Search found 5 matches
- March 16th, 2007, 2:31 am
- Forum: Scenario & Campaign Development
- Topic: Volcano Island(Coding help, please)
- Replies: 98
- Views: 20760
- March 16th, 2007, 12:21 am
- Forum: Scenario & Campaign Development
- Topic: Origin of Magic?
- Replies: 3
- Views: 1211
- March 14th, 2007, 5:49 am
- Forum: Scenario & Campaign Development
- Topic: Origin of Magic?
- Replies: 3
- Views: 1211
Origin of Magic?
I know that Wesnoth, as a game, does not place a great deal on magic as a distinct factor; indeed, magical units fit nicely into the combat and strategy-based gameplay. However, the presence of magical units, creatures, artifacts and especially the legions of animated undead have led me to wonder if...
- March 14th, 2007, 5:11 am
- Forum: Faction & Era Development
- Topic: Commonwealth of Magi
- Replies: 23
- Views: 8778
It's nice to see that you've been able to come up with a way to put a heavy emphasis on magic in a faction without making things too RPG-esque. If you're still looking for ideas, I've always thought the idea of a mage-knight could be interesting; kind of a cross between a scout and a magic user, or ...
- March 13th, 2007, 5:22 am
- Forum: Scenario & Campaign Development
- Topic: CampGen release
- Replies: 196
- Views: 50856