Search found 940 matches
- May 28th, 2018, 3:51 pm
- Forum: Multiplayer Development
- Topic: Ladder Site Online...
- Replies: 1219
- Views: 4022986
Re: Ladder Site Online...
Years later... It is my pleasure to present you a history of over 25000 games on the ladder in the time between 2008-2016. Now let me allow to let the data speak. Seasonality: 1 ) The ladder was most active in the years 2011-2013, and it was my pleasure to serve you, the community, as ladder admin ...
- December 13th, 2017, 12:06 am
- Forum: Tournaments
- Topic: [Complete] Dragon Tournament – Polish edition 2017
- Replies: 442
- Views: 133804
Re: Dragon Tournament – Polish edition 2017
I could not make it, sorry. Something unexpected happened and I apologize for taking a slot I could not fill. There was no way of knowing beforehand. Enjoy the rest of the games, all!
- November 10th, 2017, 11:32 pm
- Forum: Tournaments
- Topic: [Complete] Dragon Tournament – Polish edition 2017
- Replies: 442
- Views: 133804
Re: Dragon Tournament – Polish edition 2017
Glad to be part of the team,
LN: Rigor
Country: UK
LN: Rigor
Country: UK
- April 28th, 2015, 8:46 am
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 417
- Views: 1120912
Re: World Conquest II
less is more, teke
5 maps sounds like the perfect number for this anyways quite long campaign. I got a bit curious about WC again, perhaps you can tell me when ur on so we might meet sometime.
![Smile :)](./images/smilies/icon_smile.gif)
- June 22nd, 2014, 5:34 pm
- Forum: Coder’s Corner
- Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
- Replies: 472
- Views: 133886
Re: Exercises in Formula and Lua AI and AI-demos add-on feed
I remember the beginning of this AI experiment, and how we discussed how to tell the AI to go all in or not. Not was what makes this AI so special. It was a very interesting thought that the AI should kind of try to estimate to "do it" or "leave it" . As the code grew more sophis...
- June 21st, 2014, 1:57 pm
- Forum: Coder’s Corner
- Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
- Replies: 472
- Views: 133886
Re: Exercises in Formula and Lua AI and AI-demos add-on feed
oh-ho theres even a better version than this?? :))) ok i played three games on the newest version of wesnoth, one i tried with double gold but lost because i drew my troops a bit too far apart - unfortunately this game was lost somewhere in the aether :mrgreen:, the other two were much easier. What ...
- June 20th, 2014, 3:47 pm
- Forum: Coder’s Corner
- Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
- Replies: 472
- Views: 133886
Re: Exercises in Formula and Lua AI and AI-demos add-on feed
and just out of curiosity i tried AI vs AI too. it is pretty scary how your version rocks from turn 3 (first contact with enemy) onwards. i wouldnt be surprised at all if the win-loss ratio was 1.0. it took only 10 turns! gj!
- June 20th, 2014, 3:28 pm
- Forum: Coder’s Corner
- Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
- Replies: 472
- Views: 133886
Re: Exercises in Formula and Lua AI and AI-demos add-on feed
http://i.imgur.com/tS7JHoz.jpg Figure: crazy solution out of this: kill the troll with low HP by sacrificing two low hp fighters. Today i had an encounter with the AI and im quite pleased. It works as it should and even though small blunders were done this is quite acceptable. Which ones are the bl...
- May 23rd, 2014, 2:36 pm
- Forum: Strategies & Tips
- Topic: What do you find to be the worst unit in the default era?
- Replies: 127
- Views: 49134
Re: What do you find to be the worst unit in the default era
usually i would hold back for teaching you why a specific unit is better than you think, but in THIS specific case i must absolutely make an exception. Cavs are so extremely good that you can seriously laugh at your opponent with them. and i mean, against basically every faction. if your loyalists, ...
- April 26th, 2014, 12:52 pm
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 120782
Re: Era of High Sorcery
it is really entertaining. would you agree that mana, action points and such might be better placed in the upper task bar where you usually find village income etc? i kind of lost focus and got wiped out fairly quickly ![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
- March 9th, 2014, 10:05 am
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 120782
Re: Era of High Sorcery
hmm
looking for a sparring partner for a first impression!![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
![Smile :)](./images/smilies/icon_smile.gif)
looking for a sparring partner for a first impression!
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
- February 7th, 2014, 8:50 pm
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 417
- Views: 1120912
Re: World Conquest tek
after having played many map 1s on this new addon, i realized today that one thing would make the WC even more interesting: i always get a big motivation loss around T13 when the AI runs out of money. What about turning the last units the AI can recruit to lvl2s for extra excitement? you could desig...
- January 4th, 2014, 12:32 pm
- Forum: Strategies & Tips
- Topic: What do you find to be the worst unit in the default era?
- Replies: 127
- Views: 49134
Re: What do you find to be the worst unit in the default era
Finally somebody mentions the good for nothing bowman. It took some time and a ton of insignificant characters first but what we all know just as 'aquabow' trope can be finally dismantled as a joke. He is just not that good is the end of the story. Take lvl2s - whos far up on ur red list? For me its...
- January 4th, 2014, 11:52 am
- Forum: Off-Topic
- Topic: Games discussion
- Replies: 351
- Views: 172336
Re: Games discussion
Who would have thought you like m&b :twisted: what else do you have in stock? Talking generic skyrim: I also find the generic fights infinitely boring and believe they do the opposite of what its inventors imagined. It was the reason together with the amazingly bad quick selection to bury it for...
- December 22nd, 2013, 6:02 pm
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 417
- Views: 1120912
Re: World Conquest tek
ready when you are