Search found 752 matches

by inferno8
July 15th, 2018, 11:15 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.1 - a new gameplay mode!

To Lands Unknown 3.1.1 is now available! This version focuses mostly on fixing bugs reported by the community so far. I'd like to thank Konrad2 and gwen42 for the feedback - I really appreciate that! :) The changelog: Version 3.1.1 - Scenarios > scenario 01 - Highiest Tiers: * fixed incorrect Mehir'...
by inferno8
July 13th, 2018, 5:51 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.1 - a new gameplay mode!

The paint in Southern Nations should be unwalkable too. Thanks for reporting. Jaffar's recruits will avoid Player's keep in the next version. Summoners need woodcutting equipment because usage of fire elementals turned out to be problematic in a wet environment. Cleave no longer kills friendly units...
by inferno8
July 13th, 2018, 11:34 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.1 - a new gameplay mode!

Near the Jungle Why is the bridge (over the paint) unwalkable? Because its vertical offset does not match hexes in a desirable way. Maybe I'll change it, but this is not a top priority as this part of the map is purely decorative and its tactical usage is minimal in my opinion. As long as Rhaxiz is...
by inferno8
July 11th, 2018, 8:30 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.1 - a new gameplay mode!

Hello, gwen42 and thank you for reporting these issues ;) A patch will be delivered this weekend.
by inferno8
July 1st, 2018, 8:39 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.1 - a new gameplay mode!

That's really minor. It shouldn't affect the gameplay much. Anyway, thanks for reporting! ;)
by inferno8
June 30th, 2018, 5:50 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.1

To Lands Unknown 3.1. is now available! https://i.imgur.com/0ietsLw.jpg It offers many i mproved lines of dialogs, a new raw translation file for translators and something veeery unique, never seen before in any other campaign - an additional "badass" gameplay mode ! This feature once enabled makes...
by inferno8
June 30th, 2018, 5:03 pm
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1588
Views: 166073

Re: Era of Magic (EoMa) 3.2

Era of Magic 3.2 is now available! This is quite a big update focusing mostly on better balance, unit renamings, new and improved descriptions, code cleanup and bugfixing. There is also a new unit! I would like to thank Ravana for his outstanding work with pointing many code inconsistencies as well...
by inferno8
June 24th, 2018, 8:31 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.0 for 1.14

Be ready for a huge TLU summer update really soon! 8) It will offer a very unusual feature, so stay tuned! You'll love it 8)
by inferno8
June 14th, 2018, 8:40 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1588
Views: 166073

Re: Era of Magic (EoMa) 3.1 - for 1.14

Hello, Fortaleza. The ability works for me. Could you be more specific? What is your version of the game and the version of Era of Magic? Also, did you level up your units or just put them on a map using debug command? Please note that summoning requires a unit with full movepoints and that unit can...
by inferno8
May 31st, 2018, 4:04 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.0 for 1.14

I assumed that the commented out lines were text-revisions that for whatever reason had not gone live yet. It just occurred to me, that it might be the other way round and the commented out stuff is old. In that case I missed a lot of reports, because I did not report typos that where "fixed" in th...
by inferno8
May 28th, 2018, 2:36 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.0 for 1.14

Hello, Landiss and thank you for your feedback! :) some (more advanced) unit images are too big and in general, hmm, too much. This is especially evident in the main hero image once he get to the 4th level, as then units near to him are very difficult to see clearly (and some of them are completely ...
by inferno8
May 28th, 2018, 12:22 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.0 for 1.14

Typos I encountered (I'll just start documenting here and post when I stop playing) Most of them are fixed in the development version of the campaign which will be released soon. Good job! :D The commented out stuff also applies to scenarios two and three it seems. I am too busy to study all the di...
by inferno8
May 26th, 2018, 8:23 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.0 for 1.14

Should I still look at typos anyway? Well it is up to you of course ;) You can also play the game and write down all spotted typos in a file of notebook, then share your list here. This will help me a lot ;) Edit: Is badass mode a hidden feature or not fully implemented yet? It is the currently dis...
by inferno8
May 26th, 2018, 7:47 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.0 for 1.14

Hello, Whiskeyjack ;) The file you've mentioned needs a lot of cleaning as it is cluttered with unused old story strings. This will be fixed in the next version. Thank you for reporting.
by inferno8
May 22nd, 2018, 9:43 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.1 - a new gameplay mode!
Replies: 908
Views: 97506

Re: To Lands Unknown 3.0 for 1.14

Konrad2 wrote:
May 22nd, 2018, 8:38 pm
Why not a sequel?
You see, the world of EoMa is quite vast. To understand some things that are about to happen, one needs to learn about the past which holds a lot of answers. The prequel won't be about Summoners.