Search found 13 matches

by turret544
May 29th, 2010, 12:21 am
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 27019

Re: World Conquest NM

Has any significant changes been made from 1.8.0 to 1.9.0 WC NM?
by turret544
April 28th, 2010, 7:23 am
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 27019

Re: World Conquest NM

Tonight I updated up to WC version 1.8.0c on wesnoth version 1.8 Running a local game, I noticed that upon proceeding to the second scenario, there is no bonus gold carried over. All three players started the second scenario with the bare minimum 175 gold, despite the intended 400+ carryover gold fo...
by turret544
April 27th, 2010, 9:47 pm
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 27019

Re: World Conquest NM

My friend and I are encountering an issue where, after loading from the middle of a scenario, upon ending the turn the non-host players will experience out-of-sync issues, the description saying "unknown source of attacks". Sometimes during the enemy turn where the sync error occurs, me (b...
by turret544
April 26th, 2010, 10:54 pm
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 27019

Re: World Conquest NM

My friend and I are doing a run on nightmare difficulty, and we noticed that the AI doesn't use all of his gold (i.e. each turn he might not recruit a full castle even though he has 600+ gold)
by turret544
April 22nd, 2010, 1:18 pm
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 27019

Re: World Conquest NM

My friends and I were playing WC NM version 1.8 just now. When we moved onto the second scenario, whoever went to the scenario first ended up with an appropriate amount of gold, while the other two who followed to the second scenario were only able to work with 175 gold (as if there was no carryover...
by turret544
April 19th, 2010, 1:56 am
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 27019

Re: World Conquest NM

Okay thank you, we updated our WC NM and those things were cleaned up. However, one thing that still troubles us is that if player 1 loads a save, then the phenomenon occurs that player 2's units have no movement points, while player 3's units do. Different players trying to load either causes eithe...
by turret544
April 18th, 2010, 3:59 pm
Forum: Multiplayer Development
Topic: World Conquest NM
Replies: 104
Views: 27019

Re: World Conquest NM

I have a few questions. My two friends and I have been trying to play WC NM lately. We first downloaded it to play on 1.8, and when we got to the start of the second scenario, after the initial messages we received the "You have been defeated" message instantly. We noted that on the map on...
by turret544
May 11th, 2009, 3:01 am
Forum: Heir to the Throne
Topic: Scenario 11: Ford of Abez
Replies: 68
Views: 39759

Re: Scenario Review: Ford of Abez

(1) What difficulty levels have you played the scenario on? Medium, 1.6 (2) How difficult did you find the scenario? (1-10) [9]: if going after Li'sar [4]: if just fleeing across the river (3) How clear did you find the scenario objectives? Clear except for where Konrad had to step to end the scenar...
by turret544
May 10th, 2009, 10:54 pm
Forum: Heir to the Throne
Topic: Scenario 9: The Valley of Death
Replies: 173
Views: 109524

Re: Scenario Review: (HttT) Valley of Death

(1) What difficulty level and version of Wesnoth have you played the scenario on? Medium, 1.6 (2) How difficult did you find the scenario? (1-10) 7 (3) How clear did you find the scenario objectives? Very Clear (4) How clear and interesting did you find the dialog and storyline of the scenario? What...
by turret544
May 5th, 2007, 4:49 pm
Forum: WML Workshop
Topic: Campaign Problems
Replies: 10
Views: 2339

Ah, now it works. Thank you very much! I can't believe i overlooked that. Thanks again
by turret544
May 5th, 2007, 6:07 am
Forum: WML Workshop
Topic: Campaign Problems
Replies: 10
Views: 2339

I was aiming for a very simple scenario, just to get the campaign running. I might have made it too simple, perhaps leaving something out. [scenario] #textdomain wesnoth-Simple_Campaign id=the_first_scenario next_scenario=the_second_scenario name=The First Scenario map_data="{campaigns/Simple_C...
by turret544
May 5th, 2007, 4:47 am
Forum: WML Workshop
Topic: Campaign Problems
Replies: 10
Views: 2339

Heh, what i posted earlier were the contents of Simple_Campaign.cfg
by turret544
May 5th, 2007, 12:48 am
Forum: WML Workshop
Topic: Campaign Problems
Replies: 10
Views: 2339

Campaign Problems

Okay, so I've been working on a practice campaign before attempting to make a real one. I've been able to get up to the difficulty choice screen, but when I choose one, i get an error. First off: the campaign file [campaign] #textdomain wesnoth-Simple_Campaign id=SIMPLE_CAMPAIGN name=_ "A Simpl...