Search found 34 matches

by Lord Of Weapons And Magic
February 23rd, 2008, 10:20 pm
Forum: Scenario & Campaign Development
Topic: simple wml scripter to help new players
Replies: 27
Views: 5405

im sorry

im sorry i puted the post onto the wrong page, yet while i was saiying that if it would work like Word is if you write wrong line, it willl point what line is word that functions is the one i tried to refere before :D
by Lord Of Weapons And Magic
February 23rd, 2008, 8:59 pm
Forum: Scenario & Campaign Development
Topic: A Baron Betrayed: New Campaign Idea
Replies: 4
Views: 1444

Rigth...

Well after seeing you history i havent seen any history similar to this one so good luck. :D
by Lord Of Weapons And Magic
January 26th, 2008, 3:18 pm
Forum: Scenario & Campaign Development
Topic: An interface for developing campaigns ...
Replies: 154
Views: 49194

Nice

I don't have access to OSX myself, so I can't explain everything, but basically: Wesnoth 1.4 beta / 1.3.14 should work. To get the SVN version of campgen, you need to open a command prompt in the directory you want it installed, and type: svn co http://svn.gna.org/svn/campgen/trunk campgen After th...
by Lord Of Weapons And Magic
January 24th, 2008, 12:03 am
Forum: Scenario & Campaign Development
Topic: An interface for developing campaigns ...
Replies: 154
Views: 49194

yes.. but

Okay, let me change that: Can anyone tell me how to fix it? Well, it looks like CampGen can't find the Wesnoth install (it reads the available units from there). Also, since WML is parsed on demand, it may take a few seconds the first time the unit list is needed before units appear. Also, I'm only...
by Lord Of Weapons And Magic
January 18th, 2008, 11:44 pm
Forum: WML Workshop
Topic: SOS
Replies: 3
Views: 1296

tnx

well, i will try but i have an a huge problem, since i use campgen, i created an advancemen to my unit, but the game doesnt recgonize it.

it says that the unit is uknow, and it doesnt advance, and this is what has stoped from launching the 1.0.b version of my campaing.
by Lord Of Weapons And Magic
January 16th, 2008, 2:39 am
Forum: WML Workshop
Topic: SOS
Replies: 3
Views: 1296

SOS

Hi, im a newbie with all of this WML, but i have some proplems with my campaing (i alreday have opened a forum with my problem but no one tells me what is wrong), anyway, i really nedd a helping hand here, my campaing is alreday in the server, so please fell free to check the files, since there are ...
by Lord Of Weapons And Magic
January 15th, 2008, 10:10 pm
Forum: Scenario & Campaign Development
Topic: An interface for developing campaigns ...
Replies: 154
Views: 49194

Bugs, Bugs, and more Bugs

Help! I am using CampGen, but it won't let me have a leader type. I can't type in the box, and the down arrow gives me no choices! The tutorial does't explain it very well either. And I'm getting a buch a tiny pink boxes that say "parsing unit description..." Everything up to that works b...
by Lord Of Weapons And Magic
January 14th, 2008, 2:36 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown (1.9.99) for Wesnoth 1.4
Replies: 447
Views: 151397

After downloading the new version, and replaying scenario 3, it still crashes when loading the next scenario. The file you have tried to load is corrupt, or something... I asume that you are Playing with the 1.3.13 version of wesnoth development branch, well it an stupid CORE BUG ENINGE! :shock: , ...
by Lord Of Weapons And Magic
January 13th, 2008, 4:51 am
Forum: Ideas
Topic: New Idea for various unit Advancements
Replies: 3
Views: 1353

New Idea for various unit Advancements

I have a few ideas for the 1.4 unit (no art thats for the art discusion forum): well im not satifaced with some of the units of the Mainline Scenaarios, from 1.2: Example for the Silver Mage lets put an new unit that is the advancement for this mage or even better an AMLA skill chose (Like in the Gr...
by Lord Of Weapons And Magic
January 13th, 2008, 4:14 am
Forum: Faction & Era Development
Topic: Swamp Elves (Development Stage:Published/Playtesting)
Replies: 116
Views: 33605

FireMaster wrote:WOHOO! A very nice person has fixed the Swamp Elves! As soon as I compile 1.3.12 they will go onto the mp server.
Glad to hear that, but the version for the Mainline doesnt works, problems with some cfg´s 16,17 and 18 if memory doesnt fails me.
by Lord Of Weapons And Magic
January 12th, 2008, 10:52 pm
Forum: Scenario & Campaign Development
Topic: new campaign: Green Isle
Replies: 104
Views: 28911

No Prob.

New Bug, your campaing crashes every turn after the 11, when i reupload it works until the next turn (eye first scenario) :twisted: UPDATE: New Bugs: the Last one is true but i found what is causing it its an a problem with the SShide unit, looks like your campaing doesnt reconize her. Now the Refug...
by Lord Of Weapons And Magic
January 12th, 2008, 10:52 pm
Forum: Scenario & Campaign Development
Topic: new campaign: Green Isle
Replies: 104
Views: 28911

No Prob.

No Problem :lol:
by Lord Of Weapons And Magic
January 12th, 2008, 5:18 am
Forum: Scenario & Campaign Development
Topic: new campaign: Green Isle
Replies: 104
Views: 28911

what version are you playing the Night_Raids have been one level for a while try reinstall the campaign it should work up through A_Sea_Of_Evil with that level and Refugees having some non-fatal bugs let me know and thanks for playing See my post above to make the corrections of th Refugges Scenari...
by Lord Of Weapons And Magic
January 12th, 2008, 5:00 am
Forum: Scenario & Campaign Development
Topic: simple wml scripter to help new players
Replies: 27
Views: 5405

Look

What i want to check the Files, because there is an a Moveto Bug, an other one that makes the tsart up Diaologue Never Apears, and some times the special Attacks of my Units Dissapears, and i dont know why?, i have phyton installed but still when i download the File it doesnt appears like .dmg but l...
by Lord Of Weapons And Magic
January 12th, 2008, 4:25 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown (1.9.99) for Wesnoth 1.4
Replies: 447
Views: 151397

Tnx

Thanks!, i usally edit my posts if i can to not over load the Forum, and im gonna to pass you an a PM soon as i download your new Version, i hope that you have fixed the Bug, that eliminates the recruit list after the Scenario that you escape from the Caves.