Search found 2227 matches

by beetlenaut
Today, 2:37 am
Forum: WML Workshop
Topic: If unit Advances, all adjacent units gain experience
Replies: 4
Views: 80

Re: If unit Advances, all adjacent units gain experience

This is much easier than you guys are making it. [event] name=advance [filter] # filter for unit X here [/filter] first_time_only=no [modify_unit] [filter] # Finds teammates with with the advancing unit next to them. side=$unit.side [filter_adjacent] id=$unit.id [/filter_adjacent] [/filter] experien...
by beetlenaut
Today, 1:33 am
Forum: WML Workshop
Topic: Move leader back to keep every turn -- Code not working
Replies: 8
Views: 107

Re: Move leader back to keep every turn -- Code not working

the following is not coming up true when it should It's not, and it shouldn't either. As josteph pointed out, you have a [not] inside a unit filter, so that [not] is also a unit filter. You can't stick a location filter is there! It's invalid, so it's ignored. You can use [filter_location] to creat...
by beetlenaut
October 21st, 2018, 7:14 am
Forum: Scenario & Campaign Development
Topic: WML Guide: feedback requested
Replies: 5
Views: 128

Re: WML Guide: feedback requested

This is not intended for total newbies to Wesnoth where I have to explain how to download an add-on, etc. I don't think people generally try to code their own campaigns until they have downloaded a couple already, and they don't usually do that until they have played at least a couple mainline campa...
by beetlenaut
October 21st, 2018, 5:47 am
Forum: Scenario & Campaign Development
Topic: Writer and map designer looking for campaign to co-develop
Replies: 1
Views: 72

Re: Writer and map designer looking for campaign to co-develop

Unfortunately, this hardly ever works. Many of the people who know how to code in Wesnoth started out trying to find someone else to code their idea for them, but it's hard to find someone who gets excited about that. Fortunately, WML is designed to be pretty easy to learn, and you don't need to kno...
by beetlenaut
October 21st, 2018, 1:55 am
Forum: Users’ Forum
Topic: Undead Names
Replies: 7
Views: 238

Re: Undead Names

Wight used to be a perfectly normal word (for "creature"). It has a fantasy sound now just because it was used by a number of fantasy writers. Wesnoth could help cause other words to have more of a fantasy sound by using them in a fantasy setting! I like that Wesnoth doesn't try to copy every other ...
by beetlenaut
October 21st, 2018, 12:28 am
Forum: Scenario & Campaign Development
Topic: WML Guide: feedback requested
Replies: 5
Views: 128

Re: WML Guide: feedback requested

gfgtdf wrote:
October 20th, 2018, 8:41 pm
Hope this post was somehow helpful.
Sure! I did two things: cut the number of folders in half, and put a note at the top of each .cfg file saying that you don't have to read the comments unless you run into problems. Hopefully that makes it less scary.
by beetlenaut
October 20th, 2018, 7:23 pm
Forum: Scenario & Campaign Development
Topic: WML Guide: feedback requested
Replies: 5
Views: 128

WML Guide: feedback requested

I made this campaign to teach WML to some students, so it's very simple. There are also lots of comments to explain the WML. In fact, there are more lines of comments than actual code! Apparently, "A Simple Campaign" is not being maintained any more, so this can serve as a replacement. I bet some co...
by beetlenaut
October 20th, 2018, 4:20 am
Forum: Scenario & Campaign Development
Topic: The Library of Kratemaqht [SP Campaign]
Replies: 110
Views: 28039

Re: The Library of Kratemaqht [SP Campaign]

If I remember correctly if I use the save that includes the intro graphics, it should reload the scenario right? Yes, but you have to reload the cache too, or you will be looking at the old one. To reload the cache, you can close and restart Wesnoth, or hit F5 while at the main menu. It looks like ...
by beetlenaut
October 20th, 2018, 4:11 am
Forum: WML Workshop
Topic: can't get my campaign to load to the wesnoth "campaign" list
Replies: 10
Views: 301

Re: can't get my campaign to load to the wesnoth "campaign" list

falcon500 wrote:
October 20th, 2018, 2:29 am
here is my path: Documents\My Games\Wesnoth1.14\data\add-ons\Second_Front This is exactly what the "i" button tells me to do.
Okay, and what exactly is in that folder?
by beetlenaut
October 19th, 2018, 4:55 am
Forum: Scenario & Campaign Development
Topic: The Library of Kratemaqht [SP Campaign]
Replies: 110
Views: 28039

Re: The Library of Kratemaqht [SP Campaign]

How do I set the ellipse to normal? Use something like this to change a hero to a leader: [modify_unit] [filter] id=hero [/filter] ellipse="misc/ellipse" [/modify_unit] [modify_unit] [filter] id=hero [/filter] canrecruit=yes [/modify_unit]
by beetlenaut
October 15th, 2018, 5:52 am
Forum: WML Workshop
Topic: Where to ask?
Replies: 4
Views: 299

Re: Where to ask?

BfW can't find my scenarios I'm not sure this is a problem with relative vs. absolute paths. If there is an error in the campaign, BfW will refuse to load it, and the game will report that the scenarios can't be found. That might be the actual problem. Maybe you have a typo in your _main.cfg file. ...
by beetlenaut
October 12th, 2018, 4:08 pm
Forum: WML Workshop
Topic: can't get my campaign to load to the wesnoth "campaign" list
Replies: 10
Views: 301

Re: can't get my campaign to load to the wesnoth "campaign" list

Beetlenaut, maybe you can post your code so I can use it? But...my code was your code! (Just with quotation marks.) The code you just posted also works for me--exactly as it is this time. I asked about your directory structure because it seems like that must be the problem. I made the folder userda...
by beetlenaut
October 12th, 2018, 1:46 am
Forum: WML Workshop
Topic: can't get my campaign to load to the wesnoth "campaign" list
Replies: 10
Views: 301

Re: can't get my campaign to load to the wesnoth "campaign" list

the campaign still didn't show up in the list. I saved your code as _main.cfg, and put it in my add-ons folder inside a folder called Second_Front. It showed up in my campaign list as soon as I put quotes around the image path. I'm using 1.14.5 too, so it should work for you. What does your code lo...
by beetlenaut
October 12th, 2018, 12:49 am
Forum: WML Workshop
Topic: can't get my campaign to load to the wesnoth "campaign" list
Replies: 10
Views: 301

Re: can't get my campaign to load to the wesnoth "campaign" list

ghype wrote:
October 11th, 2018, 3:28 pm
I used a much simpler definition for the difficulties.
That's one of the reasons I asked about the version. CAMPAIGN_DIFFICULTY is an easier macro, but it doesn't work in 1.12. (MENU_IMG_TXT2 works in both versions, but will be removed at some point.)
by beetlenaut
October 11th, 2018, 6:54 am
Forum: WML Workshop
Topic: can't get my campaign to load to the wesnoth "campaign" list
Replies: 10
Views: 301

Re: can't get my campaign to load to the wesnoth "campaign" list

can't get my campaign to show up in the list of campaigns. There should be an error message directing you to a problem with the {MENU_IMG_TXT2} macro. Did you see that? Anyway, parentheses have a special meaning inside of macros calls, and the parentheses in your image paths are causing this error....