Search found 5 matches

by RockScorpion
March 4th, 2010, 5:29 pm
Forum: Add-on Feedback
Topic: Bad Moon Rising & Trinity
Replies: 205
Views: 78265

Re: Bad Moon Rising & Trinity

In Royal Rumble (BMRII) the southern cavalry after it appears it didn't move at all. I'm playing the last version of the campaign with 1.7.13.
by RockScorpion
February 21st, 2010, 2:27 pm
Forum: Scenario & Campaign Development
Topic: The Earth's Gut for BfW 1.16
Replies: 318
Views: 115891

Re: Campaign: Dwarven Kingdom (BfW1.7.x/1.8.x)

Possible bug: in "Save the Heir" after bring Konrad to the icon the objective changes and I must resist for 5 turns, but after the 5 turns nothing happens.
by RockScorpion
January 26th, 2010, 5:11 pm
Forum: Faction & Era Development
Topic: BEEM - Balancing Extended Era Modification v3.3.2
Replies: 185
Views: 58558

Re: BEEM - Balancing Extended Era Modification v3.3.2

Thank to Providence, the BEEM is now available in the 1.7 addons server, with many bugfixes from the 1.6.x version.
Bug reporting and balance proposals are welcome.
by RockScorpion
January 25th, 2010, 5:45 pm
Forum: Scenario & Campaign Development
Topic: The Earth's Gut for BfW 1.16
Replies: 318
Views: 115891

Re: Campaign: Dwarven Kingdom (BfW1.7.x/1.8.x)

A couple of bugs.

In "Breakthrough" when the Usual Monster begin its turn sometimes appears dialoque box, empty or with a number. I leave a replay.

In the following scenario when a unit kill the Yeti the game doesn't give at the killer unit the experience.
by RockScorpion
January 24th, 2010, 2:15 pm
Forum: Writers’ Forum
Topic: Pre-TRoW History
Replies: 12
Views: 3506

Re: Pre-TRoW History

I've been working since a while ago on a campaign that tells the story of the dwarves acsension from the underdark and of their first war with the elves. Anyway, as nobody did anything about this particular time Wesnoth history I'm practically inventing the wheel. So far I have thought mostly about...