Search found 185 matches

by Computer_Player
April 7th, 2024, 12:44 am
Forum: Users’ Forum
Topic: Dumb Newbie Questions
Replies: 6
Views: 1773

Re: Dumb Newbie Questions

It could be that they haven't yet been ported to 1.18. UMC have separate developers and although it might help to remind them, it also might not. Generally the more popular UMCs get ported eventually. Wesnoth famously could run on a toaster. This is less true now than before, but yes. Perhaps the st...
by Computer_Player
April 3rd, 2024, 11:25 am
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

That's definitely not supposed to happen, and is not my experience with it. D: Glad you were able to have fun regardless tho. Has the issue resolved itself since then? Tried the survival yet? Doesn't look like it. I'm playing on Wesnoth 1.16.2 and the mod version is Galactic Empires 5.7.0 . -- Trie...
by Computer_Player
April 2nd, 2024, 10:29 pm
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

Been a while since I played Galactic Empires. I just played two games against the AI as I tried to remember how to play. The new Heroes are an awesome addition, and the Dominion gamemode is probably best for most games (although I'll probably stick to Elimination for the longer games). The only thi...
by Computer_Player
March 31st, 2024, 3:25 pm
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

Sorry I hope I am not spamming this, but I think it deserves its own post. Gruelling 26 turn domination match on Beta Quadrant. Me as Steelhive on p2. and supvsetrt on p1 as Terran. Went for the drone aggression once again and was tit for tat but was able to chase them off in the mid game, despite m...
by Computer_Player
March 30th, 2024, 1:56 pm
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

Posting another interesting game where I put the theory of early aggression by Steelhive using massed drones to the test vs Vendeeni on Alpha Quadrant map with +2 VP. RNG didn't really go my way, but was able to nevertheless grab center space control with opponent's retreat - getting early advantage...
by Computer_Player
March 28th, 2024, 10:56 pm
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

It's a solution to solve planetside unit over flow, serves as a way to invade planets with blocked hexes, and gives additional direct interaction bewtween planet side and space side maps - i.e. control over the airspace around the planet gives ground combat a benefit. I vote its a feature and thus n...
by Computer_Player
March 28th, 2024, 1:42 pm
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

Whew. Posting a couple of interesting games. And a bug report. The first is a relatively quick one testing default 21 VP on Eta Quadrant. Conquering a big planet + 1 flagship kill is enough to win the match, which is what happened. Not too bad, but I'd prefer playing with a +1 VP target on this map....
by Computer_Player
March 26th, 2024, 10:13 pm
Forum: Multiplayer Development
Topic: The High Seas (Naval MP Scenario)
Replies: 280
Views: 68883

Re: The High Seas (Naval MP Scenario)

Sorry, can I ask how I play the add-on? I downloaded the zip, extracted it, and put in in the add-ons folder under data in my 1.16 wesnoth. Where can I find it?
by Computer_Player
March 25th, 2024, 9:11 pm
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

Posting here an interesting replay vs Atreides on Ion Nova. Due to how the map is laid out, P1 can rush one of P2's "planets." P2 needs to send a transport to the south small planet in order to not get their artifact stolen by P1. 2p - GE Ion Nova replay 20240325-081536.gz I think Ion's de...
by Computer_Player
March 18th, 2024, 8:49 pm
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

GG. I think you had a couple of major chances there, with the 1st being your first push.. I was really surprised when you backed off haha. The second was that sneaky bombardier that almost destroyed one of my planets O_O Fortunately I had the eco lead to spare the resources to save the planet. By th...
by Computer_Player
March 16th, 2024, 10:05 am
Forum: Multiplayer Development
Topic: Monster Hunt 2.0
Replies: 29
Views: 11085

Re: Monster Hunt 2.0

Thanks for the update. Some bug reports: 1st replay displayed an OOS and the Light item not working. Unsure if they are related or not (though the OOS appeared when I tried to teleport). 2nd replay the zombies intermittently kept NOT moving when passed to the AI. They all rest healed but then didn't...
by Computer_Player
February 28th, 2024, 8:00 am
Forum: Multiplayer Development
Topic: Monster Hunt 2.0
Replies: 29
Views: 11085

Re: Monster Hunt 2.0

Just posting this replay here. 2nd game by Conrad (his first game, he mass recruited trolls.. that went about as well as expected :P)
by Computer_Player
February 24th, 2024, 11:59 pm
Forum: Multiplayer Development
Topic: Monster Hunt 2.0
Replies: 29
Views: 11085

Re: Monster Hunt 2.0

Just played a game (and obsed one) on the new update. Thanks once again. I'm attaching a couple of replays. One thing I noticed is that it becomes really hard for heroes to heal once villages are taken out in an area (especially for knalgan) and even though healing ponds exist, the absence of healin...
by Computer_Player
February 23rd, 2024, 4:58 pm
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

Just had one of my most epic games in GE on Alpha Quadrant vs Mmmax, Vendeeni vs Terran. I put +2 VP adjustment, which we both liked as it allowed for comeback mechanics beyond the first quick engagement. Here I also noticed that upgrades can be stacked according to ship levels which is a nice way t...
by Computer_Player
February 18th, 2024, 6:09 am
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 243686

Re: Galactic Empires (Wesnoth in Space)

Balance notes: a) I'm still exploring the new game (which GE kind of is) but I wonder if it might be good to have HQ's lose some of their upgrades when they change hands? That is standard in all 4X games. Civ cities lose half pop. and many buildings. Just wondering, perhaps it works best as is. Thi...