Search found 76 matches

by michchar
May 23rd, 2016, 4:42 am
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 359
Views: 143127

Re: Oath of Allegiance 0.8 [SP Khalifate Campaign for 1.13.x

Oh that's weird, it's just straight up not working for me :/

I'll keep playing and let you know if the problem resolves itself
by michchar
May 22nd, 2016, 1:23 am
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 359
Views: 143127

Re: Oath of Allegiance 0.8 [SP Khalifate Campaign for 1.13.x

Don't know if it's something on my end, but the inspire ability doesn't seem to work for me. Other than that, loving the campaign so far!
by michchar
March 1st, 2010, 11:25 pm
Forum: Strategies & Tips
Topic: Basic Tactics, Submit Yours!
Replies: 14
Views: 3648

Re: Basic Tactics, Submit Yours!

Usually the L0's are good for village sitting, finishing off weak enemies, or breaking stalemates.
by michchar
February 11th, 2010, 3:47 pm
Forum: Faction & Era Development
Topic: Great war of elements (with default and campaign units)
Replies: 8
Views: 2151

Re: Alianze of elements era (with default and campaign units)

When you say "Alianze," do you mean alliance, or did you purposely misspell it? Because I can't find the word "Alianze" on google (other than the insurance company). Also, when you say "Alianze of Hearth," I believe that you mean "Alliance of earth", as "...
by michchar
February 6th, 2010, 6:37 pm
Forum: Strategies & Tips
Topic: Oh_Hi] Orc strategy guide
Replies: 10
Views: 6221

Re: Oh_Hi] Orc strategy guide

Hey, welcome to the forums! Anyways, Orcs are actually more resistant to income than most other races, due to a combination of good village stealing capabilities and L0 units. So northerners actually don't need to blitz (although its not that bad to rush, they really just dont need to.) Also, the Or...
by michchar
January 9th, 2010, 4:21 am
Forum: Faction & Era Development
Topic: The knights of arthur
Replies: 29
Views: 5546

Re: The knights of arthur

Ok, cool, are you going to do it, or are you begging others to do it for you?
by michchar
December 26th, 2009, 8:02 pm
Forum: Multiplayer Development
Topic: Speed of undead units
Replies: 21
Views: 4520

Re: Speed of undead units

I believe that is the whole point of undead. Slow, but powerful.
by michchar
December 14th, 2009, 10:55 pm
Forum: Scenario & Campaign Development
Topic: Guardian Order 0.0.4+ dev thread
Replies: 26
Views: 10388

Re: Guardian Order 0.0.4+ dev thread

Aww, that's a shame, this is one of the campaigns that I was eager to see updated.
by michchar
November 1st, 2009, 7:39 pm
Forum: Scenario & Campaign Development
Topic: The Settlers of Light: (Need someone to code)
Replies: 7
Views: 2219

Re: The Settlers of Light: (Need someone to code)

Well, WML workshop is there for a reason. Use it, don't beg for others to do your work. (People tend to not help out until they see that you are dedicated to what you are making)
Also, there are some basic WML tutorials in the "create" page of this website.
by michchar
October 10th, 2009, 10:31 pm
Forum: Users’ Forum
Topic: Wishlist
Replies: 5
Views: 1255

Re: Wishlist

Here's something to add to your impossible wish list:
People stop talking and start making what they want.
Really. Just do it yourself. That's all there is to it.
by michchar
October 3rd, 2009, 8:10 pm
Forum: Users’ Forum
Topic: Shouldn't Unit X be able to advance to Unit Y?
Replies: 13
Views: 3415

Re: Shouldn't Unit X be able to advance to Unit Y?

Skeleton → Chocobone I doubt that the balance in multiplayer games would suffer greatly and the positive effect is that there would be a greater variety of choice. :) What is your opinion on that issue? no imagine if every time the ai in a campaign leveled up a skeleton, it became a chocobone. thos...
by michchar
September 14th, 2009, 9:36 pm
Forum: Faction & Era Development
Topic: New Faction
Replies: 9
Views: 2509

Re: New Faction

Umm...yay, another bunch of ideas? I doubt that anyone would help you with your faction unless they are really interested (interested as in "Oh, hey, I always wanted to make a ninja faction!" kind of interested) or if you put considerable effort into it. Well, good luck, I suppose.
by michchar
September 14th, 2009, 9:28 pm
Forum: Faction & Era Development
Topic: New Faction Proposal: "Devlings"
Replies: 75
Views: 33131

Re: New Faction Proposal: "Devlings"

When they were level 0's they were considered unbalanced, but yea, if what you say about the devlings are true, I'd say they are pretty weak right now.
by michchar
June 5th, 2009, 12:28 am
Forum: Scenario & Campaign Development
Topic: Ultimate Unsung Hero (Development)
Replies: 10
Views: 2417

Re: Ultimate Unsung Hero (Development)

Uh, that's a completely unrelated project. We are not some sort of UMC reviewers / QA, unless it's UMC hosted in our repository that's being prepared for inclusion of mainline. You may want to read the first post of that thread before assuming what its purpose is... Oh, if the coordinated user thin...
by michchar
June 4th, 2009, 1:54 am
Forum: Scenario & Campaign Development
Topic: Ultimate Unsung Hero (Development)
Replies: 10
Views: 2417

Re: Ultimate Unsung Hero (Development)

Well, you could try looking at the stickied post on top of this forum called the Coordinated User-made Content Development Project (with SVN) (Sorry I don't know how to make a link, but its easy to find) if you want to make sure that you don't interfere with other established content. I would give f...