Search found 4 matches
- December 4th, 2017, 3:21 pm
- Forum: Multiplayer Development
- Topic: Random map Pack: Sam's Random Maps
- Replies: 0
- Views: 1494
Random map Pack: Sam's Random Maps
Between 2007 and 2010, I created four different random map templates for Battle for Wesnoth: Forest, Palm, Tropical, and Huge. I have finally put these maps in a proper Wesnoth add-on. Forest is a random map template I made 10 years ago today ; it is now in a proper add-on. This template has far few...
- December 4th, 2017, 2:05 am
- Forum: Scenario & Campaign Development
- Topic: SHORTEST CAMPAIGN EVER: The Final Exam
- Replies: 44
- Views: 19722
Re: SHORTEST CAMPAIGN EVER: The Final Exam
I have just finished this campaign on “easy” last night. I liked the first two maps. The third and fourth maps are not really that enjoyable on “easy”; what happens is that the elves win the maps to me, and since my units have not been upgraded, I can do relatively little but watch the elves defeat ...
- January 11th, 2010, 6:24 pm
- Forum: Technical Support
- Topic: TSG Venteance bug in 1.8beta4
- Replies: 4
- Views: 1465
Re: TSG Venteance bug in 1.8beta4
Thanks for fixing this; I saw the same bug myself.
- December 4th, 2007, 6:11 pm
- Forum: Multiplayer Development
- Topic: OK, I've implemented randomly generated Forest maps
- Replies: 4
- Views: 1972
OK, I've implemented randomly generated Forest maps
OK, I've implemented randomly generated Forest maps. This generates random maps that have a lot of forested area. I was surprised Wesnoth didn't already have this. This is great for people who like playing the elves. See attached. Look for "forests, lots of forests" in the file to see how ...