Search found 608 matches

by PapaSmurfReloaded
December 8th, 2018, 2:19 pm
Forum: Faction & Era Development
Topic: 18th Century Warfare MP Era (Rework in process)
Replies: 207
Views: 49122

Re: 18th Century Warfare MP Era (Rework in process)

So, I replayed. ;) And I found Ships. Some more comments: Position 82,38 is "Bridge (Flat)". Shouldn't it be "Bridge (Flat, Deep Water)", so that Ships can sail up the Danube? I would propose to include the Dnepr for its size and importance for eastern european strategy - possibly also the Wolchow....
by PapaSmurfReloaded
December 5th, 2018, 5:04 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 127
Views: 29408

Re: A Random RPG Adventure

New version with minor tweaks to the DM Menu.
by PapaSmurfReloaded
December 4th, 2018, 10:37 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 127
Views: 29408

Re: A Random RPG Adventure

Fixed minor bugs in ARRPGA AI quests.
by PapaSmurfReloaded
December 1st, 2018, 3:51 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 127
Views: 29408

Re: A Random RPG Adventure

Fixed a typo and altered slightly the gold reward formula of battles.
by PapaSmurfReloaded
November 22nd, 2018, 11:11 pm
Forum: Faction & Era Development
Topic: 18th Century Warfare MP Era (Rework in process)
Replies: 207
Views: 49122

Re: 18th Century Warfare MP Era (Rework in process)

Made minor changes to the MP map of Europe and South America.
by PapaSmurfReloaded
November 22nd, 2018, 10:43 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 127
Views: 29408

Re: A Random RPG Adventure

Fixed a bug that caused units to lose free upkeep upon advancenment.
by PapaSmurfReloaded
November 9th, 2018, 7:59 pm
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 127
Views: 29408

Re: A Random RPG Adventure

-Fixed a unit placement bug in Ravenburgh map.
-The Dungeon Master now has an option to add overlays to units in his Modify Unit menu.
by PapaSmurfReloaded
November 9th, 2018, 5:59 pm
Forum: Multiplayer Development
Topic: A fun concept I am working on (of interest to RPG creators?)
Replies: 11
Views: 8272

Re: A fun concept I am working on (of interest to RPG creators?)

Look like a nice concept. So you always replace the existing map and teleport the units. Your concept is great as it it allows fast game play. But are those tiles random made or due you use fix patterns? As far as I can see you use patterns, which is quite understandable. I use a similar concept in...
by PapaSmurfReloaded
November 8th, 2018, 1:37 am
Forum: Users’ Forum
Topic: The Battle for Wesnoth Card Game
Replies: 6
Views: 6222

Re: The Battle for Wesnoth Card Game

Wow, this looks really interesting! :D
by PapaSmurfReloaded
November 8th, 2018, 1:23 am
Forum: Multiplayer Development
Topic: A fun concept I am working on (of interest to RPG creators?)
Replies: 11
Views: 8272

Re: A fun concept I am working on (of interest to RPG creators?)

Xara wrote:
November 8th, 2018, 1:22 am
I have created a 2p-scenario in 1.12 called the Dungeon , which is basically a scenario with the style of the Race to Dimaga Beach that has exploited the similar techniques. I made it so that one can go through a combination of layers in each run.
Oh I see, I wasn't familiar with it. :o
by PapaSmurfReloaded
November 8th, 2018, 12:19 am
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 127
Views: 29408

Re: A Random RPG Adventure

Tiny patch: Generic unit spawned by random battles check passability.
by PapaSmurfReloaded
November 7th, 2018, 3:12 pm
Forum: Multiplayer Development
Topic: Bloody Mod
Replies: 8
Views: 4433

Re: Bloody Mod

I checked the file ad they are indeed consisting of the same components. If I would want to make more variations of them I'd need some more time. However, I found little time to at least reposition as they should be. I did reposition them the other day (about 10 or 12 pixels below), however often I...
by PapaSmurfReloaded
November 7th, 2018, 2:48 pm
Forum: Multiplayer Development
Topic: A fun concept I am working on (of interest to RPG creators?)
Replies: 11
Views: 8272

Re: A fun concept I am working on (of interest to RPG creators?)

Well I have finished a demo, and I uploded it onto the add-on server.
I don't really know if I'll further develop this, maybe in the future.
by PapaSmurfReloaded
November 5th, 2018, 11:39 pm
Forum: Multiplayer Development
Topic: A fun concept I am working on (of interest to RPG creators?)
Replies: 11
Views: 8272

Re: A fun concept I am working on (of interest to RPG creators?)

enclave wrote:
November 5th, 2018, 11:13 pm
looks like you could be the first author of that style rpg :P
I might turn these maps into an ARRPGA map Human DM Mode, too lazy to make a storyline and create a campaign.

I can imagine a remake of the Fall of Trent looking awesome using this system. :roll:

:whistle: