Search found 18 matches

by Kryzyzkowski
September 25th, 2008, 10:33 pm
Forum: Game Development
Topic: Wesnoth as a board game
Replies: 116
Views: 36886

Re: Wesnoth as a board game

Hi again everyone! I also agree with most of what gio.longoni wrote - more about it after java is finished Do we have a list of units and stats somewhere, or is the one on the first post up to date? If it is, I have a few ideas on it, but I saw some talk about unit balancing earlier. Is there an off...
by Kryzyzkowski
September 17th, 2008, 4:27 pm
Forum: Game Development
Topic: Wesnoth as a board game
Replies: 116
Views: 36886

Re: Wesnoth as a board game

Hi everyone. Thanks for the Java advice. About the chat meeting: I have not had a working jabber account for years, I might set one up this weekend, but I have a bit of work that needs doing first. I'll post the user name later. The features I am planning to make right now: a picture background ( I ...
by Kryzyzkowski
September 17th, 2008, 2:00 am
Forum: Game Development
Topic: Wesnoth as a board game
Replies: 116
Views: 36886

Re: Wesnoth as a board game

If anyone has any objections to my development of the WBG-CG, please speak now. Hi again everyone! First, thanks for the rules. I think I am ready to start coding. Does anyone know a way to, using Java, make an application which displays a sprite on a double buffered canvas? I have done it with J2me...
by Kryzyzkowski
September 16th, 2008, 2:30 am
Forum: Game Development
Topic: Wesnoth as a board game
Replies: 116
Views: 36886

Re: Wesnoth as a board game

Hi all! If you are planning to make a computer version of this board game, I could help with the coding. If it is not done in wml that is - it seems to me that making a board game with rules like these would be extremley difficult in WML, but not so hard with Java, or C. If you want to roll dice by ...
by Kryzyzkowski
April 3rd, 2008, 12:01 am
Forum: Scenario & Campaign Development
Topic: An interface for developing campaigns ...
Replies: 154
Views: 40586

Re:

[~]: campgen Traceback (most recent call last): File "/usr/bin/campgen", line 21, in ? import gui_main ImportError: No module named gui_main l ocal/python 2.4.2-1 A high-level scripting language local/wxpython 2.6.1.0-1 A wxWidgets GUI toolkit for Python. Yes, my packaging skills are not quite good...
by Kryzyzkowski
April 2nd, 2008, 11:47 pm
Forum: Scenario & Campaign Development
Topic: An interface for developing campaigns ...
Replies: 154
Views: 40586

Re: An interface for developing campaigns ...

I am using Debian amd64 etc. etc. etc. and wesnoth 1.4 does it (CampGen) still work if I compile it for linux? (I am 14 and learning JavaME, so I don't want to learn WML and C is way too hard) Good luck on project anyhow! edit: by compile I mean that I download something like the source and ./config...