Search found 17 matches

by freddf
April 24th, 2008, 3:53 pm
Forum: Users’ Forum
Topic: Random numbers in attacks... and idea
Replies: 28
Views: 2902

Re: Random numbers in attacks... and idea

Thanks for the link, megane, interesting reading indeed, and coming from the top, none the less. :wink: I wander if it would be possible to use to create a HoMM-like attacks like described in this post pt1 http://www.wesnoth.org/forum/viewtopic.php?p=293038#p293038 or even better, a skewed probabili...
by freddf
April 24th, 2008, 1:11 pm
Forum: Users’ Forum
Topic: Random numbers in attacks... and idea
Replies: 28
Views: 2902

Re: Random numbers in attacks... and idea

In fact, Dave recently allowed me to do an accuracy mod, which you can play in trunk. It's certainly enjoyable, and, again, basically exactly what you guys say you want, but whether it'll be popular enough to warrant my continued attention remains to be seen. Can you give some more details about wh...
by freddf
April 9th, 2008, 9:08 am
Forum: Game Development
Topic: "Fantasy Wars"
Replies: 30
Views: 7325

Re: "Fantasy Wars"

I wonder if the units must always fight to the death when they attack another hex, or they can retreat back after the combat animation? From the little I saw, yes, they can retreat and heal and not only in villages. Also, it seems to be unit/squad based, so your hero is one unit, but archers, or sw...
by freddf
April 8th, 2008, 4:52 pm
Forum: Game Development
Topic: "Fantasy Wars"
Replies: 30
Views: 7325

Re: "Fantasy Wars"

It's really a turn-based hexagonal strategy. I haven't played it myself, but heard people using words "like Wesnoth" describing it:) Precisely. Don't get fooled by the 3D look of the characters and terrain. They move and fight on hex tiles, but, as far as I could see, archers can shoot across a til...
by freddf
April 8th, 2008, 8:39 am
Forum: Game Development
Topic: "Fantasy Wars"
Replies: 30
Views: 7325

Re: "Fantasy Wars"

May be, it's "Fantasy General"? Is that "fantasy wars" a board game or a computer game? Are there any resources on the internet? It is a computer game and I got the name right. I have trouble to find information about it too, that's why I ask here. There is a small article in wikipedia and links to...
by freddf
April 7th, 2008, 12:41 pm
Forum: Game Development
Topic: "Fantasy Wars"
Replies: 30
Views: 7325

"Fantasy Wars"

Yesterday I went to a friend's place and he showed me this game. It reminded me of BfW. We didn't spent much time with it, so I wanted to know if somebody on this forum played it and how far the similarities with BfW go?
by freddf
March 27th, 2007, 9:38 am
Forum: Users’ Forum
Topic: There's one thing we really hate of this game.
Replies: 133
Views: 26613

to waterd:
Have you voted in this thread? http://www.wesnoth.org/forum/viewtopic. ... 94&start=0
I would be interested to test a reduced-randomness Wesnoth too, but it looks that it is unlikely to come now. :cry:
by freddf
March 25th, 2007, 12:53 pm
Forum: Users’ Forum
Topic: There's one thing we really hate of this game.
Replies: 133
Views: 26613

People probably wouldn't argue for changing Wesnoth to be less random (or including an option for that) nearly as much if they felt like we actually understand their point of view instead of just giving answers like "play better" Would it be possible to make a kind of slider that will set the "degr...
by freddf
March 23rd, 2007, 1:04 pm
Forum: Release Announcements, Compiling & Installation
Topic: Game saves and settings for Windows
Replies: 17
Views: 5631

The list is so long to show you that following the rules is not an exception; it's something that most decent applications do. And the applications which break the rules are usually the games. ;-) And there is a very good reason for this, many users (myself included) refuse to have any data from ga...
by freddf
March 21st, 2007, 9:26 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.2.2 to 1.2.3 patch for windows - download inside
Replies: 6
Views: 2412

Tested on WinME, it worked fine. Was even able to load the savegames from version 1.2.2. :) Took a look inside your archive and had some suggestions, if you wish. I think all the files in Userdata and Userdata/cache are not needed, you may skip the whole directory. This will also preserve userâ€â...
by freddf
March 21st, 2007, 9:17 am
Forum: A Tale of Two Brothers
Topic: Scenario 2: The Chase
Replies: 51
Views: 20432

1) What difficulty levels and game versions have you played the scenario on? Hard, v1.2.1 (2) How difficult did you find the scenario? (1-10) 9-10. (3) How clear did you find the scenario objectives? It seems that it is possible to pursue the dark adept, but I completely missed this option. So I wou...
by freddf
March 21st, 2007, 9:04 am
Forum: Release Announcements, Compiling & Installation
Topic: Windows distributions as separate downloads?
Replies: 15
Views: 4046

Well, I assumed you meant splitting the campaigns into separate downloads because that is what linux (at least ubuntu) does. Splitting the music (and other stuff) is a good idea, as long as there is still a full download for first-time users or those who have a fast internet connection. Well, I per...
by freddf
March 20th, 2007, 11:49 am
Forum: The South Guard
Topic: South Guard 9a - Vengeance
Replies: 73
Views: 39567

(1) What difficulty levels and game versions have you played the scenario on? v1.2.1win, easiest level (don't remember the exact naming :) ) (2) How difficult did you find the scenario? (1-10) 1-2. It was cheer luck. Got one rookie unit killed on the first or second round before the spawning craze b...
by freddf
March 20th, 2007, 11:14 am
Forum: A Tale of Two Brothers
Topic: Scenario 1: Rooting out a Mage
Replies: 61
Views: 26190

Re: Two Brothers: 1. Rooting out a Mage

(1) What difficulty levels and game versions have you played the scenario on? Hard, v1.2.1 (2) How difficult did you find the scenario? (1-10) 9-10 (have not used footpads) (3) How clear did you find the scenario objectives? Clear. (4) How clear and interesting did you find the dialog and storyline ...
by freddf
March 20th, 2007, 9:59 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.2.2 to 1.2.3 patch for windows - download inside
Replies: 6
Views: 2412

Thank you for the patch, will try it tonight, if have time. For what it worth, I like your approach of a 7-zip compressed archive. It's small and straightforward. Personally I don't install Wesnoth, since it runs just fine when uncompressed and does not use the registry, so your patch suits me just ...