Search found 2140 matches

by beetlenaut
Yesterday, 4:50 am
Forum: WML Workshop
Topic: Create menu in mod
Replies: 26
Views: 444

Re: Create menu in mod

how can i include my cfg files in other cgf files ? Use {curly braces} to include files or folders in .cfg files. For example, [+units] {campaigns/Secrets_of_the_Ancients/units} [/units] I think that because of the tag [command] not give use your [event] menu You can use [set_menu_item] and [clear_...
by beetlenaut
Yesterday, 3:50 am
Forum: Art Development
Topic: Lordbob's commissionned work: UtBS
Replies: 262
Views: 31667

Re: Lordbob's commissionned work: UtBS

You're the man!

If you are going to tweak Elyssa anyway, would it be too much to ask for a bit of magical flame floating up from inside the book? (Assuming it wouldn't take long.)
by beetlenaut
April 23rd, 2018, 1:06 am
Forum: Art Contributions
Topic: Mainline campaign sprites and animations needed
Replies: 416
Views: 51458

Re: Mainline campaign sprites and animations needed

these are my WIP for the youths. I think those would make great level-1 sprites with the current ones representing higher levels. (I like the current ones, too, but they are harder to read than these.) I do feel like Kaleh's nearer arm is a bit too long. i thought they were WIP but not yet uploaded...
by beetlenaut
April 23rd, 2018, 12:47 am
Forum: Art Development
Topic: Lordbob's commissionned work: UtBS
Replies: 262
Views: 31667

Re: Lordbob's commissionned work: UtBS

I definitely see the historian/archaeologist, but I wouldn't guess her type to be red mage from this. I don't see this woman hurling fireballs.

Edit: If she were holding the staff, it would probably be clear enough.
by beetlenaut
April 22nd, 2018, 9:16 am
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 39
Views: 1876

Re: [mainline] Melee "marksman"

It could indicate being in a relation of mastery with a person; it could indicate being higher-level somehow; it could indicate being the first, or most important, unit of the same class; and so on. It's a weapon special, so none of those others make any sense. At the very least it means the weapon...
by beetlenaut
April 22nd, 2018, 7:36 am
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 39
Views: 1876

Re: [mainline] Melee "marksman"

Swordsmanship means "the skill of fighting with a sword" (source) . Also, as a native English speaker, that's what I understand it to mean. The word doesn't say anything about being especially good at it. "Master" does. We could use "blade master" or "sword master" in mainline and "club master", "sp...
by beetlenaut
April 22nd, 2018, 3:59 am
Forum: Art Contributions
Topic: Chasm Abyss - Animation // Mainline?
Replies: 6
Views: 302

Re: Chasm Abyss - Animation // Mainline?

for each of of the 9 chasm images, i could do a 2nd variations This is really going about it the hard way. Instead, you should make animations of each of the stars individually on transparent backgrounds. Then, with terrain_graphics rules, you can make several of them stack on top of each other ran...
by beetlenaut
April 21st, 2018, 7:11 pm
Forum: Art Contributions
Topic: Mainline campaign sprites and animations needed
Replies: 416
Views: 51458

Re: Mainline campaign sprites and animations needed

Ideally, the youth would have different sprites at each level like Konrad or any other hero. I'm sure it will happen eventually, but we're short on artists at the moment. If you want to do something helpful, no Quenoth has an attack animation yet, and some don't have any animations at all. That's a ...
by beetlenaut
April 21st, 2018, 6:59 pm
Forum: Art Development
Topic: Lordbob's commissionned work: UtBS
Replies: 262
Views: 31667

Re: Lordbob's commissionned work: UtBS

I have to agree with the naga hunter being a better choice if it's not too late. Its unit description will be checked by almost all players, and right now it's the old cartoon style. Naga hunters are used in a lot of UMC campaigns too, so it would get a lot of use.
by beetlenaut
April 21st, 2018, 6:32 pm
Forum: WML Workshop
Topic: Hints wanted for Wesnoth Markup Language (WML).
Replies: 9
Views: 177

Re: Hints wanted for Wesnoth Markup Language (WML).

Please give me details. For each difficulity level, What values are changed to what? I can't tell you that because there is no system or pattern. The scenario author can make any changes for any difficulty level. The only way to know is to inspect the original scenario file (not the save file) and ...
by beetlenaut
April 20th, 2018, 7:30 pm
Forum: WML Workshop
Topic: Hints wanted for Wesnoth Markup Language (WML).
Replies: 9
Views: 177

Re: Hints wanted for Wesnoth Markup Language (WML).

pedros wrote:
April 20th, 2018, 2:24 pm
Can someone file a bug report about incorrect documentation?
What documentation is incorrect?
by beetlenaut
April 20th, 2018, 7:25 pm
Forum: Writers’ Forum
Topic: New descriptions for the Quenoth Elves
Replies: 16
Views: 613

Re: First descriptions : Tauroch units

Celtic_Minstrel wrote:
April 18th, 2018, 12:10 am
Wait, didn't someone say we didn't have names for the animals, yet here they're called taurochs? Or was it only the other animal we didn't have names for yet? Or is tauroch just a placeholder name?
It is only the smaller, antelope-like animals that don't have a name.
by beetlenaut
April 20th, 2018, 12:43 am
Forum: WML Workshop
Topic: Hints wanted for Wesnoth Markup Language (WML).
Replies: 9
Views: 177

Re: How to hard code the difficulty level into each file?

Hard code the difficulty level into each file. (how to do?) You can't really. The difficulty levels are used to select values to put in the save file when it is first created. (Values like gold, turn limit, enemy types, AI parameters, etc.) You would have to change all of them, which is not really ...
by beetlenaut
April 18th, 2018, 12:37 am
Forum: Art Development
Topic: Lordbob's commissionned work: UtBS
Replies: 262
Views: 31667

Re: Lordbob's commissionned work: UtBS

As for her rage variant, it's only used for 5 dialog lines in the final scenario IMHO there should be one at the end of Out of the Frying Pan too. But, I don't think anything would be spoiled by having a creepy Eloh there because that's where Kaleh starts to doubt her intentions anyway. I am Eloh, ...
by beetlenaut
April 16th, 2018, 4:15 am
Forum: Users’ Forum
Topic: Sudipta's various questions...
Replies: 12
Views: 860

Re: Looking for UMC recommendations

MarkoLeSerbe wrote:
April 15th, 2018, 7:54 am
Geez I have to see that as fast as possible.
The updated UtBS sprites are in 1.13.13, but not the portraits. I would wait for those. They're pretty epic, and are almost done.