Search found 24 matches

by DerTod
December 15th, 2012, 9:26 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Current Version: 4.10

the movement type of the sea states loyalist must be "AE riverman" otherwise no movement is possible
by DerTod
November 19th, 2011, 4:49 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Current Version: 4.8

- khthon were updated recently by doofus, current vector weapon special has issues (not working on most units) this is because of the following filter in Ageless_Era\data\BMR_data\weapon_specials\vector.cfg when you delete this filter, it works. [not] race=AE primeval [/not] [not] race=undead [/not...
by DerTod
October 31st, 2011, 9:45 pm
Forum: Ideas
Topic: [interface] movable "advance to window"
Replies: 3
Views: 606

Re: movable "advance to window"

Hi, when a unit levels up, sometimes it would be helpful to move the trait choice window away from the center so that you can see the surrounding area of this unit. This could be helpful to choice the right trait for the current situation. I'm pretty sure you are not talking about a "trait" (quick,...
by DerTod
October 30th, 2011, 11:49 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Current Version: 4.8

Hi, I parsed the cfg-files of the latest version with the following result duplicate id of AE Snapper duplicate id of AE Shaman duplicate id of AE Stalker AE Kharos_LightAdept: unknown advance_to id: White Mage AE Death Baron: unknown advance_to id: Death Knight AE Tomb Shade: missing attribute: mov...
by DerTod
October 30th, 2011, 8:49 am
Forum: Ideas
Topic: [interface] movable "advance to window"
Replies: 3
Views: 606

[interface] movable "advance to window"

Hi,

when a unit levels up, sometimes it would be helpful to move the "advance to window" away from the center so that you can see the surrounding area of this unit. This could be helpful to choice the right unit type for the current situation.
by DerTod
February 27th, 2011, 3:13 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Current Version: 4.7

there's a bug in the Blight faction which let all units die.

see http://forums.wesnoth.org/posting.php?m ... =4&t=33172
by DerTod
February 27th, 2011, 1:59 pm
Forum: Technical Support
Topic: all units are dying
Replies: 2
Views: 331

Re: all units are dying

Wow, that was fast and it works!

Thanks a lot for the help.

And sure, I will post the bug in the AE forum.
by DerTod
February 27th, 2011, 10:56 am
Forum: Technical Support
Topic: all units are dying
Replies: 2
Views: 331

all units are dying

Hi. I'm not sure if this is the right forum but I hope someone can help me. I have attached a save game of a multiplayer game where this happens: 1. the orc (player 5) is recruiting some units 2. the blight (player 6) starts it's turn with healing it's units 3. after the last unit was healed, all un...
by DerTod
December 4th, 2010, 4:11 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Current Version: 4.5

the AE Avian have no defense pictures
by DerTod
December 3rd, 2010, 11:12 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Current Version: 4.5

Bug report: ME Holy Order Interrogator can't advance to level 2.
by DerTod
August 29th, 2010, 9:34 am
Forum: Faction & Era Development
Topic: BEEM - Balancing Extended Era Modification v3.3.2
Replies: 185
Views: 37837

Re: BEEM - Balancing Extended Era Modification v3.3.2

The summon ability of the Necromancers and the Summers doesn't work in 1.8.3.
by DerTod
May 30th, 2010, 12:32 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Released Version 4.1

the advances_to of the AE South-Seas Caster is wrong

must be:

advances_to=AE South-Seas Seahag, AE South-Seas Zephyrist

instead of

advances_to=South-Seas Seahag, South-Seas Zephyrist
by DerTod
May 9th, 2010, 6:37 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Released Version 4.1

@DerTod: I think you missunderstood the {FOREACH} macro. The syntax is: {FOREACH array counter} In which the variable 'array' is an array and the variable 'counter' is a variable will store the current number of how often this was already repeated. {NEXT} is just used {NEXT counter}. Also, variable...
by DerTod
May 8th, 2010, 9:39 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Released Version 4.1

The Despair Statue causes a crash when advancing to lev 2 (Phantom Stone) To detect leveling crashes, wouldn't it be possible to define a testmap with an event, that creates all possible unit-types per side and automatically advance them to the next level. The wml-logic could be something like that:...
by DerTod
January 10th, 2010, 5:12 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 313228

Re: Ageless Era - Released Version 3.2

no amla for the Eltirean Siren, Thraex Paratus

the images of Wind Rider and Wind Strider do not fit to the unit

the Saurian Champion has no image