fall-back starting points?
- Replies: 24
- Views: 7665
Re: Scenario fall-back starting points?
I've actually not played past the first scenario with those two; like I said, Im terrible. Though it does sound like it would be more detrimental than helpful. I was thinking more of stuff like HttT, The south guard and such. Easy ones that I can actually get all the way through :D Its starting to s...
- May 4th, 2009, 9:10 pm
- Forum: Strategies & Tips
- Topic: Scenario fall-back starting points?
- Replies: 24
- Views: 7665
Re: Scenario fall-back starting points?
The OP's proposal was your first essentially. I suggested a less extreme alternative that is similar to your B option, only instead of giving you extra predefined units, it added a little to your gold for that scenario or took a little off the enemies. Then I had the idea of expanding it to reverse ...
- May 4th, 2009, 8:58 pm
- Forum: Users’ Forum
- Topic: A question about Necromancers...
- Replies: 69
- Views: 12648
Re: A question about Necromancers...
Going to use a film example here. 300. Not a terribly good film, but its perfect for this. They went knowing they'd die, but went anyway to protect their home. If some necromancer guy came up to them and offered to reanimate 'em after they die so they could keep fighting, I imagine they'd accept in ...