Search found 352 matches

by Lizard
July 9th, 2013, 5:31 pm
Forum: Faction & Era Development
Topic: The Era of Strife
Replies: 88
Views: 38512

Re: The Era of Strife

My (Saurian Faction) motivation it is definitely dead. I haven't even played Wesnoth since over a year.
I look back to it as something nice I did as a 14-16 year old. Thanks for the interest, though :D .
by Lizard
July 20th, 2012, 7:06 pm
Forum: Website
Topic: Forum registration Security phrase does not accept all chara
Replies: 1
Views: 1512

Forum registration Security phrase does not accept all chara

Registered a second account today:

When registering an account with a Password ending in “>+=”, the security phrase was not accepted.

While I might have mistyped the name part, I did not want to reproduce the Bug (don't want to create waste).
by Lizard
July 12th, 2010, 7:35 am
Forum: Art Contributions
Topic: Localize logo into Vietnamese
Replies: 5
Views: 1286

Re: Localize logo into Vietnamese

Another thing is you could make the text smaller and set them one atop the other instead of a on top then the rest of it right below. Absolutely, positively not. Every roman/cyrillic translation must follow the "article on top" + "rest on one line" scheme if at all possible. Doing otherwise breaks ...
by Lizard
July 10th, 2010, 8:11 pm
Forum: Multiplayer Development
Topic: Doubt!
Replies: 19
Views: 3388

Re: Doubt!

That is quite hard to understand... Maybe you should post in your native language :D I made a map but I don't know how others can download it. When you play with other people they can downlod it from the game client. save-map.png if you want to share it with everyone you should create a thread in th...
by Lizard
April 25th, 2010, 1:59 pm
Forum: Ideas
Topic: Suggestion: Chess Clock
Replies: 24
Views: 4434

Re: Suggestion: Chess Clock

As Lizard pointed out, the chess clock is already implemented No it's not. At least nowhere where it's usable by a player. Where exactly do you set the total time? And in what version do you find such a functionality? Yeah, I did not want to point that out. I only wanted to mention that it would be...
by Lizard
April 25th, 2010, 1:55 pm
Forum: Art Workshop
Topic: WTactics: Original-art-give-back
Replies: 127
Views: 35034

Re: WTactics: Original-art-give-back

It is nice that we can use the art, I wonder weather I should repost that icon in the icon threat. Sorry if adding more about the license things goes bit off-topic, but I'd like to link some other scheme. http://www.gnu.org/licenses/gpl-faq.html#AllCompatibility looking into that table OK if you upg...
by Lizard
April 25th, 2010, 1:14 pm
Forum: Art Workshop
Topic: WTactics: Original-art-give-back
Replies: 127
Views: 35034

Re: WTactics: Original-art-give-back

9. All is GPL3. With Wesnoth being GPL2+ would that mean wesnoth needs to convert to GPL3 to use your assets? Apart from that I really like your books, they would make a nice icon. icon_book.png edit: looks like UMC can use it :D as the wesnoth addon server does not specify under which version of t...
by Lizard
April 25th, 2010, 12:08 pm
Forum: Ideas
Topic: Suggestion: Chess Clock
Replies: 24
Views: 4434

Re: Suggestion: Chess Clock

I bet the wesnoth core can already handle the chess clock. The only thing missing is an alternative punishment to instant-ending each of the loosing player's turns Init. Limit = 7200 Reservoir = 7200 Turn Bonus = 0 Action Bonus = 0 This would be the settings required for the normal timer, the initia...
by Lizard
April 24th, 2010, 2:18 pm
Forum: Art Contributions
Topic: water animation
Replies: 162
Views: 37420

Re: water animation

about animated water.... the problem is that rhyging5 seems to be MIA and a lots of tiles are missing. I could integrate the base tiles, which are done, but they probably need some recoloring. As for the beaches, we have a coule of them, mainly north facing, but we don't have enough and no cliff tr...
by Lizard
December 4th, 2009, 2:01 pm
Forum: Website
Topic: Can't login through firefox.
Replies: 2
Views: 517

Re: Can't login through firefox.

Happens to me sometimes, too. Just delete your old [broken?] wesnoth cookies and you should be fine. At least that works for me.
by Lizard
November 26th, 2009, 7:44 pm
Forum: Website
Topic: Not readable web page
Replies: 3
Views: 1257

Re: Not readable web page

It looks like s.th. went wrong when the administrator reverted some SPAM changes.
You could try this older version which looks better on my [german] PC.
by Lizard
September 22nd, 2009, 4:59 pm
Forum: Ideas
Topic: Modular Factions/Eras (UMC)
Replies: 15
Views: 1849

Re: Modular Factions/Eras (UMC)

So it wouldn't be dependent on any faction or era, but if they existed, you would be able to use them. I don't think this works though, unless you can include the cfg files and just have nothing happen if some of them don't exist. You can. It is especially nice if there is a detect.cfg within each ...
by Lizard
September 16th, 2009, 7:48 pm
Forum: Website
Topic: The server is logging people out at random.
Replies: 23
Views: 3056

Re: The server is logging people out at random.

atm, it works. But a while ago I had strange errors too
I got loged out when I didn't use wesnoth.org for a while and weren't able to log in again. I had to kill all wesnoth.org cookies to log in again. Happened two or three times.. (I'm not complaying it does work fine again)
by Lizard
September 9th, 2009, 7:46 pm
Forum: Art Contributions
Topic: Dragon sprite
Replies: 295
Views: 76037

Re: Dragon sprite

Anyway, is it possible to offset the team-ellipse ? I made a bigger one but then I noticed that it's not centered. I don't think there is an offset you can use, but if you just use a bigger canvas it should work. (The Animation engine centers images to the hex, bigger ones tot -at least that is how...
by Lizard
September 9th, 2009, 7:39 pm
Forum: Users’ Forum
Topic: Wesnoth 2.0
Replies: 68
Views: 8863

Re: Wesnoth 2.0

Yeah, I thought about that, too. I know that currently we are at 1.6 and 1.7, and I'm pretty sure the next version will be called 1.8, 1.9 being the dev version. but what will happen after that point? Will we get Wesnoth 1.10 or Wesnoth 2? (I would guess 1.10 since 2 would be a mayor version change ...