Search found 350 matches

by Limabean
October 9th, 2016, 5:52 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 57174

Re: Era of High Sorcery

Sure, I can meet up. You free anytime tonight, east coast time? Also playing a game right now, if you're see this soon :)
by Limabean
October 9th, 2016, 4:16 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 57174

Re: Era of High Sorcery

Hey EP, I came back to wesnoth after a long break, and naturally wanted to play the best add-on ever made. However, the latest version seems to be bugged. I get this error every time I try to go to the actions menu. I'm on windows 10, 1.12.6, and 2.2.0.1. For those interested, I was able to make it ...
by Limabean
August 1st, 2015, 5:24 pm
Forum: Coder’s Corner
Topic: Getting Started
Replies: 63
Views: 38292

Re: Getting Started

Well, I've been here long enough, so I guess it's about time I give something back. I know c++ and python reasonably well, although I have close to nil experience working on a project this large. I'd like to try improving/adding to the scenario editor. Who should I talk to about that?
by Limabean
January 25th, 2015, 8:04 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 57174

Re: Era of High Sorcery

I wasn't playing with the updated version when I had the menu issues
by Limabean
January 23rd, 2015, 6:18 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 57174

Re: Era of High Sorcery

hi EP, I've got a couple bugs to report. First, it seems like when you try to choose skills during player 1's first turn (when you aren't player 1) it sometimes causes a whole bunch of error messages to show up. Also, I'm no longer able to access the menu by cycle-clicking between units on an oppone...
by Limabean
January 19th, 2015, 3:03 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 57174

Re: Era of High Sorcery

This is pretty awesome, especially scribe. It opens up so many new strategies. Attached a screenshot for a bug I got. It happened during the other player's turn so I can't tell you much more.
by Limabean
November 27th, 2014, 6:02 pm
Forum: Multiplayer Development
Topic: Monster Hunt
Replies: 25
Views: 7372

Re: Monster Hunt

Computer_Player: I appreciate all the feedback and glad you're enjoying this. Unfortunately, it has been almost a year since I've done any work on it. I'm thinking about porting it to 1.12 along with a big balance update, but I've been on a bit of a wesbreak lately with RL keeping me busy. It will p...
by Limabean
October 3rd, 2014, 9:25 pm
Forum: Multiplayer Development
Topic: Galactic Empires (MP Sci-fi Scenario)
Replies: 443
Views: 94388

Re: Galactic Empires (MP Sci-fi Scenario)

Hi Bob, So I've been thinking a bit about this and I wanted to share some ideas. The main problem I have with GE is that it takes a really long time to play. I think the main reason is the way population works. In that game we started the other day, we played 4 hours and I had filled up maybe 2.5 la...
by Limabean
September 23rd, 2014, 2:21 am
Forum: Multiplayer Development
Topic: Galactic Empires (MP Sci-fi Scenario)
Replies: 443
Views: 94388

Re: Galactic Empires (MP Sci-fi Scenario)

Hey Bob, love all the new changes. One thing seems strange though: the aphid no longer appears to be recruitable for the Vendeeni at the start. Instead they can get the Mite from the beginning. Is this a bug or an added feature? I haven't played a real game with them yet, but it seems like it might ...
by Limabean
August 4th, 2014, 7:28 pm
Forum: Multiplayer Development
Topic: Monster Hunt
Replies: 25
Views: 7372

Re: Monster Hunt

Scenario is great, just tested it with my friend. We played on rather small map and game was one-sided, I mean monster died very quickly. What map sizes do you recommend for balanced gameplay? The default size for the map generator should be reasonably balanced, although it is far from perfect. Was...
by Limabean
July 14th, 2014, 11:47 pm
Forum: Off-Topic
Topic: Movies discussion
Replies: 491
Views: 86079

Re: Movies discussion

Just saw Dawn of the Planet of the Apes , the sequel to the excellent Rise of the Planet of the Apes from 2011. I never much cared for the older apes movies, but these two have given new life to the series. Anyway, Dawn was even better than Rise. The pace slower and the story was darker. Everyone sh...
by Limabean
June 11th, 2014, 11:16 pm
Forum: Mainline Campaign Development
Topic: Secrets of the Ancients (Undead Campaign)
Replies: 193
Views: 47646

Re: Secrets of the Ancients: New Undead Campaign

Great first chapter, and very polished too! I just finished it on the highest difficulty. Scenario 1: Took me two tries because at first I didn't realize that zombie reinforcements were essential. I lost the zombie bat early on and didn't think much of it. The rats at the keep were a bit of a surpri...
by Limabean
April 28th, 2014, 4:33 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 57174

Re: Era of High Sorcery

The new EoHS is the most fun I've had with wesnoth in a long time. Great job EP! Everyone who is reading this should immediately download and start playing. I've got a couple comments: Focused study can be abused fairly easily. Most notably, it lets you get the summoner skill and then spam yetis. Th...
by Limabean
April 18th, 2014, 3:55 pm
Forum: Multiplayer Development
Topic: Monster Hunt
Replies: 25
Views: 7372

Re: Monster Hunt

I can't seem to repeat the error. Set location is working fine when I try it. Are you sure you aren't trying to use set location close to an enemy? The option only appears if your location is at least 5 hexes away from them. The upgrade menu isn't meant to come back until you successfully set a loca...
by Limabean
January 11th, 2014, 4:29 am
Forum: Multiplayer Development
Topic: Monster Hunt
Replies: 25
Views: 7372

Re: Monster Hunt

Version 1.3 released. See the changelog for details. Xavion: I am pretty sure I fixed the deep water bug. Still not sure how I'm going to deal with the oos. Hopefully I'll be able to reproduce it in one of my tests and get a hint of the cause. Let me know if it becomes a recurring problem for you. A...