Search found 380 matches

by Federalist marshal
November 5th, 2009, 4:03 am
Forum: Art Contributions
Topic: New animations
Replies: 1502
Views: 610593

Re: New animations

For the first time in awhile I've made some in-between frames again, this time two frames for the javelineer's attack animation. They're the 2nd and 4th frames in this gif animation; I've found that it might work with or without the final frame.
As always, comments are appreciated.
by Federalist marshal
September 13th, 2008, 5:17 pm
Forum: Art Contributions
Topic: Desert Elves
Replies: 309
Views: 90699

Re: Desert Elves

Here's a refined hunter base sprite and a melee frame:
by Federalist marshal
September 8th, 2008, 11:29 pm
Forum: Art Contributions
Topic: Desert Elves
Replies: 309
Views: 90699

Re: Desert Elves

I based the archer's ranged frames based on the current wood elves, so I don't really think it would matter that much. :| Considering the amount of time I've had available recently, I don't think I can really afford to consider it more than a minor quibble unless Jetryl would agree with you guys.
by Federalist marshal
September 2nd, 2008, 11:50 pm
Forum: Art Contributions
Topic: Desert Elves
Replies: 309
Views: 90699

Re: Desert Elves

Regarding the ranged attacks: the behavior of the bow is so unrealistic as to be positively surreal. As someone else pointed out (too lazy to go back and find the comment), when a bow is drawn (pulled), the region of greatest curvature is towards the ends. The current art has it bending in the midd...
by Federalist marshal
September 2nd, 2008, 11:48 pm
Forum: Art Contributions
Topic: Misc Frames/Sprites
Replies: 62
Views: 18537

Re: Misc Frames/Sprites

Using Thrawn's suggestion, I have been able to see and pick out where the holes in the sprite are. I've also changed the shadow as well. But here's my process in making the sprite using GIMP in case I still missed something: -Take existing guard sprite and existing attack frame -Erase the parts of t...
by Federalist marshal
August 31st, 2008, 3:49 pm
Forum: Art Contributions
Topic: Misc Frames/Sprites
Replies: 62
Views: 18537

Re: Misc Frames/Sprites

Ok, here's what I have for the frame. If anything is wrong with it this time I'd like to fix it myself.
by Federalist marshal
August 29th, 2008, 10:25 pm
Forum: Art Contributions
Topic: Misc Frames/Sprites
Replies: 62
Views: 18537

Re: Misc Frames/Sprites

Ok, I've made an in-between frame for the dwarvish guardsman, but I will check to make sure if I skipped anything before posting it. I have turned on hard-edge, left the paintbrush tool unused, set interpolation to none, as well as changing the position of every limb of the gurardsman. I did a littl...
by Federalist marshal
August 25th, 2008, 10:52 pm
Forum: Art Contributions
Topic: Misc Frames/Sprites
Replies: 62
Views: 18537

Re: Misc Frames/Sprites

:| I do have to lay down an ultimatum, though - I can't afford to keep repeating the same things to you over and over again. I've told you in no uncertain terms how to fix this issue of muddled colors and alpha channels. Don't apologize, just fix the problem for any future work. If you don't know h...
by Federalist marshal
August 24th, 2008, 8:40 pm
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 233092

Re: You've been playing Wesnoth too long when...

MaxRip wrote:684: you have Elvish and dwarvish friends.
706. You think it's normal to have Elvish and dwarvish friends and don't understand how that means you've been playing Wesnoth too long.

707. You're not afraid of taking risks because if anything goes wrong you just need to reload the last autosave.
by Federalist marshal
August 24th, 2008, 8:29 pm
Forum: Art Contributions
Topic: Desert Elves
Replies: 309
Views: 90699

Re: Desert Elves

Here's the hunter; it uses some of Karo's work, and uses some of mine. I hope it works...
by Federalist marshal
August 24th, 2008, 2:44 am
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 233092

Re: You've been playing Wesnoth too long when...

671. You think up yet another wose-related joke for this thread.

672. You actually used visuals for your wose-related post.

673. You once again reference the overabundance of wose-related jokes
by Federalist marshal
August 22nd, 2008, 5:48 pm
Forum: Art Contributions
Topic: Desert Elves
Replies: 309
Views: 90699

Re: Desert Elves

woodmouse wrote: Two colors, I didn't know which one is the best so I upload both. What do you like?
Not bad IMO but that's for Mist to decide.
by Federalist marshal
August 22nd, 2008, 3:38 pm
Forum: Art Contributions
Topic: Desert Elves
Replies: 309
Views: 90699

Re: Desert Elves

woodmouse wrote:Ok, I make a new lizard rider. :) A completely from scratch lizard... But I use a elf and edit it.
Great, can we see it then? :)

Here are the ranged frames for the sharpshooter:
by Federalist marshal
August 22nd, 2008, 3:30 pm
Forum: Art Contributions
Topic: Desktop icon for the dev-release
Replies: 45
Views: 18342

Re: Desktop icon for the dev-release

At least one of the hammer's heads isn't aligned with the handle. Also, IMO the text itself shouldn't have been edited. Perhaps you should have made the hammers first, then put the shield on, and then the text?
by Federalist marshal
August 21st, 2008, 2:58 am
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 233092

Re: You've been playing Wesnoth too long when...

Mica: # 628; Urs: #629;

630. You miss the goal in soccer and blame the RNG (or something like that in other sports)