Search found 574 matches

by PapaSmurfReloaded
Yesterday, 12:03 pm
Forum: Art Contributions
Topic: Loyalist Units
Replies: 7
Views: 606

Re: Loyalist Units

The new shoulderpads for the marshal look way better now, they looked to big/round before.
by PapaSmurfReloaded
October 16th, 2018, 4:54 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 302
Views: 58059

Re: World Conquest II

gfgtdf wrote:
October 15th, 2018, 3:08 pm
PapaSmurfReloaded wrote:
October 15th, 2018, 11:59 am
I am experiencing the same issue, around scenario 4, when loading the next map the games gets stuck.
Weel the bug mentioned abouve shoudl be fixerd, are you sure you (or rather: th host of the mp game) are using the latest version (0.7.10.2) ?
Positive. :hmm:
by PapaSmurfReloaded
October 15th, 2018, 12:01 pm
Forum: Multiplayer Development
Topic: Bloody Mod
Replies: 0
Views: 29

Bloody Mod

Bloody Mod is a tiny mod causes units to sometimes bleed when hit and leave a pool of blood upon death, or other appropriate remains.

Created this topic for purposes of feedback.
by PapaSmurfReloaded
October 15th, 2018, 11:59 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 302
Views: 58059

Re: World Conquest II

I am experiencing the same issue, around scenario 4, when loading the next map the games gets stuck.
by PapaSmurfReloaded
October 14th, 2018, 6:54 pm
Forum: Multiplayer Development
Topic: Clash of Heroes (4p PvP)
Replies: 2
Views: 1331

Re: Clash of Heroes (4p PvP)

Clash received quite a aesthetical makeover.
As well as needing the key, now players now must bring down a magic barrier around the tower to go in.
by PapaSmurfReloaded
October 14th, 2018, 12:31 pm
Forum: Multiplayer Development
Topic: Zombie Apocalypse RPG 1.6
Replies: 228
Views: 36035

Re: Zombie Apocalypse RPG 1.6

Made some minor aesthetic changes.
by PapaSmurfReloaded
October 13th, 2018, 9:50 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 116
Views: 20815

Re: A Random RPG Adventure

Players now have a choice to select companions at random in the AI Map.
by PapaSmurfReloaded
October 13th, 2018, 6:57 pm
Forum: Multiplayer Development
Topic: Clash of Heroes (4p PvP)
Replies: 2
Views: 1331

Re: Clash of Heroes (4p PvP)

New version of Clash of Heroes.
-Mobs no longer spawns in walls.
-Players must find a switch and kill the treasure guardian, as well as killing rival parties to win.
-Turn limit is now 50.
-Being able to choose allies at random.
by PapaSmurfReloaded
October 12th, 2018, 2:58 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 116
Views: 20815

Re: A Random RPG Adventure

Added more variety to random monster spawns in AI map.
Level 2 units spawn Level 2 and 1 (rather than just 2)
Level 3 units spawn Level 3 and 2 (rather than just 3)
by PapaSmurfReloaded
October 9th, 2018, 3:00 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 116
Views: 20815

Re: A Random RPG Adventure

Tweaked the party health system and things related (campsites and manual).
by PapaSmurfReloaded
October 9th, 2018, 2:05 am
Forum: Multiplayer Development
Topic: Zombie Apocalypse RPG 1.6
Replies: 228
Views: 36035

Re: Zombie Apocalypse RPG 1.6

Fixed a bug that caused civilian-related events not to work.
by PapaSmurfReloaded
September 23rd, 2018, 12:17 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 116
Views: 20815

Re: A Random RPG Adventure

Hi. Some suggestions: -It would be nice if there a few smaller maps (the size of the average bfw multiplayer maps) for the human DM mode. -It would also be very great if the addon came with a multiplayer mod that allowed using the human dm interface on any map (with the dm side being adjustable by ...
by PapaSmurfReloaded
September 1st, 2018, 10:27 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 116
Views: 20815

Re: A Random RPG Adventure

New version: Improved a little quests in AI DM mode.
by PapaSmurfReloaded
August 30th, 2018, 9:02 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 116
Views: 20815

Re: A Random RPG Adventure

New version, it's got a few new quests in Classic AI DM map.
by PapaSmurfReloaded
August 25th, 2018, 8:37 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 116
Views: 20815

Re: A Random RPG Adventure

Uploaded a new version with a few minor changes in gambling and the manual.
Now resurrecting a unit costs 25 gold to the side doing it (not the side of unit being resurrected).

Soon I'll start working on a new patch with quests for the Classic Map.