Search found 42 matches
- June 16th, 2007, 9:16 am
- Forum: WML Workshop
- Topic: PSEUDORANDOM issues in 1.3.3 [fixed]
- Replies: 4
- Views: 1196
i tried it with 1.3.2, but it doesn't work to me, too. it returns strangely numbers instead the right ones. i don't know how the macro works, so i gave up. i'm using random, which works nice, if you don't use it in multiplayer. so i just go on making my (multiplayer) map and hope it will work on 1.4...
- June 9th, 2007, 6:19 am
- Forum: Users’ Forum
- Topic: You've been playing Wesnoth too long when...
- Replies: 1231
- Views: 153188
307. You get annoyed when people post something that is already in the on a more serious note, I. people (toni included) please don't make ill-considered, un-thought-out posts here. II. Try and keep it to the topic :) Also, make sure your reason is new (even if it means you have to read through qui...
- June 8th, 2007, 8:25 pm
- Forum: Music & Sound Development
- Topic: New Menu Music
- Replies: 39
- Views: 10321
first of all i love your track and now i know where this one comes from. i already use it in my map, which is full of music. (may i do that? and i was going to write a list, where the music comes from) but this track as main_menu music?? i just replaced it, it's not good for main_menu but really rea...
i think when people have .cfg-files with more than 1500 lines (my case), you should copy the lines where you think there is the bug (might be the lines you added last). then you test this lines in another scenario. it's another way. i just wanted to say this.
post after forum backup someone didn't understand what i mean with 4th i mean that you can change the name in a game e.g when someone left <server>theleaver has left the game <server>human3 takes the control of side 3 :title tonis Partie ~ one player needed <server>toni changed the title from "toni...