Search found 119 matches
- May 20th, 2008, 3:35 am
- Forum: Users’ Forum
- Topic: A... well, not _useful_, but amusing script
- Replies: 8
- Views: 2364
Re: A... well, not _useful_, but amusing script
What I'd like to see is for someone to recall whose names those are of.
edit: This turned out to be my 133th post. Coincidence?...
edit: This turned out to be my 133th post. Coincidence?...
- May 19th, 2008, 6:19 am
- Forum: Ideas
- Topic: Most Units Should Walk Faster on Roads
- Replies: 5
- Views: 1499
Re: Most Units Should Walk Faster on Roads
Doesn't it frighten you that if I just said "No," it would present an equal, if not better argument than you have made?
- May 19th, 2008, 5:48 am
- Forum: Strategies & Tips
- Topic: How to play Knalgans
- Replies: 38
- Views: 53892
Re: How to play Knalgans
Thunderers are good for shooting people... in the face. They've got an advantage over poachers in the day time, they're better at hills and mountains, and have better resistances. Also, an 18-1 attack makes for a great deterrant against enemies attacking low health thunderers because they might afte...
- May 19th, 2008, 4:57 am
- Forum: Multiplayer Development
- Topic: Mabye northerns balance needs a second look
- Replies: 11
- Views: 3225
Re: Mabye northerns balance needs a second look
My personal take on Northerner balance is that its design philosophy is countersynergetic with Wesnoth's game mechanics, so it gets shafted in practice without appearing too bad on paper. - Northerners have no units costing over 17, and those that do cost 17 are specialists. This means that the nort...
- May 18th, 2008, 11:18 pm
- Forum: Game Development
- Topic: Heroes of Wesnoth
- Replies: 26
- Views: 10874
Re: Heroes of Wesnoth
That elf better find the magic missile ammo or those skellies will kill him!
- May 18th, 2008, 9:05 pm
- Forum: Faction & Era Development
- Topic: New faction: Order of defenders.
- Replies: 13
- Views: 4159
Re: New faction: Order of defenders.
Simply call your pikemen "Order Pikemen"
Wesnoth has the same named units like that all the time. Spearmen/Goblin Spearmen, Elvish/Dwarvish/Drake Fighter, and that kinda junk.
Wesnoth has the same named units like that all the time. Spearmen/Goblin Spearmen, Elvish/Dwarvish/Drake Fighter, and that kinda junk.
- May 18th, 2008, 8:54 pm
- Forum: Strategies & Tips
- Topic: Need help with "The Rise of Wesnoth" campaign
- Replies: 7
- Views: 3138
Re: Need help with "The Rise of Wesnoth" campaign
Now that thugs, footpads, and thieves can level up to 3, there's really no reason for you to not use them extensively.
- May 18th, 2008, 8:51 pm
- Forum: Strategies & Tips
- Topic: Need help with "Northern Winter"
- Replies: 2
- Views: 1465
Re: Need help with "Northern Winter"
Sounds like you need to replay the ford level and use more mermen/mermaids on that level and save your groundpounders.
- May 18th, 2008, 8:02 pm
- Forum: Users’ Forum
- Topic: RNG superstitions
- Replies: 44
- Views: 16194
Re: RNG superstitions
Too true!Burners have anti-marksman - they miss constantly when attacking, regardless of defense.
Shamans will miss both shots if slow would have guaranteed that the target won't be able to kill them next turn.
- May 18th, 2008, 4:05 am
- Forum: Ideas
- Topic: New Unit- Bomber
- Replies: 8
- Views: 2791
Re: New Unit- Bomber
A. 25-1 isn't a very powerful attack at all, considering a mere spearman can do 21 damage (7-3)in a melee without suiciding.
B. Why would this new unit make the game better? What hole in the knalgan or loyalist roster would this unit fill?
B. Why would this new unit make the game better? What hole in the knalgan or loyalist roster would this unit fill?
- May 18th, 2008, 3:41 am
- Forum: Faction & Era Development
- Topic: New unit?
- Replies: 4
- Views: 1693
Re: New unit?
What faction would this unit be in?
What era would that faction be in?
These two questions are... kinda important >.>
What era would that faction be in?
These two questions are... kinda important >.>
- May 17th, 2008, 6:20 pm
- Forum: Users’ Forum
- Topic: RNG superstitions
- Replies: 44
- Views: 16194
RNG superstitions
What with all this talk of the RNG flying around, I think it'd make an amusing thread where we share our superstitions regarding it... I'm sure you all have at least one :wink: Mine :eng: : - Once or twice every game, an Ulfserker will do something amazingly good or amazingly bad. - A disproportiona...
- May 14th, 2008, 6:04 am
- Forum: Strategies & Tips
- Topic: Is it worth it?
- Replies: 11
- Views: 5565
Re: Is it worth it?
Sorceress is better at melting face
Sorceress uses an arcane attack useful against undead and elves
Sorceress has a more reliable ability to slow enemies
Sorceress can advance to level 4
edit: Oh, also, the sorceress has substantially more HP than druids... if that counts for anything.
Sorceress uses an arcane attack useful against undead and elves
Sorceress has a more reliable ability to slow enemies
Sorceress can advance to level 4
edit: Oh, also, the sorceress has substantially more HP than druids... if that counts for anything.
- May 13th, 2008, 1:10 am
- Forum: Multiplayer Development
- Topic: Places where I think Wesnoth could improve. DRAFT
- Replies: 10
- Views: 2848
Re: Places where I think Wesnoth could improve. DRAFT
My 2 cents. 1. The randomness is actually not that big of a deal. While it may be unfair in the context of duels between two units, the overall fact is that so many dice are thrown over the course of a game, there is usually not that big a difference overall. 2. The way I see it, levelling units is ...
- May 12th, 2008, 7:17 am
- Forum: Faction & Era Development
- Topic: New faction: Order of defenders.
- Replies: 13
- Views: 4159
Re: New faction: Order of defenders.
Allow me to play as the bad guy for a second: This idea is totally ridiculous. Now I don't mean to flame (or rather, I don't mean *just* to flame?) but the thing is, a backstory does not a faction make. It's all good and fun to have a backstory or theme in a faction, but you need more than that. Wha...