Search found 9 matches

by Pladio
August 13th, 2010, 4:46 pm
Forum: Multiplayer Development
Topic: The Fall Of Trent - A Multiplayer RPG
Replies: 40
Views: 19399

Re: The Fall Of Trent - A Multiplayer RPG

Hello Bob, I just finished playing the Fall of Trent. I think that once you get out of Trent the game gets quite easy if you go to that cave in the south. It was a lot of fun to play and it took me several hours to complete. I just spotted one bug. In the Armoury in the fortress of Falcon with his s...
by Pladio
August 31st, 2009, 5:59 pm
Forum: Technical Support
Topic: SLOW Performance Issues: post here to report
Replies: 248
Views: 121575

Re: SLOW Performance Issues: post here to Help

Hi, I seem to have problems loading any game. Be it multiplayer and/or single player. I'm not talking about loading saved games, but starting new games. I have : Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506) Language: English (Regional...
by Pladio
July 7th, 2007, 12:29 am
Forum: Strategies & Tips
Topic: is "fast" a bonus or malus ?
Replies: 72
Views: 14447

Off-topic :
:idea:
Bonus <-> 'Malus'

--> Advantage <-> Disadvantage.
:idea:
by Pladio
June 30th, 2007, 12:38 am
Forum: Users’ Forum
Topic: What do you think of Spacenoth?
Replies: 27
Views: 5336

What about multiple-hex ships (mother ships)? (very strong, very slow)
by Pladio
June 28th, 2007, 12:53 am
Forum: Users’ Forum
Topic: What do you think of Spacenoth?
Replies: 27
Views: 5336

A lot and many different weapon types, shields, custom building of ships (instead of predefined units like Wesnoth, something more like MoO2)?
A tech-tree, research ?
by Pladio
June 27th, 2007, 5:44 pm
Forum: Users’ Forum
Topic: What do you think of Spacenoth?
Replies: 27
Views: 5336

Terrain types : Empty space ~ Grassland Asteroid field = Perfect place for small ships, very high defense for them, but reduces speed significantly. Hurts big ships (- 4 HP / turn in terms of Wesnoth HP thingies) and reduces defenses and speed. Black Hole = 99% defense but reduces health -8 HP/t and...
by Pladio
June 27th, 2007, 11:06 am
Forum: Users’ Forum
Topic: Necromancer's plague ?
Replies: 12
Views: 3283

Wouldn't it then be better to either make a unit which does use the plague or to change the description of it?
by Pladio
June 27th, 2007, 2:22 am
Forum: Users’ Forum
Topic: Multiplayer for Beginners
Replies: 12
Views: 3352

Depending on map size, amount of players and kind of game, the game varies in length greatly. The time you take to finish your turn shouldn't be more than 2 minutes at the start of the game and 4 minutes once you get more units and more options. People don't like it when you try out every option and...
by Pladio
June 27th, 2007, 2:06 am
Forum: Users’ Forum
Topic: Necromancer's plague ?
Replies: 12
Views: 3283

Necromancer's plague ?

Hello. I'm new to the forum. I have been lurking for a while, but this is my first post. I have a question about the plague (in the game, not the medical condition). In the plague's description it's written that when a unit is killed by an attack with the plague the unit will be replaced by a unit i...