Search found 86 matches

by Death
August 11th, 2011, 12:40 pm
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 102926

Re: Ladder Site Online...

the ladder needs it's own forum. if not here, then elsewhere. unless you really like a single thread with a hundred different topics spun into one giant run-on sentence, that's cool too. anyway, if there was a ladder forum, that's also the first place i'd look for ladder-related tournaments, since i...
by Death
January 5th, 2011, 1:54 am
Forum: Multiplayer Development
Topic: Writing Contest! (2 New Statues)
Replies: 28
Views: 2084

Re: Writing Contest! (2 New Statues)

The itsy bitsy spider went down to the cave. Down came the Basilisk, and Froze the spider solid. and the itsy bitsy spider never went down to the cave again. LOL. okay, I'll try one: Outside of the Caves, the forest bandits are always on the move. Few know the true secret of the statues, save for t...
by Death
November 23rd, 2010, 8:31 pm
Forum: Multiplayer Development
Topic: The GRAND TAG! - a 2vs2 Tournament, 2nd Edition
Replies: 508
Views: 36261

Re: The GRAND TAG! - a 2vs2 Tournament, 2nd Edition

Possible team names:

Blades of Glory
Orc & Beans (or Orc & Greens for an elf/orc themed team)
Rumrunners (dwarf + orc)
2D
Karpov n' Coke
...for that matter, Alpine Sprites
Mary Kate & Ashley



oooh I have very limited time (as always) but I may have to sign up!

tentatively interested!
by Death
May 18th, 2010, 6:25 pm
Forum: Multiplayer Development
Topic: Ambush!: MiniTourney ***It's all over!!***
Replies: 76
Views: 5277

Re: Ambush!: MiniTourney ***FINALS FINALS FINALS FINALS***

hooray! Final update to be coming shortly. Thanks everyone for participating in this tournament, in some ways it turned out a lot better than I'd hoped. Congratulations to both finalists, and The Black Sword for bringing it home! yay! http://i22.photobucket.com/albums/b332/duckymyth/Forums/Wesnoth/A...
by Death
May 6th, 2010, 9:22 pm
Forum: Users’ Forum
Topic: [Request]Reduce RNG influence
Replies: 77
Views: 8883

Re: [Request]Reduce RNG influence

Oh, I see. You haven't heard of it = game is probably fairly obscure = not major.


Someone asked for a working example, I gave it. You're welcome.
by Death
May 6th, 2010, 7:59 pm
Forum: Users’ Forum
Topic: [Request]Reduce RNG influence
Replies: 77
Views: 8883

Re: [Request]Reduce RNG influence

Yeah actually, did some digging and found this old post from the game's creator about the random mechanics, after a game revision:

http://flashgamer.blogspot.com/2006/03/ ... ystem.html


The easiest way to see how it works is to just play the game (no download necessary. it's flash)
by Death
May 6th, 2010, 8:13 am
Forum: Users’ Forum
Topic: [Request]Reduce RNG influence
Replies: 77
Views: 8883

Re: [Request]Reduce RNG influence

I saw someone mention something about "no game has ever done a karma system," well, I know of one that has, and very successfully. Go take a look at Tactics Arena (it's free). It uses a 'karma' system different than the ones described here, but the basic goal is the same: avoiding localized 'luck sp...
by Death
May 5th, 2010, 2:58 am
Forum: Multiplayer Development
Topic: Ambush!: MiniTourney ***It's all over!!***
Replies: 76
Views: 5277

Re: Ambush!: MiniTourney ***FINALS FINALS FINALS***

oh, i thought it was being played in 1.6 :O (whatever you two decide is fine with me. for some reason the 1.8 lobby lags for me, though)
by Death
May 3rd, 2010, 11:59 pm
Forum: Technical Support
Topic: SLOW Performance Issues: post here to report
Replies: 219
Views: 73554

Re: SLOW Performance Issues: post here to Help

I have had the same connection problems.
ditto.



edit: never mind. 1.8.1 seems to be fine (better, even)
by Death
May 3rd, 2010, 10:18 pm
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 17709

Re: World Conquest NM

hi, another small bug, i *think* i'm playing the latest version so it should be relevant: when playing rebels, and selecting "cultivate new recruits," many of the selections are units already available (elvish fighters, etc.). I've only seen it for rebels. also, another minor one: http://i22.photobu...
by Death
May 2nd, 2010, 8:01 am
Forum: Multiplayer Development
Topic: Ambush!: MiniTourney ***It's all over!!***
Replies: 76
Views: 5277

Re: Ambush!: MiniTourney ***FINALS FINALS FINALS***

Keep trying! Don't forget to include time zones! Good luck!!
by Death
April 27th, 2010, 11:17 am
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 17709

Re: World Conquest NM

i too encountered this bug. here's a replay of it happening on the first level.

the enemy seems to recruit every other turn or something... but not consistently. it's quite bizarre.


after i beat this level, though, the second scenario had no AI recruiting hangups.
by Death
April 27th, 2010, 9:56 am
Forum: Multiplayer Development
Topic: Ambush!: MiniTourney ***It's all over!!***
Replies: 76
Views: 5277

Re: Ambush!: MiniTourney ***FINALS FINALS FINALS***

...and here are some more pictures that I thought were cool but didn't make it into the article. i think they speak for themselves, though. http://i22.photobucket.com/albums/b332/duckymyth/Forums/Wesnoth/Ambush/article/7tbsgrego-TBSperfectorcrushchat.jpg http://i22.photobucket.com/albums/b332/duckym...
by Death
April 27th, 2010, 9:43 am
Forum: Multiplayer Development
Topic: Ambush!: MiniTourney ***It's all over!!***
Replies: 76
Views: 5277

Re: Ambush!: MiniTourney ***FINALS FINALS FINALS***

okay! that's great news! good luck to both finalists and I hope to be able to catch the match. In the meantime, here's a modest tournament sum-up. I would've liked to do more regular content for this tournament, but c'est la vie. Hope you enjoy it, and I hope all the players had a good time. You guy...
by Death
April 22nd, 2010, 12:51 am
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 102926

Re: Ladder Site Online...

oh I bet you can :p


if rock paper scissors was a skill, rps tournaments would have repeat champions.