Search found 12 matches
- May 23rd, 2008, 1:18 am
- Forum: Coder’s Corner
- Topic: library interposer
- Replies: 7
- Views: 3584
Re: library interposer
i'm so tired of the game crashing in my system (bug #9726) that i have started to doing some testings. I have make a set of functions that 'interposes' between the program and some library functions and print the parameters to stdout. Ohh, shiny! :D Why don't you attach that source code here for do...
- September 9th, 2007, 1:38 am
- Forum: Technical Support
- Topic: SOLVED: Units aren't in Help Menu
- Replies: 11
- Views: 3024
Re: SOLVED: Units aren't in Help Menu
I mentioned this in a post about a different issue, but I am unable to read information about a Unit in the help menu until that specific unit has made an appearance in a game, past or present. There is the text "Advances to" in a particular profile, but it is only a followable link if I'...
- September 8th, 2007, 9:49 am
- Forum: Mainline Campaign Development
- Topic: The South Guard
- Replies: 451
- Views: 919216
- September 8th, 2007, 2:33 am
- Forum: Scenario & Campaign Development
- Topic: Updated Story of the Wose
- Replies: 115
- Views: 40919
Aww, I just found out that the Woses did have different artwork corresponding to their traits. Too bad that I didn't see it in game, would have been quite interesting.
- September 8th, 2007, 2:30 am
- Forum: Scenario & Campaign Development
- Topic: Updated Story of the Wose
- Replies: 115
- Views: 40919
I have just played through the campaign. This was the most enjoyable campaign that I ever played! (granted, I haven't played that much... :)) The first map was not too much trouble after a second or third try, using the mud guys as chaff and the other units to level, but playing the second one made ...
- September 6th, 2007, 9:25 pm
- Forum: Technical Support
- Topic: Bug in recall list
- Replies: 4
- Views: 1884
qk, see https://gna.org/bugs/?9904 and the links there. I played the campaign with 1.2.4, 1.3.2 and 1.3.7 from the start, and they all show the same behavior. There are savegames linked in the bug report and in the links which you could use for testing. In case you need more savegames/information, j...
- May 13th, 2007, 8:11 pm
- Forum: Mainline Campaign Development
- Topic: The South Guard
- Replies: 451
- Views: 919216
- May 12th, 2007, 10:04 pm
- Forum: Technical Support
- Topic: The South Guard campgain bug...
- Replies: 9
- Views: 3286
- May 12th, 2007, 8:55 pm
- Forum: Technical Support
- Topic: The South Guard campgain bug...
- Replies: 9
- Views: 3286
- May 12th, 2007, 8:09 pm
- Forum: Technical Support
- Topic: The South Guard campgain bug...
- Replies: 9
- Views: 3286
1.2.4 savegames aren't going to work with 1.3.2, you're going to have to start the campaign over. The whole thing, from the start? Please excuse my ignorance, but even though I have no knowledge of how this game works from a technical standpoint, wouldn't it somehow be possible to fix the old 1.2.4...
- May 12th, 2007, 7:37 pm
- Forum: Technical Support
- Topic: The South Guard campgain bug...
- Replies: 9
- Views: 3286