Search found 255 matches

by vicza
October 5th, 2008, 9:14 pm
Forum: Users’ Forum
Topic: Trouble with Vista
Replies: 2
Views: 537

Re: Trouble with Vista

You should use the second option, because this is just like disabling the UAC. It's not like disabling the UAC. UAC protects system files, and BfW is just a game, it does not need such protection. I always prefer to have separate folder "Games", often even in a separate partition, and install games...
by vicza
October 5th, 2008, 6:09 am
Forum: Translations & Internationalization
Topic: Russian translation
Replies: 666
Views: 190161

Re: Russian translation

Да помогайте, кто же не даёт-то? В wiki есть таблица , где указано, какие файлы сейчас свободны (хотя, между нами говоря, обновлений давно уже никто не присылал, так что их все можно считать свободными). Я в последнее время как-то забросил эту игру, но обновления отправить куда надо ещё могу. Только...
by vicza
October 5th, 2008, 6:00 am
Forum: Users’ Forum
Topic: activating all unit descriptions
Replies: 16
Views: 2213

Re: activating all unit descriptions

Thats exactly what annoys me, as I HAVE already seen all this units already - it was just another installation of wesnoth. You can just copy your "preferences" file (userdata\preferences) to a new installation. Or only the line "encountered_units=" from it. But to be honest - when I see a completel...
by vicza
May 26th, 2008, 7:39 pm
Forum: Heir to the Throne
Topic: Scenario 4: Bay of Pearls
Replies: 120
Views: 50145

Re: Scenario Review: HttT - Bay of Pearls

Something I find makes this significantly easier is recruit a healer, preferably quick, on your first turn, and beeline out. After you've rescued all but the top cage of merfolk Still, I don't understand, how are you going to bring your healer there (unless you have a shyde already). Even for a qui...
by vicza
May 26th, 2008, 3:12 pm
Forum: Translations & Internationalization
Topic: Russian translation
Replies: 666
Views: 190161

Re: Russian translation

Rovius wrote:U menja odnogo v tekste vmesto russkih bukv kakaja-to, izvinite, hrenoten'?
Net, u vsieh.
Kakaja jeto kodirovka?
A hren eyo znaet.
by vicza
May 26th, 2008, 3:10 pm
Forum: Website
Topic: Not fully back to operational
Replies: 5
Views: 2385

Re: Not fully back to operational

It's not a minor issue. Russian don't work at all and all previous posts in Russian are broken. Looks like encoding problems. Indeed. In this theme , for example. Incorrect string value: '\xD0\x92\xD0\xB5\xD1\x80...' for column 'post_text' at row 1 [1366] When I press "preview", it shows them norma...
by vicza
May 22nd, 2008, 8:08 pm
Forum: Heir to the Throne
Topic: Scenario 6: The Siege of Elensefar
Replies: 247
Views: 96305

Re: Scenario Review: The Siege of Elensefar

(1) What difficulty levels have you played the scenario on? EASY, NORMAL (2) How difficult did you find the scenario? (1-10) On EASY it's not hard, but on NORMAL -- I'd say, 8. (3) How clear did you find the scenario objectives? (4) How clear and interesting did you find the dialog and storyline of ...
by vicza
May 22nd, 2008, 7:58 pm
Forum: Heir to the Throne
Topic: Scenario 05b: Isles of the Damned
Replies: 92
Views: 53683

Re: Scenario Review: HttT - Isles of the Damned

Don't you think the money counting in this scenario is wrong? For example, after the previous scenario (the Bay) we have (with the bonus) 400 gold. 20% are subtracted, so we have 320. This sum is saved, and this scenario we begin with 100 gold. And finish it, say, with 80 gold. Then, this sum is add...
by vicza
May 22nd, 2008, 7:39 pm
Forum: Heir to the Throne
Topic: Scenario 4: Bay of Pearls
Replies: 120
Views: 50145

Re: Scenario Review: HttT - Bay of Pearls

(1) What difficulty levels have you played the scenario on? EASY, NORMAL, HARD. (2) How difficult did you find the scenario? (1-10) Well, it's interesting scenario: when I played it for the first time on every level, even on EASY, I failed. But later, when you find a right way, it becomes quite eas...
by vicza
May 22nd, 2008, 1:16 am
Forum: Technical Support
Topic: Theme Issues
Replies: 8
Views: 1276

Re: Theme Issues

i found one called Preferences.hpp, Preferences.cpp, Game_Preferences.hpp(and cpp), Game_Preferences_Display.hpp(and cpp)... You're looking in the sources, and you have to look in your home directory. I don't have linux at hand but my guess would be .wesnoth/uesrdata/preferences or something simila...
by vicza
May 22nd, 2008, 1:11 am
Forum: Strategies & Tips
Topic: im stuck on hide and seek in liberty
Replies: 9
Views: 3394

Re: im stuck on hide and seek in liberty

Jozrael wrote:Um, I think I'm missing something. Was I just lucky?
Maybe. When I played it on hard, there was one place where they inevitably had to see me. So, had to fight and then escape.
by vicza
May 20th, 2008, 8:59 pm
Forum: Translations & Internationalization
Topic: Russian translation
Replies: 666
Views: 190161

Re: Russian translation

А где Вы вообще нашли xdelta для виндоуз? Ведь там же ясно сказано: Due to issues with file size, producing Xdeltas for newer versions is no longer economical and represents very little difference in file size from the installer. А Вы, похоже, ...
by vicza
May 20th, 2008, 3:28 pm
Forum: WML Workshop
Topic: Problem with hero, canrecruit and recall
Replies: 4
Views: 820

Re: Problem with hero, canrecruit and recall

If you want Jalia to be your leader in the 2nd scenario, in the 1st write: save_id="Jalia" To give her recruiting write something like: [store_unit] [filter] description=Jalia [/filter] kill=no variable=stored_Jalia [/store_unit] [set_variable] name=stored_Jalia.canrecruit value=yes [/set_variable] ...
by vicza
May 20th, 2008, 2:34 am
Forum: Release Announcements, Compiling & Installation
Topic: How to compile Wesnoth on Windows with Dev-Cpp, Code::Blocks
Replies: 183
Views: 64510

Re: How to compile Wesnoth on Windows with Dev-Cpp

O, yes, I see. Strange, though, that for 1.4 it was set to 'yes'.
by vicza
May 20th, 2008, 2:18 am
Forum: Release Announcements, Compiling & Installation
Topic: How to compile Wesnoth on Windows with Dev-Cpp, Code::Blocks
Replies: 183
Views: 64510

Re: How to compile Wesnoth on Windows with Dev-Cpp

With this dev, it's first time the version 1.5 was successfully compiled on my machine. It even works. But:

Code: Select all

20.05.2008  05:02       163 335 413 wesnoth_gcc4.exe
Isn't it a bit tooo big? :o :hmm: