Search found 42 matches

by Fred
February 1st, 2008, 6:16 am
Forum: Users’ Forum
Topic: If you could be reborn into an in-game race...
Replies: 54
Views: 7822

Grel, because they have more fun.
And in the immortal words of Tony the Tiger, those pixie faeries are more than good - they're GGGGREAT!
by Fred
January 29th, 2008, 8:30 am
Forum: Faction & Era Development
Topic: An idea that was concieved half-awake
Replies: 18
Views: 2931

you forgot the healer of the faction: Greenhouse farmer. not only does he have "special herbs" that can heal your units (and incapacitate enemies), but at higher levels he is invisible at night (how else could they deal?) and moves quite well in dense terrain (again, how else could they deal?) :lol:...
by Fred
September 28th, 2007, 5:52 pm
Forum: Multiplayer Development
Topic: the poacher needs balancing
Replies: 113
Views: 18118

Doc Paterson wrote:
Jetryl wrote: What?
It has a 0-3 melee attack.
what do you mean by that? I thought that the guardsman had a 5-3 melee attack and a 5 or 6-1 ranged attack. So how would the guardsman do no damage at all?
by Fred
September 21st, 2007, 5:01 am
Forum: Faction & Era Development
Topic: The Qesicans (Development Stage: Art/Submission to the EE)
Replies: 194
Views: 27894

speaking of non-default eras and factions, where could I go to get help downloading them? I am having problems getting them from one computer to another via jump drive, and I would like to get someone to help me properly download the eras.
by Fred
September 17th, 2007, 11:28 pm
Forum: Strategies & Tips
Topic: Heir to the Throne, "The Princess of Westnoth"
Replies: 32
Views: 10738

to beat this mission on medium, I sent fast, piercing units up to the north, units with a high chance to hit attack across the river to the south, and a large body of troops, including konrad and delfador, to the forests west of the bridge. li'sar's first wave consisted of cavalry and then a mix of ...
by Fred
September 16th, 2007, 6:25 am
Forum: Users’ Forum
Topic: Piercing in campaigns
Replies: 32
Views: 5244

you like mages, eh? I used to, but since mine always die in the scenario that they were recruited in (mostly due to really bad luck, believe me) and that they are always, ALWAYS quick and strong. The only mage that I was able to level was the loyal one that you get at the third heir to the throne mi...
by Fred
September 15th, 2007, 7:55 am
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 15390

wow. congratulations on the coding job finished. that, I am sure, is probably the thing that kills the most well-intended efforts to take a faction off the drawing board and into reality. My brain is a little scrambled right now, it being REALLY LATE where I am. I like spouting ideas, but I really c...
by Fred
September 15th, 2007, 5:35 am
Forum: Faction & Era Development
Topic: Darklands MP
Replies: 33
Views: 7334

So, has this turned into the development of an entirely new Era? It seems like, at the very least, it has evolved into a thread for more than just the darklands MP... maybe you should change the name to signify this. I like your factions, especially the swamp people, but it does seem like they have ...
by Fred
September 15th, 2007, 5:28 am
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 15390

I was suggesting that the creators destroyed themselves when they stopped the vorpal tide from totally overwhelming them, sort of like a "you cant exist if we cant too" mentality to their tactics when facing the tide. they would rather destroy everything in the immediate area than let the vorpal tid...
by Fred
September 15th, 2007, 1:25 am
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 15390

wow. thats a lot of storyline flavor to think about. :shock: soo. much. coding. I am personally fond of the idea that the lost civilization X'ed itself out to stop the slicers from spreading across the lands of wesnoth, perhaps with a magic spell that did something or other... very cataclysmic, wipe...
by Fred
September 13th, 2007, 6:59 pm
Forum: Multiplayer Development
Topic: Charge, Blitz, Meteor Lake and Triple Blitz to be renamed
Replies: 42
Views: 5887

Re: Charge, Blitz, Meteor Lake and Triple Blitz to be rename

Meteor Lake is being renamed for a different reason. When I created and named that map, I used the term "meteor," and I'm now thinking that it's a bit too scientific sounding for the world of Wesnoth. "Fallenstar Lake" will be the new name- It preserves the concept of something meteor-like falling ...
by Fred
September 12th, 2007, 3:15 am
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 15390

Qes, you develop your factions freaky fast! :shock: it seems that you are good at coding, and full of inspiration for new ideas, but maybe you should relax and stop with the coding for a while. i think that it would be a better idea to decide upon the stats and justification for each unit before you...
by Fred
September 11th, 2007, 6:13 am
Forum: Faction & Era Development
Topic: The Vorpal Tide (Dev. Stage: Resurecting)
Replies: 108
Views: 15390

there shouldn't be any abilities that affect the 'world'-that would be far too powerful, even if each sliver is, alone, fairly weak. by making each power 'local' (now I am using MTG terms) you should be able to make your faction more balanced, and would also help enforce the idea of teamwork-your sl...
by Fred
August 31st, 2007, 1:58 am
Forum: Faction & Era Development
Topic: A long and weary subject
Replies: 42
Views: 5606

thanks for the info. And I would download extended era, but unfortunately my computer will not properly download anything for wesnoth that is not "official". :(
by Fred
August 29th, 2007, 4:48 am
Forum: Faction & Era Development
Topic: A long and weary subject
Replies: 42
Views: 5606

Yes, the developers already do so much work as it is. I agree with you.
But who were the Kalifa? :?: