Search found 251 matches

by grrr
June 1st, 2014, 3:23 am
Forum: Game Development
Topic: Looking for feedback for a new strategy game
Replies: 8
Views: 3484

Re: Looking for feedback for a new strategy game

What about The Evil Within? Preliminary screencasts look gorgeous; so much blood & fear!
Checkout this great German review: http://www.golem.de/news/the-evil-withi ... 06710.html
by grrr
June 1st, 2014, 3:13 am
Forum: Faction & Era Development
Topic: Avian Faction (The faction of winged people)
Replies: 70
Views: 11795

Re: Avian Faction (The faction of winged people)

Proposal: Use North African names for winged creatures, *especially* big mean & angry birds of prey. Other than that, this factions looks much much better than those horrible soulless creatures only a Bukaneer such as "Sir" Francis Freeloader Drake could have come up with. Keep pushing & drop those ...
by grrr
June 1st, 2014, 12:39 am
Forum: Users’ Forum
Topic: Introduce yourself here!
Replies: 587
Views: 137777

Re: Introduce yourself here!

Templar wrote:Greetings. I hail from a huge land where power corrupts even the kindest souls. I seek to keep the balance and to improve my tactical combat skills. That is all.
Let me amend that: Amen!
by grrr
May 31st, 2014, 5:58 pm
Forum: Strategies & Tips
Topic: Lich Overpoweered ?
Replies: 9
Views: 3683

Re: Lich Overpoweered ?

Of course necromancers and (ancient) liches are OP, that's the whole point! Consider this: 1 church, 1 graveyard, 1 battlefield nearby (slaughterhouse sufficient). *yx***xxx***xy* --Q1 How many skeleton warriors can 1 necromancer raise per night? --Q2 How would *you* kill a single skeleton warrior/a...
by grrr
May 31st, 2014, 4:58 pm
Forum: Strategies & Tips
Topic: ORCS WIN!
Replies: 2
Views: 2182

Re: ORCS WIN!

On certain maps, under *certain* circumstances, UDs win, too!
by grrr
May 31st, 2014, 12:31 am
Forum: WML Workshop
Topic: Teleport bug?
Replies: 5
Views: 1220

Re: Teleport bug?

easy, you forgot the [volcano] tag!
by grrr
May 31st, 2014, 12:18 am
Forum: Coder’s Corner
Topic: Can all-or-nothing damage reach EV in the long run?
Replies: 2
Views: 1700

Re: Can all-or-nothing damage reach EV in the long run?

Found the issue: This universe lacks real randomness!
by grrr
February 20th, 2014, 12:18 am
Forum: Strategies & Tips
Topic: ORCS WIN!
Replies: 2
Views: 2182

Re: ORCS WIN!

Northies OP, needs to be nerfed.
by grrr
March 29th, 2012, 9:26 pm
Forum: Multiplayer Development
Topic: Official new ladder thread
Replies: 69
Views: 16039

Re: Official new ladder thread

:shock: it would require a fairly large amount of work (a note: in past I saw a link about somebody writing a web for online Wesnoth games, it might help) ... :) maybe you should invest that work in improvement of the Wesnoth built-in replay engine: I am missing many features to choose a point of v...
by grrr
March 28th, 2012, 7:52 pm
Forum: Multiplayer Development
Topic: Official new ladder thread
Replies: 69
Views: 16039

Re: Official new ladder thread

Great work there, Q. Since you're already parsing replays to prevent cheating: One feature I personally would like to see is an online replay viewer, meaning I wouldn't have to fetch the replay, then load in Wesnoth, then step through replay. I want to do all that on the ladder website!
by grrr
January 20th, 2012, 2:11 pm
Forum: Multiplayer Development
Topic: [mainline] Loyalist Bowman
Replies: 79
Views: 8823

Re: [mainline] Loyalist Bowman

I agree with Cackfiend that cavs and spears are overused in Loyalist armies, because of their efficiency. But I also agree with Kolbur; you won't necessarily fix that in a balanced way by making the bowman better. As it stands, the most powerful loyalist army, in most situations, is a couple of cavs...
by grrr
January 17th, 2012, 10:56 pm
Forum: Multiplayer Development
Topic: Hornshark Island (new)... something needed to be changed
Replies: 29
Views: 4905

Re: Hornshark Island (new)... something needed to be changed

The map can still be adjusted of course, as far as terrain placement goes, but *** these starting units […] are actually the tools that make atypical terrain formations and village placements possible. I think that this is something that even some top players have missed, and more than anything, th...
by grrr
December 19th, 2011, 9:51 pm
Forum: Tournaments
Topic: [Complete] Best two units, the tournament
Replies: 374
Views: 30281

Re: Best two units, the tournament

Aww, too late for a fun tournament. Though I was surprised to see only *one* guy to take the ultimate HP/DMG pair, and it had to be Doc:
Doc Paterson wrote:I think I might actually have time for this. :D

Grunt/Adept!
Of course! However, the other idea of grunt + ulf is, well … übermean :-D
by grrr
November 21st, 2011, 9:25 pm
Forum: Tournaments
Topic: [Complete] The Grand Tag! 2v2 Tournament - 3rd Edition!
Replies: 524
Views: 70658

Re: The Grand Tag! 2v2 Tournament - 3rd Edition!

Wow, so peace & nani won this tournament? Gotta have to log in just to say congratulations, I am sure it was well deserved!
by grrr
July 10th, 2011, 8:43 pm
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 137362

Re: Ladder Site Online...

So one of the best 1v1 players Wesnoth ever had was banned now? Wow, sad. Could it be that there is a great part of this ladder "community" that takes the ladder project (and Wesnoth) way too serious? Does 8877 need to come back to you teach you a lesson about you and your precious ladder points bef...